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Game Design
Grandblitz - Card Battle (LIVENEL)
MINIGAME | Card Battle Concept | Q4 January 2022
GRANDBLITZ - Card Battle
Description :
Grandblitz - Card Battle is a custom minigame, specifically created for LIVENEL
(Four minigames have been planned, including Jetbike Race, Airship Battle and
Sniper / Shooter Mission). The main concept was substantially finished along with
the first portion of the card collection, using the monsters and characters from
Chapter 1. This card battle was intended to reimagine the original lore of the
main game in a simplest way.
Preparation :
- To set up a REALM DECK, access your TEC Apps -> CARDS. Up to 6 cards of any
Rarity can be selected from the CARD LIST.
- All cards will be classified by their Rarity : Common, Uncommon, Rare, Epic
and Legendary. The higher its rarity, the more powerful the card.
Basic Rules :
- Two players take turns selecting cards from their REALM DECK. The numbers in
the top-left corner of the card representing its POWER or PWR.
- Selected card from the REALM DECK will be deployed as CHASER, HUNTER or
LEADER. Chaser can attack the opponent and Leader can use its Skill.
- Hunter can capture one "weaker" card with matching ELEMENTAL from the
ASTRAL DECK. Each set of a hunter and "captured" card will be sent to
the SQUAD DECK.
- Players will add up their cards' PWR in the SQUAD DECK and gain additional PWR
of every correct FORMATION (FRM).
Objective :
- The main objective is to build more POWER than the opponent. In the last round,
both players will use their TOTAL POWER to attack.
- The winner is the player who has more POWER in their SQUAD DECK while performing
this FINAL ATTACK.
Card Battle Test 1 :
+++++++
Happy New Year!
GRANDBLITZ - Card Battle

Description :
Grandblitz - Card Battle is a custom minigame, specifically created for LIVENEL
(Four minigames have been planned, including Jetbike Race, Airship Battle and
Sniper / Shooter Mission). The main concept was substantially finished along with
the first portion of the card collection, using the monsters and characters from
Chapter 1. This card battle was intended to reimagine the original lore of the
main game in a simplest way.
Preparation :
- To set up a REALM DECK, access your TEC Apps -> CARDS. Up to 6 cards of any
Rarity can be selected from the CARD LIST.
- All cards will be classified by their Rarity : Common, Uncommon, Rare, Epic
and Legendary. The higher its rarity, the more powerful the card.

Basic Rules :
- Two players take turns selecting cards from their REALM DECK. The numbers in
the top-left corner of the card representing its POWER or PWR.
- Selected card from the REALM DECK will be deployed as CHASER, HUNTER or
LEADER. Chaser can attack the opponent and Leader can use its Skill.

- Hunter can capture one "weaker" card with matching ELEMENTAL from the
ASTRAL DECK. Each set of a hunter and "captured" card will be sent to
the SQUAD DECK.
- Players will add up their cards' PWR in the SQUAD DECK and gain additional PWR
of every correct FORMATION (FRM).

Objective :
- The main objective is to build more POWER than the opponent. In the last round,
both players will use their TOTAL POWER to attack.
- The winner is the player who has more POWER in their SQUAD DECK while performing
this FINAL ATTACK.

Card Battle Test 1 :
+++++++
Happy New Year!
Announcement
LIVENEL - Nocturnal Skyrift v1.36 is now available~
Chapter 1 Update | Q2 December 2021
LIVENEL - Nocturnal Skyrift v1.35 is now available~
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Changelogs v1.31
GAMEPLAY
+ Added new enemy, #009 Dark Altair.
+ Added 2 new areas in Dyna Base, Sector 20.
+ Simplified Access Point Hacking in Dyna Base.
+ Simplified Access Point Hacking in Blue Wyvern airship.
+ Improved all dialogues for Blue Wyvern NPCs.
+ Improved all dialogues for Teirra Haven NPCS.
+ Improved all dialogues for TEC Personal Assistant Lyne.
GRAPHIC
+ Changed the button icon for NPCs and objects in map.
+ Updated the button icon X and Y anchor.
+ Updated the Location Name in Dyna Base.
+ Updated all images for Enemy Data, Character Profile and Game Tutorial.
+ Updated the some background images, including Save Mission, Elmsphere setup,
Elemantra chart, etc *Xbox controller friendly.
+ Removed guide arrow on some objects.
BUGS & GLITCHES
+ Fixed an issue where the button icon keeps reappearing even after
the Guide feature is turned OFF.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.32
GAMEPLAY
+ Improved all dialogues for Dyna Base NPCs.
GRAPHIC
+ Removed button icons for important objects, now they're
using "arrow" and can be activated by touching them.
+ Fixed button icons for all NPCs.
+ Updated Lucain's image in Character Profile.
+ Updated Dark Altair's image in Enemy Data.
BUGS & GLITCHES
+ Fixed all wrong names in the Enemy Data.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Changelogs v1.33 and v1.34
GAMEPLAY
+ Simplified Mission Menu.
+ Simplified Virtual Trainer.
+ Added new equipments.
+ Fixed some equips and items description.
+ Improved all dialogues in Main Missions.
