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LIVENEL: Nocturnal Skyrift

Latest version :

- Short Demo v2.25
- Full Version
(On Progress)


Prequel >> Avelions 4


<<< CHARACTER PROFILE >>> Click Here


GAMEPLAY



FEATURES

ACTIVE CHARACTER SHIFT



Players progress through the game by controlling three different groups, allowing them to view other perspectives concurrently happening elsewhere. This grants players the ability to make decisions with full awareness of various situations.

ELEMANTRA



There are 360 different Elmspheres that grant their users various mantras or abilities. These can be used in battle or reproduce specific mantras that only characters proficient in that type of mantra can conjure or use to interact with objects or people outside of battle.

STAT-BUILD



You can build unique stats, such as Leadership, Deduction, Social, Trust, etc. These stats affect players' performance in missions, provide hints, and offer other benefits. Your stats are not enhanced through repetitive training but are influenced by your actions throughout the gameplay.

TIME MANAGEMENT



Sleeping at night restores your AP, and having three meals a day keeps your AP recharge rate optimal. The guild offers various activities such as ranked duels, part-time jobs, and side-missions. Since most activities take time, it's important to manage your actions carefully.

+++

SPECIAL THANKS

While most of the names mentioned in opening credits sequence,
some friends deserve special mention as their insights prompted
exacting revisions to my game :

WheelmanZero, GreenDragon, AkemiHomura, Marrend.

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DOWNLOAD LINK

Click Download Now/Go to Downloads for the GAME DEMO :)

or visit website for GDWC version of the game :

Hossi Games

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Latest Blog

DEMO v2.20 is out~ Graphic & Character Update!

Finalized Tech Demo | September 2023

LIVENEL: Nocturnal Skyrift DEMO v2.20 is out~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs

GAMEPLAY & NEW FEATURES

+ Now you can play the Game Demo until the BEGINNING OF CHAPTER 3.
+ Now there are OPENING CREDITS in the demo (and you can skip them too).
+ You will now receive notifications to activate the GUIDE feature
(Hints & Arrows).

+ Simplified some of the game's lore, equipment names, and skills.
+ Improved NPC dialogue, making it more natural.

GRAPHICS

+ Updated the CHARACTER PROFILE & CHARACTER SPRITES.
+ Updated the Faceset, Game UI & Actor HUD.
+ Updated the GAME TITLE and splash screens.

+ Added more Animation Effects to various scenes.
+ Added more ZOOM IN and ZOOM OUT Effects to various scenes.

FIXES, BUGS & GLITCHES

+ Deleted some unused files in the game folder.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

CHARACTERS

++++++++++++++++++ EISENCLAD ARMY ++++++++++++++++++






+++++++++++++++++++ ASSASSINS +++++++++++++++++++





+++++++++++++++++++ GRIMMBLADES +++++++++++++++++++





+++++++++++++++++++ OTHERS +++++++++++++++++++




  • Production
  • cradth
  • RPG Maker MV
  • Simulation RPG
  • 10/29/2015 10:58 AM
  • 09/30/2023 01:59 AM
  • 06/18/2023
  • 199190
  • 78
  • 10485

Posts

author=KyuubiKeeper
author=cradth
author=KyuubiKeeper
how many boss fights in the demo? still miss at least 2-3 enemy on bestiary
5 battles, 4 different enemies (You'll fight Doom Ferwinzel,
twice, one from Side Mission and one from Main Mission).
Where u can fight Doom for the 2nd time? Random idea; for the first boss tht looks like a horde of zombies, maybe you can give him a spec skill where he spawns a minion whenever he reachs certain amount of hp. 1 more thing I didn't like on my 1st run; in tht dungeon the mobs seem can't respawan themself, which makes your character can't grab more cash to buy items from the merchant. For a tutorial stage ;if you really intended to; as the most games would do, tht's not nice. I'd like to give my 2nd playthrough another shot once you fixed it.


Thanks for the feedback. You can find the other
Doom Ferwinzel near the Blue Wyvern/Eisenclad Base.
Thus, it gives you another chance to scan him.
By the way, which number on the list (Enemy Data) you missed?

