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Announcement

LIVENEL: Nocturnal Skyrift v1.60a GDWC

LIVENEL: Nocturnal Skyrift
v1.60a GDWC Edition is now available~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.60a

GAMEPLAY

+ FULLY PLAYABLE Chapter 1 - Chapter 4. with 8-10 Hours Gameplay.
+ Now you can play as MAEGARF in Chapter 2 Intermission!
+ Now you can change ROW / STRATEGY from the TEC Apps.
+ Now the enemy will drop OFFERINGS more often.

+ Added NEW MAPS, Gela’s Graveyard, Gela’s Silver Gate Bridge.
+ Added more VT Cards to be found in map.
+ Added 8 Ancient Magics.

+ Faster EAT AND DRINK activity.
+ Faster RED MOON STRIKE animation.
+ Faster navigation in Character Selection.

+ Improved the behaviour of some NPCs, they‘ll talk often about current situation.
+ Improved all dialogues in “omni-sight” scenes & Maegarf's scene.

GAME HUD & GRAPHICS

+ Added NEW Battle Sprites and Character Images for Maegarf.
+ Added STRATEGY MENU BG Image.
+ Added NEW ANIMATION for Ancient Magic.

+ Fixed the HOVERBOARD image that would disappear in Twin Lance Valley.
+ Fixed more mantra animations.
+ Fixed more button icons in the game tutorial and map arrows.

BUGS & GLITCHES

+ Fixed an issue where the phone shortcuts are still showing up in the end of Chapter 2.
+ Fixed an issue where Actor HD still showing up in the end of Chapter 3.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++

SCREENSHOTS






++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Stay tuned!

Announcement

LIVENEL: Nocturnal Skyrift Future Updates & GDWC Edition

Hello...! It's been a while, and I haven't posted any update about
LIVENEL in the last 2 months. I've shared some information with friends
but I constantly change my mind a lot. xD That being said, I think it's
the right time to tell you everything, all about what I've been up to.
Especially the features of the upcoming GDWC Edition.

Let's get started!

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

LIVENEL: Nocturnal Skyrift
Future Updates | GDWC Edition

What is LIVENEL ~GDWC Edition~?


I submitted this game to Game Development World Championship 2022,
and luckily enough, it has passed the validation and evaluation stage,
despite the fact that it is very poorly written. So, the next version,
v1.60, will feature the improvement that is needed to get the visibility
in that competition.

If you have time, please kindly support this game to grow, and spread
the words, here's the link :

https://thegdwc.com/pages/game.php?game_guid=d72cbc1a-955a-4ab4-8bcb-ceba2f19cd90

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

New Features in GDWC Edition!

FULLY PLAYABLE Chapter 1 - Chapter 4. with 8-10 Hours Gameplay.
Added 3 Sub-Chapters including Maegarf's Scenario.
You can change ROW / STRATEGY from the TEC Apps.
ELMSPHERE SETUP will show 16 ORBS in its SELECTION WINDOW. etc


Improvements in GDWC Edition!

Enemies now drop more offerings.
Added more VT Cards to be found in map.
Faster EAT AND DRINK activity.
Improved the behaviour of some NPCs,
they‘ll talk often about current situation. etc


New Sub-Chapters!

There are currently 3 MAIN CHAPTERS in the game. One main chapter plus
three sub-chapters will be added to reveal the past. Thus, Maegarf's scenario
will be covered in these sub-chapters, from the moment Kingdoms Alliance fell
to the time where Maegarf leads the current rebel army. Unlocking these
sub-chapters will be pretty straightforward after the main chapter ended.

New Playable Character : MAEGARF THAL!



Maegarf Thal is a character that has appeared in almost all Avelions games;
both the main series and spinoffs. He's the anti-hero prodigy who partially
responsible for the main conflict in the series as a result of his unparalleled
magic prowess. Maegarf is far older than the main casts by several millenniums,
portrayed as the shadow leader in Avelions 2 and 4. So, What is Maegarf's role
in LIVENEL? You'll find out soon!

New Character Sprites & Battlers!

The side-view battler and spritesheet of several characters have been
upgraded with new detail and sharpness. New screenies :



+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Part 2! New cities and areas also will be added!