GRAPHIC
+ New HUD for Mission Menu and Virtual Trainer.
+ Fixed character sprites for corpse, guide arrow and VT Icons.
+ Fixed all lighting effects in Dyna Base - Sector 26.
+ Fixed all tilesets in Dyna Base - Sector 26.
+ Fixed all shadows in Dyna Base - Sector 26.
BUGS & GLITCHES
+ Removed MAP LAG in Dyna Base and Teirra Forest
(caused by unused "loop" events).
++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.35
+ Removed unimportant guide arrows in Lucain's Room.
+ Fixed an issue where the GUIDE feature doesn't work
after the first installation of Hyperion Termina.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Update v1.36
+ Added new TEC App called VIDEO for Avelions Reminiscene.
+ Corrected some dialogues during Chapter 1 - final battle.
+ Removed buff animation for Lucain's Godspeed Innate Ability.
+ Fixed x and y coordinates for Buff / Debuff Icon.
+ Fixed x and y coordinates for Row formation.
+ Fixed all upper layers (shadows) in Dyna Base.
+ Fixed the options in TEC Hub, where you can reset the Game Setting.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++
GAMEPLAY VIDEO
DEMO PART 1
LIVENEL - Nocturnal Skyrift v1.35 is now available~
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Changelogs v1.31
GAMEPLAY
+ Added new enemy, #009 Dark Altair.
+ Added 2 new areas in Dyna Base, Sector 20.
+ Simplified Access Point Hacking in Dyna Base.
+ Simplified Access Point Hacking in Blue Wyvern airship.
+ Improved all dialogues for Blue Wyvern NPCs.
+ Improved all dialogues for Teirra Haven NPCS.
+ Improved all dialogues for TEC Personal Assistant Lyne.
GRAPHIC
+ Changed the button icon for NPCs and objects in map.
+ Updated the button icon X and Y anchor.
+ Updated the Location Name in Dyna Base.
+ Updated all images for Enemy Data, Character Profile and Game Tutorial.
+ Updated the some background images, including Save Mission, Elmsphere setup,
Elemantra chart, etc *Xbox controller friendly.
+ Removed guide arrow on some objects.
BUGS & GLITCHES
+ Fixed an issue where the button icon keeps reappearing even after
the Guide feature is turned OFF.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.32
GAMEPLAY
+ Improved all dialogues for Dyna Base NPCs.
GRAPHIC
+ Removed button icons for important objects, now they're
using "arrow" and can be activated by touching them.
+ Fixed button icons for all NPCs.
+ Updated Lucain's image in Character Profile.
+ Updated Dark Altair's image in Enemy Data.
BUGS & GLITCHES
+ Fixed all wrong names in the Enemy Data.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Changelogs v1.33 and v1.34
GAMEPLAY
+ Simplified Mission Menu.
+ Simplified Virtual Trainer.
+ Added new equipments.
+ Fixed some equips and items description.
+ Improved all dialogues in Main Missions.
GRAPHIC
+ New HUD for Mission Menu and Virtual Trainer.
+ Fixed character sprites for corpse, guide arrow and VT Icons.
+ Fixed all lighting effects in Dyna Base - Sector 26.
+ Fixed all tilesets in Dyna Base - Sector 26.
+ Fixed all shadows in Dyna Base - Sector 26.
BUGS & GLITCHES
+ Removed MAP LAG in Dyna Base and Teirra Forest
(caused by unused "loop" events).
++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.35
+ Removed unimportant guide arrows in Lucain's Room.
+ Fixed an issue where the GUIDE feature doesn't work
after the first installation of Hyperion Termina.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Update v1.36
+ Added new TEC App called VIDEO for Avelions Reminiscene.
+ Corrected some dialogues during Chapter 1 - final battle.
+ Removed buff animation for Lucain's Godspeed Innate Ability.
+ Fixed x and y coordinates for Buff / Debuff Icon.
+ Fixed x and y coordinates for Row formation.
+ Fixed all upper layers (shadows) in Dyna Base.
+ Fixed the options in TEC Hub, where you can reset the Game Setting.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++
GAMEPLAY VIDEO
DEMO PART 1
Announcement
LIVENEL - Nocturnal Skyrift Demo v1.30 is now available~
Chapter 1 Update | Q3 Oct 2021
LIVENEL - Nocturnal Skyrift v1.30 is now available~
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.26
+ Recolored the Title Screen & Opening Scenes.
+ Improved NPC dialogues.
+ Improved main mission dialogues.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.27
+ Tweaked all graphics to decrease the game size.
+ Changed character's Job -> Specialty in character selection.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Major Update v1.28
GAMEPLAY
+ Added new lore related to SPECTER.
+ Added new lore related to SKYREAN.
+ Added NEW SCENE for the first fight / Battle Tutorial.
+ Added new character : Wheelman Zero.
+ Added new DATABASE & E.S. Sync feature.
+ Added new tutorial for ASTRAL RAID MODE.
+ Added Quick AP Regen => take a seat & time skip (TEC App).
+ Now all Warp Points are considered as SAFE ZONE.
+ Now ethereal specters can only be seen in Astral Raid Mode.
+ Simplified CONTACT feature.