Yes, they are not re-appearing, sorry for this issue.
I'll put in extra hours to work on these ideas ASAP,
and see if that works well. Thank you so much! :)
Got his, goin to check what i missed later. so yeah, ur welcome.
author=KyuubiKeeper
Got his, goin to check what i missed later. so yeah, ur welcome.

Sorry, I've just found that there are some listed enemies in Enemy Data
which can't be unlocked yet. So, they're probably the ones you missed.
Hello bro. As promised, here's the review I could think of;

v116 Thoughts

I've finally finished the ep.1, the game ended faster than I thought it would. Yes, it provides one hell of a view, -pleasing to the eye. And I’ve spent countless hours in the menu, but the fights and anything else were felt bland. So, this was really mixed feeling for me as too many in-game features kept me from fully enjoying this game. Of course, depending on who is playing it, there are might be different reactions.

Ideas

You can add more subplots to your story to help further flesh out the world you build. For example, make that terra aircraft fall from the sky. Thus, your character actually get a chance to venture into the new places to get a sense of how the other side lives. I particularly would love my character sneaking around the enemy hideouts and or let him blend in and befriend them.

Lastly, I have a few questions related to ep.1.

Q1 Where can I find long-range magic sphere or a diagram to craft it?
Q2 Can I unlock the twin gate in dyna base? What's inside? And the cave in the first area too. I know it's the game demo, but at least let the players know if it's locked or inaccessible at the moment.
Q3 How to control the speed of the aircraft? Is there a way to land faster to its destination?

Conclusion

The game is certainly not perfect. While the fundamental aspects, some scenes and new additions make it worth reexploring the entire episode, there are some game features that feel unnecessary. The first areas make the game can be frustratingly soft-locked and I don't like the fact that too many characters that serve as -information flyer-. It’s beautiful and confusing at the same time. Overall Score 6.5/10. Hope this review can help you improving the game.
Thanks! It's nice to read all this. :)

I've finally finished the ep.1, the game ended faster than I thought it would. Yes, it provides one hell of a view, -pleasing to the eye. And I’ve spent countless hours in the menu, but the fights and anything else were felt bland. So, this was really mixed feeling for me as too many in-game features kept me from fully enjoying this game. Of course, depending on who is playing it, there are might be different reactions.


I thought 3-5 hours for a technical demo was long enough? xD

You can add more subplots to your story to help further flesh out the world you build. For example, make that terra aircraft fall from the sky. Thus, your character actually get a chance to venture into the new places to get a sense of how the other side lives. I particularly would love my character sneaking around the enemy hideouts and or let him blend in and befriend them.


That would be great addition to the story, thank you!

Q1 Where can I find long-range magic sphere or a diagram to craft it?
Q2 Can I unlock the twin gate in dyna base? What's inside? And the cave in the first area too. I know it's the game demo, but at least let the players know if it's locked or inaccessible at the moment.
Q3 How to control the speed of the aircraft? Is there a way to land faster to its destination?


Currently, there's no elmspheres diagram in this game. Idk bro, is it necessary to add that? What do you think? Yup. You can't access that places. I'll fix it ASAP. About the aircraft, what do you mean? Shortened the announcement or what?

The game is certainly not perfect. While the fundamental aspects, some scenes and new additions make it worth reexploring the entire episode, there are some game features that feel unnecessary. The first areas make the game can be frustratingly soft-locked and I don't like the fact that too many characters that serve as -information flyer-. It’s beautiful and confusing at the same time. Overall Score 6.5/10. Hope this review can help you improving the game.


Characters or NPCs? Don't worry I'm bracing myself to get any feedback.
Feels free to post anything. Hope to hear more from you.
Minor updates~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.17

+ Added Timed Attack plugin for normal attacks.
+ Added warning and auto-save before boss battles.
+ Added new conversation about Spectra DX mechanic.
+ Added new descriptio for Spectra DX.
​+ Added EXIT GAME to Game Title Screen.
+ Added new Battle BGM and Vargrad BGM.