New Cities & Areas



Crimson Valoz Dorms
Crimson Valoz Dorms are single-unit room dormitories immediately north-east
of Helvar Valoz, the second largest Eisenrealm in Diaclou Sky Kingdom.
The dorms linked by a special Warp Point and it is where most “Red” Eisenclad
Army officers live. This place lies underneath the clouds at the western side
of the Elvanyr Mountain, near the Genesis River.

Ingram
Ingram was Deflario's main residential district, composed entirely of rocky
promontory overlooking the sunset clouds. Bisected by the famous Ryxia Rivers,
it contained tall buildings, houses, and many shops. In the past, Ingram was
a stronghold that usually patrolled by the “Golden” Eisenclad Army, before
it was ultimately destroyed by the “Silver” Eisenclad Army from Diaclou in
the War of Four Great Powers.

City of Ramzazio
The cultural centers of the condemned Ruvengard Crystalys and the seat of
the old Diaclou Kingdom. The city itself has been abandoned by its citizen,
thus, making the criminals clustered together to form a self-contained habitat
in Castle Garveil. This city also has a maximum-security prison for the most
dangerous criminals. It is located underwater in the middle of the Astria Lake.

Silovisa
Silovisa is a solitary town in Dorchadaz Crystalys, surrounded by a series of
swindling grasslands. Within these grasslands are various gigantic beasts and
predator class specters. The civilians in this town are permitted to use any
kind of wild mantra to protect themself from specter threats.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

I'll share new gameplay and new maps on yt channel soon!

Announcement

LIVENEL: Nocturnal Skyrift BETA TESTER v1.59 is now available~

LIVENEL: Nocturnal Skyrift
BETA TESTER | Chapter 1 -3 | October 2022

LIVENEL: Nocturnal Skyrift
Beta Tester v1.58 is now available~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.52 ~ v1.59

GAMEPLAY

+ FULLY PLAYABLE Chapter 1 - Chapter 3. with 7-9 Hours Gameplay.
+ Fixed the Camera feature, press "K" anytime. IMG will be saved in www/ScreenShot.

+ Added 6 NEW ENEMIES : Volcazard, Desert Orchid, Gerrand Butcher, etc
+ Added more GAMEPAD BUTTON ICONS in the game tutorial.
+ Added a HINT ARROW to activate the Hyperion Termina in Lucain's Room.
+ Added more CHOICES in Main Dialogues.
+ Added more Spectra DX to be found in maps.

+ Added NEW BATTLE BGM, changed both NORMAL & BOSS BATTLE BGM.
+ Added NEW MERCHANT near the entrance of dungeon.
+ Added more HEALING ORBS in Virtual Trainer.
+ Added NEW ENCOUNTER in Rubec, the nearby area is still locked though.

+ Sorted the order of the scanned enemies in ENEMY DATA.
+ Red, Blue and Gold Gazer's Power Dash can INTERRUPT player's attack.
+ Boss Enemy - Deserted Wraith now can REFLECT mantra.

+ Resized GAMEPAD BUTTON ICONS in the game Tutorial.
+ Resized SPECTRA DX SPRITES to be found in maps.
+ Updated MAIN CHARACTERS Initial Attributes and Weapon Mods.
+ Updated ENEMY SKILL, WEAPON MODS Name and Price.

+ Updated Hyperion Termina Initialization.
+ Now the Weapon Mods in the Vending Machine will be added, GRADUALLY.
+ Now the Abyssal Barren can be accessed by activating a side-mission.

+ Fixed all WEAPON MODS Name, Stats & Description.
+ Removed the Battle BGM in the FIRST MISSION.
+ Improved dialogues and interactions.

GAME HUD & GRAPHICS

+ Now the ELMSPHERE SETUP will show 16 ORBS in its SELECTION WINDOW.
+ Added NEW ENEMY DATA, BATTLE SPRITES and NEW MAPS.
+ Added more details to some maps. E.g. Dark Marina, Ancient Tomb.
+ Added NEW CHARACTER SELECTION Screen.

+ Revamped CORE SLOTS and EXTRA SLOTS in the ELMSPHERE SETUP.
+ Revamped MENU SCREENS : Weapon Mods, Database, Enemy Data.
+ Revamped the CHARACTER SELECTION SCREEN & GAME TITLE SCREEN.