+ Simplified ACCESS POINT HACKING feature.
+ Simplified Character, Enemy Data feature.
+ Faster Opening Scene & Credit Sequence.
+ Faster cursor movement in Custom Menu Screen.
+ Improved main mission dialogues.
+ Corrected some dialogues to fit character's personality.
GRAPHIC
+ Changed Lucain's CHARACTER DESIGN. Now he wears assassin robe.
+ Changed the BACKGROUND IMAGE for Enemy Data, Elmsphere Data, etc.
+ Changed the color of the moon, from Blue to Red.
+ Added Gamepad BUTTON ICONS in game HUD.
+ Added NEW ANIMATION for Lucain (idle, walking, running, etc).
+ Added new faceset, hud, bust image for Lucain and Zero.
+ Added NEW NPCs with unique dialogue, more hints and tips.
BUGS & GLITCHES
+ Fixed an issue where the player can use Astral Raid Mode in Safe Zone.
+ Fixed an issue where the characters showing wrong faceset.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.29
+ Fixed an issue where the player can access Astral Raid Mode
and Obscura / Minimap from Hyperion Termina.
+ Fixed an issue where the player can access Astral Raid Mode
and Obscura / Minimap from TEC Apps.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.30
+ Added Astral Raid transformation before Tutorial Battle.
+ Improved more dialogues in game.
+ Fixed an issue where the player shows wrong position in Minimap.
+ Fixed an issue where the player shows wrong faceset in Battle.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
SCREENSHOTS
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Enjoy~
LIVENEL - Nocturnal Skyrift v1.30 is now available~
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.26
+ Recolored the Title Screen & Opening Scenes.
+ Improved NPC dialogues.
+ Improved main mission dialogues.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.27
+ Tweaked all graphics to decrease the game size.
+ Changed character's Job -> Specialty in character selection.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Major Update v1.28
GAMEPLAY
+ Added new lore related to SPECTER.
+ Added new lore related to SKYREAN.
+ Added NEW SCENE for the first fight / Battle Tutorial.
+ Added new character : Wheelman Zero.
+ Added new DATABASE & E.S. Sync feature.
+ Added new tutorial for ASTRAL RAID MODE.
+ Added Quick AP Regen => take a seat & time skip (TEC App).
+ Now all Warp Points are considered as SAFE ZONE.
+ Now ethereal specters can only be seen in Astral Raid Mode.
+ Simplified CONTACT feature.
+ Simplified ACCESS POINT HACKING feature.
+ Simplified Character, Enemy Data feature.
+ Faster Opening Scene & Credit Sequence.
+ Faster cursor movement in Custom Menu Screen.
+ Improved main mission dialogues.
+ Corrected some dialogues to fit character's personality.
GRAPHIC
+ Changed Lucain's CHARACTER DESIGN. Now he wears assassin robe.
+ Changed the BACKGROUND IMAGE for Enemy Data, Elmsphere Data, etc.
+ Changed the color of the moon, from Blue to Red.
+ Added Gamepad BUTTON ICONS in game HUD.
+ Added NEW ANIMATION for Lucain (idle, walking, running, etc).
+ Added new faceset, hud, bust image for Lucain and Zero.
+ Added NEW NPCs with unique dialogue, more hints and tips.
BUGS & GLITCHES
+ Fixed an issue where the player can use Astral Raid Mode in Safe Zone.
+ Fixed an issue where the characters showing wrong faceset.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.29
+ Fixed an issue where the player can access Astral Raid Mode
and Obscura / Minimap from Hyperion Termina.
+ Fixed an issue where the player can access Astral Raid Mode
and Obscura / Minimap from TEC Apps.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.30
+ Added Astral Raid transformation before Tutorial Battle.
+ Improved more dialogues in game.
+ Fixed an issue where the player shows wrong position in Minimap.
+ Fixed an issue where the player shows wrong faceset in Battle.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
SCREENSHOTS


++++++++++++++++++++++++++++++++++++++++++++++++++++++
Enjoy~
Announcement
LIVENEL - Nocturnal Skyrift Demo v1.22 is now available~
Technical Demo Update | Q3 June 2021 | Chapter 1
LIVENEL - Nocturnal Skyrift v1.22 is now available~
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.17
+ Added TIMED ATTACK feature for normal attacks.
+ Added WARNING and AUTO-SAVE before boss battles.
+ Added new conversation about Spectra DX mechanic.
+ Added new description for Spectra DX.
+ Added EXIT GAME to Game Title Screen.
+ Added new Battle BGM and Vargrad BGM.
+ Fixed an issue where the light particles disappeard in Vargrad.
+ Fixed an issue where the menu screen can't be accessed in Dyna Base.
+ Fixed an issue where the save point doesn't work in Dyna Base (Hard Difficulty).
+ Fixed an issue where the Guide feature doesn't work after the first activation.
+ Fixed an issue where the E.S. Sync gives wrong mantra and stats.
+ Fixed an issue where the E.S. Sync ignores character's level.
+ Corrected some dialogues in main mission.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.18
+ Added DIRECTION to find Lucain's Dorm after the player reached Cloud Haven Forest.