+ Fixed an issue where the light particles disappeard in Vargrad.
+ Fixed an issue where the menu screen can't be accessed in Dyna Base.
+ Fixed an issue where the save point doesn't work in Dyna Base (Hard Difficulty).
+ Fixed an issue where the Guide feature doesn't work after the first activation.
+ Fixed an issue where the E.S. Sync gives wrong mantra and stats.
+ Fixed an issue where the E.S. Sync ignores character's level.

+ Corrected some dialogues in main mission.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.18

+ Added direction to Lucain's Dorm after the player reached Cloud Haven Forest.
+ Added a hint related to game progress, during the Blue Wyvern Airship flight.
+ Added hint arrows to some computer panels. including the one in the ship's bridge.

+ Blocked all wrong passages during Lucain's detour to his dormitory.
+ Fixed Velia's movement speed during Active Time Event.

++++++++++++++++++++++++++++++++++++++++++++++++++++++

SCREENSHOTS






Have fun~
It's nice to finally get this v19 patch update, I love this one so far. but I get the feeling that you're going to release more surprise update tomorrow. I am curious what v20 will end up holding.
author=KyuubiKeeper
It's nice to finally get this v19 patch update, I love this one so far. but I get the feeling that you're going to release more surprise update tomorrow. I am curious what v20 will end up holding.


Maybe yes. xD Not many, just added more hints
and conversation related to game tutorials to some NPCs.
new patch seems nice, not sure is this still a demo version or full episode 1, could you release the changes? One more question, where i can find the blue-white sphere or catalyst to craft elmshper?tx
author=KyuubiKeeper
new patch seems nice, not sure is this still a demo version or full episode 1, could you release the changes? One more question, where i can find the blue-white sphere or catalyst to craft elmshper?tx

Thanks! I had the plan of making this game (Previously it's called
Avelions 5) back in 2015, but actually, I started this project from scratch
in 2020. So yeah, basically it's still a Technical Demo. And one week ago,
I meet a friend who will helping me in the writing.

*You can craft Refined Spehere in Lucain's dorm. The same place where you
can find Elmsphere Crafting.

Here's the changelogs for v1.21 :

Hotfix v1.19, v1.20, v1.21

+ Added WEAKNESS and RESIST text over damage number in the battle.
+ Added 5 CATEGORY OF BATTLE TUTORIAL in Free Training - VT.
+ Added RECOVERY ITEMS + STRATEGY Mechanic tutorial in Free Training - VT.
+ Added new CRAFTING ITEMS in Teirra Haven - Items Shop.
+ Added new character portrait during opening credits sequence.
+ Added new Opening Song BGM.

+ Sky Teragons in Blue Wyvern Airship - West Wing will give tutorial about
Elemental Chart & Bestiary.
+ Sky Teragons in Blue Wyvern Airship - East Wing will give tutorial about
TEC Apps & Mission.
+ Sky Teragons in Blue Wyvern Airship - Entrance will give information about
how many days left to finish the Scavenger Mission #1.
+ If you had defeated Doom Ferwinzel thru side mission, this monster
won't attacking the Eisenclad Base.

+ Fixed a game-breaking issue where the character might teleport back
to wrong location after using Phone or Hyperion Termina in Teirra Haven.
+ Fixed an issue where the light effect of character's phone doesn't show
when the lamp is turned off.

Have fun~

craft supplies to create that sphere used up and can't find any throughout the game. And where to sell extra craft supplies?
author=KyuubiKeeper
craft supplies to create that sphere used up and can't find any throughout the game. And where to sell extra craft supplies?


You can't craft refined sphere, at least until you visit the shop
that sell the crafting materials. This shop is located in Teirra Haven.

How did you do that? I've never put any crafting items in the game map.
But I think I got 1 or 2 in stock. one of em from the workshop. what shop? I keep getting this shop is closed message.
author=KyuubiKeeper
But I think I got 1 or 2 in stock. one of em from the workshop.


It's weird, I'll check it out while playing the current playthrough ASAP.

author=KyuubiKeeper
what shop? I keep getting this shop is closed message.