+ Improved some CHARACTER BUST IMAGES.
+ Improved some ADDITIONAL MENU SCREENS.
+ Improved some character sprite images.
+ Fixed Weapon Mods Menu and Critical Rate name in the Shop.

+ Recolored the Background Window for ENEMY SCAN / OBSERVATION.
+ Recolored the text in WEAPON MODS DESCRIPTION.
+ Brighter text for Dark Elmsphere and Dark Mantra description.

+ Updated the MINIMAP for Dyna Base and Cloud Haven Forest.
+ Updated the BUTTON ICON for Robot NPCs, fixed its X-Y Anchor.

BUGS & GLITCHES

+ Fixed an issue where players can jump into the end of the Chapter 3.
+ Fixed an issue where TEC Assistant - Message Window keeps looping.

+ Fixed an issue where players could STUCK in Virtual Trainer (Healing Orb glitch).
+ Fixed an issue where players would LOSE their ELMSPHERES right after new characters joined.
+ Fixed an issue where the DATE & TIME HUD VANISHES after specific scenes.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++

SCREENSHOTS :



Announcement

LIVENEL: Nocturnal Skyrift Early Access is now available~

LIVENEL: Nocturnal Skyrift
EARLY ACCESS | Chapter 1 -3 | Sept 2022

LIVENEL: Nocturnal Skyrift
Early Access v1.51 is now available~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.51

GAMEPLAY

+ FULLY PLAYABLE Chapter 1 - Chapter 3. with 7-9 Hours Gameplay.
+ 3 MAIN CHARACTERS + 4 Type of CAMPANION ROBOTS.
+ NEW CHARACTER : TRISS YUVEN, she's a RNG-Type with Supportive Mantra.

+ Added more MAP x MANTRA INTERACTION.
+ Added New Dungeons : ANCIENT TOMB, STEAM CAVERN, OLD SOUL SANCTUM
FACILITY - DARK MARINA, UNDERWATER PASS, GRIMOLOCH CAVE - VARGRAD RUINS.
+ Added NEW SCENES in Chapter 2 - Chapter 3 : UNDERWATER PASS & TEIRRA HAVEN.
+ Added NEW SCENES in the end of Chapter 3 (It's not 100% though, I cut some
unfinished scenes, and the dialogues will be improved later.).

+ Added NEW VEHICLES : Hoverboard. It's imited to specific areas.
+ Added 4 NEW ENEMIES and 5 NEW BOSSES.
+ Added VIRTUAL TRAINER for Eidart, Triss and CMP507.
+ Added SUMMON ELMSPHERES. Thus, added NEW ANIMATIONS.

+ Fixed the GAME MENU, I removed Hyperion Termina, and place all sub menus
(Virtual Trainer, Database, etc) in TEC Apps. Providing a less convoluted Game UI.
+ Fixed TEC APPS Menu, added information about current GAME DIFFICULTY.
+ Fixed the TERMINOLOGY with easier words. E.g. Mythbuster Build -> Weapon Mod, etc

+ Fixed the CORE MANTRA for each characters, re-balanced them all.
+ Fixed the Battle Traits, Elemental Affinity, Bad-Status Affinity to all ENEMIES.
+ Fixed the Armorgear System, Battle Traits and Weapon Parts.
+ Fixed the TRADER POINTS in Teirra Haven. Now there are 10 DIFFERENT Traders.

+ Improved DIALOGUES, BANTER and INTERACTIONS for Characters and NPCs.
+ Improved BATTLE MECHANIC & MANTRA Effect.

+ DECREASE THE VOLUME of Footsteps Sound, Astral Raid Transformation, Doors SFX, etc

GRAPHIC

+ Added NEW ENEMY DATA, BATTLE SPRITES and NEW MAPS ( Of course! xD )
+ Added NEW MINIMAP for Skyrift Area, Ancient Tomb and Cloud Haven Forest.
+ Added NEW FACESETS and SPRITESHEETS.
+ Added more Fast Travel Points and fixed the WORLD MAP.
+ Added more HINTS in LOADING SCREEN.