+ Added a hint related to game progress, during the Blue Wyvern Airship flight.
+ Added hint arrows to some computer panels. including the one in the ship's bridge.
+ BLOCKED ALL WRONG PASSAGES during Lucain's detour to his dormitory.
+ Fixed Velia's movement speed during Active Time Event.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Update v1.19, v1.20, v1.21
+ Added WEAKNESS and RESIST text over damage number in the battle.
+ Added 5 CATEGORY OF BATTLE TUTORIAL in Free Training - VT.
+ Added RECOVERY ITEMS + STRATEGY Mechanic tutorial in Free Training - VT.
+ Added new CRAFTING ITEMS in Teirra Haven - Items Shop.
+ Added new character portrait during opening credits sequence.
+ Added new Opening Song BGM.
+ Sky Teragons in Blue Wyvern Airship - West Wing will give tutorial about
Elemental Chart & Bestiary.
+ Sky Teragons in Blue Wyvern Airship - East Wing will give tutorial about
TEC Apps & Mission.
+ Sky Teragons in Blue Wyvern Airship - Entrance will give information about
how many days left to finish the Scavenger Mission #1.
+ If you had defeated Doom Ferwinzel thru side mission, this monster
won't attacking the Eisenclad Base.
+ Fixed Lucain's movement speed.
+ Fixed a game-breaking issue where the character might teleport back
to wrong location after using Phone or Hyperion Termina in Teirra Haven.
+ Fixed an issue where the light effect of character's phone doesn't show
when the lamp is turned off.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.22
+ Fixed an issue where the player can't save after using Warp Point
on Hard Difficulty.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++
SCREENSHOTS
MORE SCREENSHOTS
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Have fun~
LIVENEL - Nocturnal Skyrift v1.22 is now available~
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.17
+ Added TIMED ATTACK feature for normal attacks.
+ Added WARNING and AUTO-SAVE before boss battles.
+ Added new conversation about Spectra DX mechanic.
+ Added new description for Spectra DX.
+ Added EXIT GAME to Game Title Screen.
+ Added new Battle BGM and Vargrad BGM.
+ Fixed an issue where the light particles disappeard in Vargrad.
+ Fixed an issue where the menu screen can't be accessed in Dyna Base.
+ Fixed an issue where the save point doesn't work in Dyna Base (Hard Difficulty).
+ Fixed an issue where the Guide feature doesn't work after the first activation.
+ Fixed an issue where the E.S. Sync gives wrong mantra and stats.
+ Fixed an issue where the E.S. Sync ignores character's level.
+ Corrected some dialogues in main mission.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.18
+ Added DIRECTION to find Lucain's Dorm after the player reached Cloud Haven Forest.
+ Added a hint related to game progress, during the Blue Wyvern Airship flight.
+ Added hint arrows to some computer panels. including the one in the ship's bridge.
+ BLOCKED ALL WRONG PASSAGES during Lucain's detour to his dormitory.
+ Fixed Velia's movement speed during Active Time Event.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Update v1.19, v1.20, v1.21
+ Added WEAKNESS and RESIST text over damage number in the battle.
+ Added 5 CATEGORY OF BATTLE TUTORIAL in Free Training - VT.
+ Added RECOVERY ITEMS + STRATEGY Mechanic tutorial in Free Training - VT.
+ Added new CRAFTING ITEMS in Teirra Haven - Items Shop.
+ Added new character portrait during opening credits sequence.
+ Added new Opening Song BGM.
+ Sky Teragons in Blue Wyvern Airship - West Wing will give tutorial about
Elemental Chart & Bestiary.
+ Sky Teragons in Blue Wyvern Airship - East Wing will give tutorial about
TEC Apps & Mission.
+ Sky Teragons in Blue Wyvern Airship - Entrance will give information about
how many days left to finish the Scavenger Mission #1.
+ If you had defeated Doom Ferwinzel thru side mission, this monster
won't attacking the Eisenclad Base.
+ Fixed Lucain's movement speed.
+ Fixed a game-breaking issue where the character might teleport back
to wrong location after using Phone or Hyperion Termina in Teirra Haven.
+ Fixed an issue where the light effect of character's phone doesn't show
when the lamp is turned off.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.22
+ Fixed an issue where the player can't save after using Warp Point
on Hard Difficulty.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++
SCREENSHOTS


MORE SCREENSHOTS
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Have fun~
Announcement
LIVENEL - Nocturnal Skyrift Demo v1.15 is now available~
Technical Demo Update | Q1 June 2021 | Chapter 1
LIVENEL - Nocturnal Skyrift Demo v1.15 is now available~
Story & Missions
+ Access Card is needed to enter Dyna Base - Sector 24.
+ Added Auto-Heal during Free Training, Virtual Trainer.
+ Removed Game Over in TEC Virtual Trainer.
+ Relocated some items and Spheria Chests.
+ Relocated some enemies.
+ Shortened some mission dialogues.
+ Fixed VT Ability - variable count.
+ Fixed dialogues & grammar corrections.
Gameplay & Battle Mechanics
+ Added Character Battle Traits and its information in User Data.
+ Added Character Innate Ability.