I am sorry that I didn't inform the players about the shop.
All shops in Teirra Haven will be open at 9.00 AM.
o shizz, how could ive missed that shop.lol i hav 2 spheres, maybe a glitch. who knows.
author=KyuubiKeeper
o shizz, how could ive missed that shop.lol i hav 2 spheres, maybe a glitch. who knows.

I still haven't found that issue yet,
I hope my friend could find it. He's doing
the second playthrough right now.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.22

+ Fixed an issue where the player can't save after using Warp Point
on Hard Difficulty.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.23

+ Added new monster, Cloud Devourer.
+ Faster (pitch) Random Battle BGM.
+ Fixed VT Battle BGM.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.24

+ Added working hours information when the shop is closed.
+ Fixed Overheat Icon for Magma Knuckle Mantra.
+ Fixed mantra's name, Flash Bolt -> Flash Reverse.
+ Removed Bloom Effect on Crafting Menu.

++++++++++++++++++++++++++++++++++++++++++++++++++++++
About the aircraft, what do you mean? Shortened the announcement or what?


the aircraft's speed. if by any means, you can add a switch to skip the rest of the flight scene after the subquest, that would be really helpful for players with impetuous temper like me.

Currently, there's no elmspheres diagram in this game. Idk bro, is it necessary to add that? What do you think? Yup. You can't access that places. I'll fix it ASAP.


what if u create key item that working as elmsphere crafting diagram?

The game is certainly not perfect. While the fundamental aspects, some scenes and new additions make it worth reexploring the entire episode, there are some game features that feel unnecessary. The first areas make the game can be frustratingly soft-locked and I don't like the fact that too many characters that serve as -information flyer-. It’s beautiful and confusing at the same time. Overall Score 6.5/10. Hope this review can help you improving the game.


Yes, the npcs. u do full justice to essential characters, but not with the npcs.
author=cradth
author=KyuubiKeeper
o shizz, how could ive missed that shop.lol i hav 2 spheres, maybe a glitch. who knows.
I still haven't found that issue yet,
I hope my friend could find it. He's doing
the second playthrough right now.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.22

+ Fixed an issue where the player can't save after using Warp Point
on Hard Difficulty.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.23

+ Added new monster, Cloud Devourer.
+ Faster (pitch) Random Battle BGM.
+ Fixed VT Battle BGM.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.24

+ Added working hours information when the shop is closed.
+ Fixed Overheat Icon for Magma Knuckle Mantra.
+ Fixed mantra's name, Flash Bolt -> Flash Reverse.
+ Removed Bloom Effect on Crafting Menu.

++++++++++++++++++++++++++++++++++++++++++++++++++++++


Whelp, that's really fast. what is bloom effect? and how to get that magma knuckle?
author=Edelweins
the aircraft's speed. if by any means, you can add a switch to skip the rest of the flight scene after the subquest, that would be really helpful for players with impetuous temper like me.

what if u create key item that working as elmsphere crafting diagram?

Yes, the npcs. u do full justice to essential characters, but not with the npcs.


Hello. That's another great idea! but I think Alarm feature
should be enough? Have you tried that?

I'll write the composition/recipe to create new elmsphere
in the next post or maybe a dev blog.

I have a friend who gonna help me, but if you can lend
a hand too, I could use some more help to handle the NPCs better.
Are you on discord?

author=KyuubiKeeper
Whelp, that's really fast. what is bloom effect? and how to get that magma knuckle?


It's a filter. it adds shining effect to the picture.
You can learn magma knuckle from Magma Elmsphere,
please rewatch the youtube video about crafting system. :)
+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.25

+ Added Elmsphere Setup tutorial near the wreckage of Cosmose 4220.
+ Added dropped Enels (money) to some enemies.
+ Added Small Gem to Cloud Eater's dropped item list.
+ Added two Spheria Chests, which contain Dark and Light Elmspheres.

+ Fixed the cursor speed in Mission Data, Enemy Data and TEC Apps.
+ Fixed an issue where Eidart doesn't join Lucain's team again in Teirra
after he left the team in Vargrad.
+ Fixed more issues ralated to Save Mission on Hard Difficulty.

++++++++++++++++++++++++++++++++++++++++++++++++++++++