+ Fixed all "INCOMPLETE" MAPS. E.g. The lower part of Teira Haven Entrance, etc
+ Fixed all wrong TILESETS, SHADOWS EFFECT & MAP COLLISION.

+ Fixed all SIDE-MISSION FOLDERS and its DESCRIPTION.
+ Fixed the LIGHTING EFFECT in Seventh Heaven.
+ Fixed the GRAPHIC for the Game Menu, added "GAMEPAD BUTTON" Info.

+ Removed the TERRAIN TAGS that make some maps LAGGY.

BUGS & GLITCHES

+ Fixed an issue where the TIME SYSTEM affects the COLOR TONE on some scenes.
+ Fixed an issue where the BUTTON ICONS are overlapping with HINT ARROWS.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++





++++++++++++++++++++++++++++++++++++++++++++++++++++++++


The number of game testers has doubled since last year but I still have no clue
about the gameplay in general, even the simplest question like "am I doing it right?".

So, any feedback will be greatly appreciated. I’d love to hear whatever that is. Thank you!

:)

Announcement

LIVENEL: Nocturnal Skyrift ~Full Release Info~

Hi, everyone. It's been a while since the last time I actually posted
a proper, informative blog. I want to inform you with everything that is
going on and is perhaps one of the most important updates for this game.

That being said, I've just replaced the tech-demo, from v1.50 to v1.00.
v1.00 still keeps all improvements and major updates from v1.50, but it has
shorter playtime, approx. 1-2 hours. Previously, it has 5-6 hours playtime,
a tech-demo shouldn't be that long, right? :)

Also, about the FULL RELEASE of the game, I had said that it would play out
over multiple chapters. Now I can announce that the complete project will be
a three-part series made up of :

LIVENEL Nocturnal Skyrift
-> Consisting of 3 Chapters, Lucain Erhezen & TEAM RED

LIVENEL Unsettling Moonlight
-> Consisting of 3 Chapters, Velia Ausrinne & TEAM GREEN

LIVENEL Infernal Abyss
-> Consisting of 3 Chapters, Maegarf Thal & TEAM BLUE

Of course, you can still switch and play the other teams to advance
the game progress in each game title. They'll have fewer scenes but your
decisions are the major factor that make up the game's endings.

+++

Last but not least, here's the current version of the tech-demo and
the confirmed official release date for LIVENEL Nocturnal Skyrift.

Latest version : DEMO v1.00
Next Update : FULL v1.51 on December 1st 2022!!!

Stay tuned!

Announcement

LIVENEL Chapter 1 FULL v1.50.8 is now available~

Chapter 1 FULL | JUNE 2022

LIVENEL: Nocturnal Skyrift
CHAPTER 1 FULL v1.50.8 is now available~


++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.50.4

GAMEPLAY

+ Added NEW AREAS : REALM CAFETARIA and RESTROOM.
+ Added new SIDE MISSION : BAGS FOR HIRE.
+ Added 5 NEW BGMs in the Realm Cafetaria.

+ Now players can sit in the Realm Cafetaria.
+ Now players can buy NEW DISHES and BAVERAGES.

+ Removed some unnecessary TOOLS : Shovel and Hoe.
*You can store the plants in the Green House without these tools.
+ Fixed some items DESCRIPTION.

GRAPHIC

+ Added NEW TIPS in Loading Screen.
+ Fixed "twin" NPCs in the same area.
+ Fixed the size of some NPCs, giving them different height.
+ Fixed Lucain's initial GUILD RANK in some menus.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.50.5

GAMEPLAY

+ Added COOKING feature in the Cafetaria.
+ Added 22 NEW FOODS and BAVERAGES.
+ Added 22 DISHES.

+ Added more random SPHERIA CHESTS.
+ Added more Interactive OBJECTS.

+ Now players can brew COFFEE in the Realm Cafetaria.
+ Now players can access 4 different Mission Panels, based on
its Mission Type : Collector, Scavenger, Hunter and Chaser.

+ Improved NPC Dialogues.
+ Fixed some items DESCRIPTION.

GRAPHIC

+ Added customised ICONS for Foods, Baverages and Dishes.
+ Added different TEXT COLOR for "taken" mission in MISSION PANEL.