+ Added State Animation to all characters and enemies.
+ Added Barrier Buff Animation to all characters and enemies.
+ Added Interupt and Delay mechanic to battle system.
+ Added new items at Teirra Haven Shops.
+ Added Alarm App feature to skip or advance the time.
+ Added Camera App feature to take a screenshot.
+ Added Elemantra Spirit Synchronization feature.
+ Removed Counter Attack plugins, now I use the default one.
+ Fixed mantra accuracy, especially the one that concumes Offering.
+ Fixed Petrify Zone & Laser Sniper DMG formula.
+ Decreased Offering needed for Projectile and Armament Plus Mantra.
+ Weakened Maegarf Thal - Boss Enemy.
+ Weakened all enemies in TEC Virtual Trainer, lower their elemental affinity.
Game UI & HUD
+ Added new Battle Command Menu & Icons.
+ Added E.S. Synchronize Menu.
+ Added Camera App Icon, Alarm App Icon.
+ Removed Turn Order Display.
+ Relocated RAM Boost App Icon.
+ Relocated some VT Ability in TEC Virtual Trainer.
+ Fixed the black color for Wayward Status and Dark Elemental text.
Visual
+ Added lighting effect to TEC and Hyperion Termina in Lucain's Dorm.
+ Added fade out and fade in effect when the player interact with vending machines.
+ Fixed Y Anchor for State Icon, Strategy Icon, and Buff/Debuff Icon during battle.
+ Fixed the lighting effect inside the Tomb of the Shatucaar.
+ Fixed the lighting effect in Blue Wyvern Airship.
+ Fixed Petrify Zone & Laser Sniper cast animation.
+ Fixed rough flower & grass tilesets.
+ Fixed the tileset in the Tomb of the Shatucaar.
Bugs & Glitches
+ Fixed an issue where the sound of jumping keeps playing while touching a rock.
+ Fixed an issue where the lamp can't be turned on/off after some scenes.
+ Fixed an issue where the game HUD will disappear in Teirra Haven - East Gate.
+ Fixed an issue where the Life Elmsphere still lay on the ground after the 1st mission.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.15
+ Now you can fully restore BP & AP in Blue Wyvern Airship!
+ NPCs will give mission hint & other tips, instead of saying "Yes, sir".
+ Stronger Soaring Dragon skill!
+ Lowered Enemy's Wayward chance in the first dungeon.
+ Dyna Elevator dialogue : Quite -> quiet.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
VIDEO
++++++++++++++++++++++++++++++++++++++++++++++++++++++
MEDIA
++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Special Thanks : AkemiHomura, GreenDragon, WheelmanZero
++++++++++++++++++++++++++++++++++++++++++++++++++++++++
LIVENEL - Nocturnal Skyrift Demo v1.15 is now available~
Story & Missions
+ Access Card is needed to enter Dyna Base - Sector 24.
+ Added Auto-Heal during Free Training, Virtual Trainer.
+ Removed Game Over in TEC Virtual Trainer.
+ Relocated some items and Spheria Chests.
+ Relocated some enemies.
+ Shortened some mission dialogues.
+ Fixed VT Ability - variable count.
+ Fixed dialogues & grammar corrections.
Gameplay & Battle Mechanics
+ Added Character Battle Traits and its information in User Data.
+ Added Character Innate Ability.
+ Added State Animation to all characters and enemies.
+ Added Barrier Buff Animation to all characters and enemies.
+ Added Interupt and Delay mechanic to battle system.
+ Added new items at Teirra Haven Shops.
+ Added Alarm App feature to skip or advance the time.
+ Added Camera App feature to take a screenshot.
+ Added Elemantra Spirit Synchronization feature.
+ Removed Counter Attack plugins, now I use the default one.
+ Fixed mantra accuracy, especially the one that concumes Offering.
+ Fixed Petrify Zone & Laser Sniper DMG formula.
+ Decreased Offering needed for Projectile and Armament Plus Mantra.
+ Weakened Maegarf Thal - Boss Enemy.
+ Weakened all enemies in TEC Virtual Trainer, lower their elemental affinity.
Game UI & HUD
+ Added new Battle Command Menu & Icons.
+ Added E.S. Synchronize Menu.
+ Added Camera App Icon, Alarm App Icon.
+ Removed Turn Order Display.
+ Relocated RAM Boost App Icon.
+ Relocated some VT Ability in TEC Virtual Trainer.
+ Fixed the black color for Wayward Status and Dark Elemental text.
Visual
+ Added lighting effect to TEC and Hyperion Termina in Lucain's Dorm.
+ Added fade out and fade in effect when the player interact with vending machines.
+ Fixed Y Anchor for State Icon, Strategy Icon, and Buff/Debuff Icon during battle.
+ Fixed the lighting effect inside the Tomb of the Shatucaar.
+ Fixed the lighting effect in Blue Wyvern Airship.
+ Fixed Petrify Zone & Laser Sniper cast animation.
+ Fixed rough flower & grass tilesets.
+ Fixed the tileset in the Tomb of the Shatucaar.
Bugs & Glitches
+ Fixed an issue where the sound of jumping keeps playing while touching a rock.