+ Fixed all AREA NAME BOXES (GPS TEC Apps) in Teirra Haven.
+ Fixed the size of some NPCs, giving them different height.

BUGS & GLITCHES

-NONE-

++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.50.6, v1.50.7, v1.50.8

GAMEPLAY

+ Added NEW DUNGEON - ANCIENT TOMB.
+ Added NEW SIDE MISSION - DEEPGROUND ESCORT.
+ Added NEW BOSS - Contessa Marleia.

+ Added NEW UPGRADE for Lucain's Mythbuster.
+ Added NEW UPGRADE for Eidart's Mythbuster.

+ NEW BATTLE BGM!

+ Added FISHING feature.
+ Added FISHING ROD, Fiberglass Rod and 5 Type Fishing Bait.

+ Added NEW PUZZLES and MANTRA -> MAP INTERACTION.

+ Added more NPCs with helpful information & GUIDE.
+ Added more NPCs in the Cafetaria.
+ Added CHARACTER COMMENTS while idling.

+ Fixed some skills for WRAITH TYPE Monsters.
+ Fixed Lucain & Eidart dialogue and INTERACTION.

GRAPHIC

+ Fixed the FONT SIZES in Enemy Data.
+ Fixed the monster DESCRIPTION in Enemy Data.

+ Fixed the MANTRA and ELMSPHERE Description.
+ Fixed X and Y anchor for some invisible BUTTON ICONS.

+ Adjusted the BRIGHTNESS in some areas.

BUGS & GLITCHES

+ Fixed an issue where Eidart (follower) is missing from map.
+ Fixed the items list in Teirra Shop.
+ Fixed character and event collision on some maps.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++



++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Announcement

LIVENEL Chapter 1 FULL v1.50.3 is now available~

Chapter 1 FULL | April 2022

LIVENEL: Nocturnal Skyrift

CHAPTER 1 FULL v1.50.3 is now available~


++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.50.3

GAMEPLAY

+ Added RANK PROMOTION Mission near the end of Chapter 1.
+ Added NEW SCENES for Sky Whirlpool Side Mission.
+ Added NEW DETAIL on Minimap.

+ Renamed some keywords. E.g. Obscure -> Obscura Minimap.
+ Renamed some NPCs. E.g. Lisa Teirra -> Lisha Teirra.

+ Now players CAN'T SIT on the bench if there are monsters NEARBY.
+ Now WYRM GARGALOS can be defeated to advance the game progress.

GRAPHIC

+ Fixed all tree pictures in PARALLAX MAPPING (Mostly the uppermost layers).
+ Fixed some Side-Mission FOLDER names. E.g. Bag for hired -> Bags for Hire.

+ Fixed ASTRAL RAID Mode in some areas, including Lucain's FACESET.

BUGS & GLITCHES

+ Fixed an issue where Maegarf didn't show up in the end of Chapter 1.
+ Fixed an issue where Eidart shows wrong dialogues in Teirra Haven.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++





++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Announcement

LIVENEL - Nocturnal Skyrift Demo v1.50.1 is now available~

Chapter 1 Update | Q1 April 2022

LIVENEL: Nocturnal Skyrift v1.50.1 is now available~


+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.50

GAMEPLAY

+ Added MISSION PANEL to get more Side-Missions.
+ Added 6 NEW MAPS, including Teirra Haven 2F and 3F.
+ Added NEW SCENE in the Guildmaster Office.

+ Added 2 new BATTLEBACKS. One for Wyrm Gargalos Boss Battle.
+ Added 2 NEW BGM: Title Screen, Cain Theme.
+ Now players can store some plants in the GREEN HOUSE.

+ Improved ALL DIALOGUES in Main Mission.
+ Improved ALL INTERACTIONS with NPCs.
+ Improved the dialogues in the beginning of Chapter 2.

GRAPHIC

+ Added 3 new Side-Missions in Mission Menu.
+ Fixed the MINIMAP in Teirra Haven.
+ Fixed all Side-Missions in Mission Menu.

BUGS & GLITCHES

+ Fixed an issue where players can't access Game Menu in CHD Warp Point.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.50.1

GAMEPLAY

+ Fixed the Title BGM, replaced it with a better quality OGG.

BUGS & GLITCHES

+ Fixed an issue where players can get stuck in the Opening Scene.
Sorry I missed this GAME-BREAKING BUG, I've been skipping the opening
scene since v1.40.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++





++++++++++++++++++++++++++++++++++++++++++++++++++++++++

GAMEPLAY VIDEO

MISSION PANEL, TIME SKIP, AND DAY NIGHT SYSTEM

Announcement

LIVENEL: Nocturnal Skyrift FULL vers. Release Date~

Chapter 1 Update | Q1 March 2022

LIVENEL: Nocturnal Skyrift Demo v1.49d is now available~

My apologize for all those constant updates in the recent months. It's been almost
two years now since I reworked this project into episodic game with more plausible
features. That being said, v1.49 will be the last demo version of the game.

*Please scroll down to the second part of this blog to read more information related to
LIVENEL: Nocturnal Skyrift PART 1 Full Release.

V
V
V

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.49c

GAMEPLAY

+ Updated some rules and KEYWORDS in GRANDBLITZ Card Battle.
Chaser, Hunter and Leader -> Attacker, Defender and Trickster.
+ Updated the DATABASE feature. Now it'll record the game tutorial,
character, and bestiary accurately. *Compatible with old save data.
+ Updated the game lores and main mission dialogues.

+ Added SPECIAL BUFF : REFRESHED FIGHTER, it's a temporary buff applied
by taking a bath. You'll get extra AP recovery in the beginning of the battle.
+ Added 4 NEW MAPS, 1 in Dyna Base and 3 in Ancient Tomb.
+ FASTER ANIMATION when player opens a Spheria Chest.
+ Now player can't use the mirror in the bathroom when the lights are off.

GRAPHIC

+ Updated the barrier animation for Eidart.
+ Updated the size and battle sprites for some monsters.
+ Updated BG image for AR - Docking System Menu.

+ Fixed the character sprites for all "sitting" & "desktop" NPCs.
+ Fixed two entries in Enemy Data, No.021 and No.022.
+ Fixed Completed Status for some missions.

BUG AND GLITCH

+ Fixed an issue where the Date/Time HUD will disappear after
accessing Hyperion Termina in Teirra Haven.
+ Fixed an issue where the Date/Time HUD will disappear after
accessing Astral Raid - Docking System in Lucain's Room.

+ Fixed an issue where the player can activate the chair that
gives AP Regeneration from wrong direction.
+ Fixed an issue where the player can save the game progress on
specific maps (Not the Safe Zone) while playing on Hard Difficulty.

+ Fixed an issue where the Guide/Hint feature will disappear after
activating/deactivating the RAM Boost - TEC App.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

+ Hotfix v1.49d, REMOVED "permanent" dim screen after talked to Karra
at Teirra Haven 1st Floor.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

So far, here's the complete list of changes and game features that will be included in
LIVENEL: Nocturnal Skyrift PART 1.


PART 1 Full v1.51

+ It'll cover the first 3 CHAPTERS of the story.
+ Huge world-building with twists and turns, affected by
player's decision.
+ The 3 Party Leaders will have their own UNIQUE GAMEPLAY :

Lucain's Party -> Simulation with MMORPG elements.
Velia's Party -> Rogue-like with Stealth elements.
Maegarf's Party -> Dark, dungeon crawler with Investigation elements.

+ There are 6 fully PLAYABLE CHARACTERS.
+ There are 50 monsters with EXTRA ABILITIES. Spamming Attack won't
kill them easily.
+ There are 32 MISSIONS (Main Missions + Side Missions) in total.
+ 20 - 25 hours PLAYTIME.

+ Free-Roam map system, similar to AVELIONS 4 - ORACION MEMOIRS.
+ 2 Minigames : GRANDBLITZ CARD BATTLE and JETBIKE RACE.