+ Fixed an issue where the lamp can't be turned on/off after some scenes.
+ Fixed an issue where the game HUD will disappear in Teirra Haven - East Gate.
+ Fixed an issue where the Life Elmsphere still lay on the ground after the 1st mission.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Hotfix v1.15
+ Now you can fully restore BP & AP in Blue Wyvern Airship!
+ NPCs will give mission hint & other tips, instead of saying "Yes, sir".
+ Stronger Soaring Dragon skill!
+ Lowered Enemy's Wayward chance in the first dungeon.
+ Dyna Elevator dialogue : Quite -> quiet.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
VIDEO
++++++++++++++++++++++++++++++++++++++++++++++++++++++
MEDIA



++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Special Thanks : AkemiHomura, GreenDragon, WheelmanZero
++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Announcement
LIVENEL - Nocturnal Skyrift Demo v1.08 & Future Plans
Technical Demo Update | Q3 May 2021 | Chapter 1
LIVENEL - Nocturnal Skyrift Demo v1.08 is now available~
It's a finalized demo with 4-5 hours of gameplay & major update.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
CHANGELOGS
Story & Missions
+ Added Boss Battle near the end of Chapter 1.
+ Fixed Chapter 1 Ending Scene.
+ Corrected some dialogues for Main Mission.
Gameplay & Battle Mechanics
+ Added new Boss Enemy, Maegarf Thal.
+ Added new Mantra and Enemy Skill.
+ Added more weapon components in the vending machine.
+ Fixed the distance between rows.
Game UI & HUD
+ Corrected the menu order when the player press ESC to quit.
+ Fixed all issues related to cursor speed and "evented" button.
+ Fixed the event collision in Mission Menu and Enemy Data.
Visual
+ Fixed the Lighting Effects in some areas.
+ Fixed wrong images & tilesets in Falreon maps and TEC Hub.
+ Fixed the blood stain images in Dyna Base.
+ Fixed animation for Spheria Chests.
+ Resized characters spritesheet for Drache & Lucain.
Bugs & Glitches
+ Removed TEC Phone & Hyperion Termina shortcut while controlling Velia.
+ Fixed an issue where player will go to wrong map after using TEC phone.
+ Fixed an issue where player will go to wrong map after using Hyperion Termina.
+ Fixed an issue where the BGM didn't play correctly in Dyna Base.
+ Fixed an issue where Lucain gives wrong elmsphere to Reynard.
+ Fixed all wrong images in Enemy Data.
+ Fixed some other minor issues related to Hyperion Termina
++++++++++++++++++++++++++++++++++++++++++++++++++++++
FUTURE PLANS
CHAPTER 1 GOALS :
Maegarf will become the main character in this game, so I'll give him more
screentime. New Characters; Wheelman Zero and Claus will appear soon.
Claus is the third character in Lucain's party, and Zero is the second
character in Velia's party. On top of that, you can choose and play all
three party leaders from the beginning. Currrently, I'm still writing more
backstory for all characters.
For the gameplay, I'll add extra effect and new damage formula to make all
mantras feel unique. And of course, more VT Abilities that could change ally
and enemy's row. At least, 10 Side Missions can be accessed in Chapter 1 and
there will be 33 enemies in the same chapter. And last, 2 new vehicles will
be added, one in Vargrad, one in Cloud Haven Forest.
How long does it take me to finish the Chapter 1? I think it's half a year or so.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
ADDITIONAL MEDIA
++++++++++++++++++++++++++++++++++++++++++++++++++++++
DOWNLOAD
Click the Download Button at the top right hand corner of this page.
LIVENEL - Nocturnal Skyrift Demo v1.08 is now available~
It's a finalized demo with 4-5 hours of gameplay & major update.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
CHANGELOGS
Story & Missions
+ Added Boss Battle near the end of Chapter 1.
+ Fixed Chapter 1 Ending Scene.
+ Corrected some dialogues for Main Mission.
Gameplay & Battle Mechanics
+ Added new Boss Enemy, Maegarf Thal.
+ Added new Mantra and Enemy Skill.
+ Added more weapon components in the vending machine.
+ Fixed the distance between rows.
Game UI & HUD
+ Corrected the menu order when the player press ESC to quit.
+ Fixed all issues related to cursor speed and "evented" button.
+ Fixed the event collision in Mission Menu and Enemy Data.
Visual
+ Fixed the Lighting Effects in some areas.
+ Fixed wrong images & tilesets in Falreon maps and TEC Hub.
+ Fixed the blood stain images in Dyna Base.
+ Fixed animation for Spheria Chests.
+ Resized characters spritesheet for Drache & Lucain.
Bugs & Glitches
+ Removed TEC Phone & Hyperion Termina shortcut while controlling Velia.
+ Fixed an issue where player will go to wrong map after using TEC phone.
+ Fixed an issue where player will go to wrong map after using Hyperion Termina.
+ Fixed an issue where the BGM didn't play correctly in Dyna Base.
+ Fixed an issue where Lucain gives wrong elmsphere to Reynard.
+ Fixed all wrong images in Enemy Data.
+ Fixed some other minor issues related to Hyperion Termina
++++++++++++++++++++++++++++++++++++++++++++++++++++++
FUTURE PLANS
CHAPTER 1 GOALS :
Maegarf will become the main character in this game, so I'll give him more
screentime. New Characters; Wheelman Zero and Claus will appear soon.
Claus is the third character in Lucain's party, and Zero is the second
character in Velia's party. On top of that, you can choose and play all
three party leaders from the beginning. Currrently, I'm still writing more
backstory for all characters.
For the gameplay, I'll add extra effect and new damage formula to make all
mantras feel unique. And of course, more VT Abilities that could change ally
and enemy's row. At least, 10 Side Missions can be accessed in Chapter 1 and
there will be 33 enemies in the same chapter. And last, 2 new vehicles will
be added, one in Vargrad, one in Cloud Haven Forest.
How long does it take me to finish the Chapter 1? I think it's half a year or so.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
ADDITIONAL MEDIA


++++++++++++++++++++++++++++++++++++++++++++++++++++++
DOWNLOAD
Click the Download Button at the top right hand corner of this page.
Announcement
LIVENEL - Nocturnal Skyrift Demo v1.05
Technical Demo Update | Q2 May 2021 | Chapter 1
LIVENEL - Nocturnal Skyrift Demo v1.05 is now available~
It's a finalized demo with 4-5 hours of gameplay & major update.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
CHANGELOGS
Story & Missions
+ Added an option to SKIP Opening Credit Sequence.
+ Added new Omni-Sight Scene : Velia Ausrinne Intro.
+ Added new Omni-Sight Scene : Topazu and Sapphiria.
+ Added new character, Drache during Chapter 2 Opening.
+ Added new maps : Topaz Gate, Sahamn's Red Light Hotel & Theater Square.
+ Corrected some pop-up messages during battle.
+ Corrected some dialogues for Main Mission.
+ Corrected some dialogues during The Voice & The Silent Intermission.
+ Corrected some dialogues during Omni-Sight Scene : Drache & Kive.
+ Corrected some faction names.
+ Corrected some lores related to Avelions series.
+ Fixed the game tutorial during the first scavenger mission.
Gameplay & Battle Mechanics
+ Added Elmsphere Crafting (Check the AR - System Docking).
+ Added new options for AR - System Docking.
+ Added 20+ new mantra through Elmsphere Link.
+ Added Sniper Mission during ATE - Velia Ausrinne Intro.
+ Added new skillset for Gargalos Wyrm & Eidart (Boss Battle).
+ Fixed the TEC Virtual Trainer. Added two initial Ability Spheres.
+ Fixed the description for all Ability Spheres in TEC Virtual Trainer.
+ Added an option to turn ON / OFF Lighting Effect in game setting.
+ Added an auto-save when the player reach Teirra Haven.
+ Faster message speed for all cutscenes and dialogues.
+ Removed touch input, including mouse input to prevent various glitches.
+ Corrected action sequence for enemy attack.
+ Corrected character's elemental affinity.
+ Corrected Item Drops chance & Enemy stats.
Game UI & HUD
+ Added new background image for Shops, Inventory and Transvault.
+ Added new images for the game tutorials, including gamepad key mapping.
+ Updated Character Profiles & fixed the character profile page switch.
+ Updated the background images for hacking requirement.
+ Fixed the selection background images in some game menus.
+ Fixed TEC Apps icons for RAM Boost and Guide when activate/deactivate it.
+ Fixed the background image for messages and choices. They're now more consistent.
+ Corrected blue & red icons for RAM Boost feature.
+ Corrected mythbuster components name.
+ Corrected Mantra description.
+ Corrected x,y anchor for Timer.
+ Removed all "old version" game tutorials.
Visual
+ Upscaled the game resolution in Windows Mode.
+ Reworked the Lighting Effects in all areas. Added new tints and recolored all lights.
+ Resized some objects and tilesets.
+ Resized NPCs and Characters spritesheet.
+ Revised the Guard animation for Lucain and Eidart.
+ Revised the game title during Opening Credits sequence.
+ Added a switch to turn ON / OFF the lamps in Lucain's dorm.
+ Added new animation for all elmspheres found in map.
+ Added blood stain images in some areas, including Dyna Base.
+ Added more tiles to the right and left in Lower Deck - Blue Wyvern.
+ Fixed the layer images for Chapel of Ravunkh, Topaz Gate - Falreon Union, etc
Bugs & Glitches
+ Fixed an issue where player can't use earth mantra during A Little Help side mission.
+ Fixed an issue where player can still use his phone after taking a bath.
+ Fixed an issue where player would move up & down several times while climbing the stairs.
+ Fixed a game breaking bug where player can't move after leaving the Blue Wyvern Airship.
+ Fixed a game breaking bug where player turned invisible in a battle.
+ Fixed an issue where actor HUD turned invisible after interactions.
+ Fixed an issue where actor HUD turned invisible after events.
+ Fixed an issue where wrong images showed in Mission Tab and Enemy Data.
+ Fixed map & event collision.
+ Fixed the Screen Fade during cutscenes.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
ADDITIONAL MEDIA
++++++++++++++++++++++++++++++++++++++++++++++++++++++
DOWNLOAD
Click the Download Button at the top right hand corner of this page.