The estimated Release Date of the PART 1 is December 2022.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++



GAMEPLAY VIDEO

NEW CARD GAME & HIT EFFECT

Announcement

LIVENEL - Nocturnal Skyrift v1.44 is now available~

Chapter 1 Update | Q4 February 2022

LIVENEL - Nocturnal Skyrift v1.44 is now available~


+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.37

GAMEPLAY

+ Added new mini game, GRANDBLITZ CARD BATTLE.
+ Added new TEC Apps: CARD LIST
+ Added new scenes before the first BOSS BATTLE.
+ Added 1 new Side Mission: DEEPGROUND ESCORT.

+ Added 2 new BATTLEBACKS.
+ Added 2 new AREAS in Cloud Haven Forest.
+ Added 3 new AREAS in Dyna Base.
+ Added 3 NEW BGM: Title Screen, Boss Battle, Event Battle.

+ Changed E.S Sync ---> A.R ARMOR BUILD.
+ Removed the BUTTON ICONS during important dialogues
or scenes.

+ Improved ALL DIALOGUES in Main Mission (Teirra Haven).
+ Improved all dialogues for Teirra Haven NPCS.

GRAPHIC

+ Added new BATTLE ANIMATION.
+ Added new HIT EFFECT for Attack and Mantra.

+ Added AFTER IMAGE effect in Astral Raid Mode.
+ Added more Hi-res LAYER images.

+ Added 22 GRANDBLITZ CARDS.
+ Added new button icon for CARD BATTLE NPC.

BUGS & GLITCHES

+ Fixed an issue where the light effect didn't show during
Astrai Raid Shift.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.38, v1.39, v1.40, v1.41

GAMEPLAY

+ Leader Deck renamed to REALM DECK.
+ Added WIN, LOSE and DRAW result after the Card Game.

+ Added ENEMY DATA no.016 to the Database.
+ Added Enemy Data no.016 in the SCAN LIST.
+ Added HIT EFFECTS to all enemies' attack and skill.

+ Improved more DIALOGUES in Main Mission.
+ Improved all battle speeches.

GRAPHIC

+ Fixed some parallax MAPS in Cloud Haven Forest.
+ Fixed some ANIMATIONS in the Card Battle.
+ Fixed LIGHTING effect in Ancient Tomb.

+ Fixed the REALM DECK Setup parallax image.
+ Hastened Opening Scene, removed some uneccessary scenes.

BUGS & GLITCHES

+ Fixed an issue where the cursor becomes char sprite in Grandblitz.
+ Fixed an issue where you can interupt enemy turn in Grandblitz.
+ Fixed an issue where enemy's total power vanished in Grandblitz.

+ Fixed the ZOOM camera effect while casting a mantra.
+ Fixed the CARD LIST Menu. Now player need to press ENTER
to read Card Info.

+ Removed all NPCs that BLOCK the specific area.
+ Fixed an issue where the player can't cancel the REALM DECK
Setup when the first card booster is not in possesion.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.42, v1.43, v1.44

GAMEPLAY

​​+ Added new area in Vargrad : Grimoloch Cave.
+ Added new area in Cloud Haven Forest : Ancient Tomb.
+ Added three new enemies : Vargrad Sentinel, Invisi Bat, Mutated Rat.

+ Added 6 new crafting materials.
+ Added 3 new entries in Enemy Data.
+ Added 2 new BGMs.

+ Normal Attack doesn't cost AP anymore.
+ Basic Elemental Chart can be obtained earlier.
+ Updated the items list for some merchants.
+ Updated some Battle BGMs.

+ Battle Comments and Dialogue fixes.

GRAPHIC

+ Changed the animation for Astral Barrier.
+ Changed the animation for Elemental Barrier.
+ Changed some parallax maps in Vargrad.
+ Changed the battlebacks for Boss Battle.

+ Fixed the action sequence for Lucain's Defend (Strategy).
+ Fixed Eidart's idle animation in the battle.
+ Fixed all flame effects and animations in the battle.
+ Fixed some lighting effects in Dyna Base.

BUGS & GLITCHES

+ Fixed Redmoon Talons - VT Ability "unlocked" icon.
+ Fixed an issue where players can't activate AR Mode in Vargrad.
+ Fixed some unpassable tiles.
+ Removed Mini-Boss Battle from Vargrad's random encounter.
+ Removed infinity money glitch.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++



GAMEPLAY VIDEO

NEW CARD GAME & HIT EFFECT

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