LIVENEL - Nocturnal Skyrift Demo v1.05 is now available~
It's a finalized demo with 4-5 hours of gameplay & major update.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
CHANGELOGS
Story & Missions
+ Added an option to SKIP Opening Credit Sequence.
+ Added new Omni-Sight Scene : Velia Ausrinne Intro.
+ Added new Omni-Sight Scene : Topazu and Sapphiria.
+ Added new character, Drache during Chapter 2 Opening.
+ Added new maps : Topaz Gate, Sahamn's Red Light Hotel & Theater Square.
+ Corrected some pop-up messages during battle.
+ Corrected some dialogues for Main Mission.
+ Corrected some dialogues during The Voice & The Silent Intermission.
+ Corrected some dialogues during Omni-Sight Scene : Drache & Kive.
+ Corrected some faction names.
+ Corrected some lores related to Avelions series.
+ Fixed the game tutorial during the first scavenger mission.
Gameplay & Battle Mechanics
+ Added Elmsphere Crafting (Check the AR - System Docking).
+ Added new options for AR - System Docking.
+ Added 20+ new mantra through Elmsphere Link.
+ Added Sniper Mission during ATE - Velia Ausrinne Intro.
+ Added new skillset for Gargalos Wyrm & Eidart (Boss Battle).
+ Fixed the TEC Virtual Trainer. Added two initial Ability Spheres.
+ Fixed the description for all Ability Spheres in TEC Virtual Trainer.
+ Added an option to turn ON / OFF Lighting Effect in game setting.
+ Added an auto-save when the player reach Teirra Haven.
+ Faster message speed for all cutscenes and dialogues.
+ Removed touch input, including mouse input to prevent various glitches.
+ Corrected action sequence for enemy attack.
+ Corrected character's elemental affinity.
+ Corrected Item Drops chance & Enemy stats.
Game UI & HUD
+ Added new background image for Shops, Inventory and Transvault.
+ Added new images for the game tutorials, including gamepad key mapping.
+ Updated Character Profiles & fixed the character profile page switch.
+ Updated the background images for hacking requirement.
+ Fixed the selection background images in some game menus.
+ Fixed TEC Apps icons for RAM Boost and Guide when activate/deactivate it.
+ Fixed the background image for messages and choices. They're now more consistent.
+ Corrected blue & red icons for RAM Boost feature.
+ Corrected mythbuster components name.
+ Corrected Mantra description.
+ Corrected x,y anchor for Timer.
+ Removed all "old version" game tutorials.
Visual
+ Upscaled the game resolution in Windows Mode.
+ Reworked the Lighting Effects in all areas. Added new tints and recolored all lights.
+ Resized some objects and tilesets.
+ Resized NPCs and Characters spritesheet.
+ Revised the Guard animation for Lucain and Eidart.
+ Revised the game title during Opening Credits sequence.
+ Added a switch to turn ON / OFF the lamps in Lucain's dorm.
+ Added new animation for all elmspheres found in map.
+ Added blood stain images in some areas, including Dyna Base.
+ Added more tiles to the right and left in Lower Deck - Blue Wyvern.
+ Fixed the layer images for Chapel of Ravunkh, Topaz Gate - Falreon Union, etc
Bugs & Glitches
+ Fixed an issue where player can't use earth mantra during A Little Help side mission.
+ Fixed an issue where player can still use his phone after taking a bath.
+ Fixed an issue where player would move up & down several times while climbing the stairs.
+ Fixed a game breaking bug where player can't move after leaving the Blue Wyvern Airship.
+ Fixed a game breaking bug where player turned invisible in a battle.
+ Fixed an issue where actor HUD turned invisible after interactions.
+ Fixed an issue where actor HUD turned invisible after events.
+ Fixed an issue where wrong images showed in Mission Tab and Enemy Data.
+ Fixed map & event collision.
+ Fixed the Screen Fade during cutscenes.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
ADDITIONAL MEDIA



++++++++++++++++++++++++++++++++++++++++++++++++++++++
DOWNLOAD
Click the Download Button at the top right hand corner of this page.
Game Design
LIVENEL - Crafting System Test
Progress Report | April 2021 | Cafting System Design
Crafting System
+ Added New Crafting System for Elmsphere crafting. As mentioned in Elmsphere
section, there will be 361 Elmspheres that can be bought or found by combining
these orbs. You won't lose your elmspheres when you have a wrong combination
during the synthesis proccess.
+ Added elmsphere that gives player specific COMMAND. Getting nspired by
FFVII Remake's Yellow Materia.
+ Added YEP Item Synthesis plugin for Items, Weapons and Armor crafting.
Gameplay & Battle Mechanics
+ Added a phone feature called RAM BOOST, to activate or deactivate
"Barrier Buff" Animation. By using this feature, you can enter the battle
commands more quickly when the battle starts.
+ Corrected status ailment and elemental icons on Mantra description.
+ Fixed the Offering System, now it only needs one type of Elemantra Essences.
+ Added Mantra Effects that have correlation with Strategy & Enemy's Row.
For example, Plasma Gun mantra will deal another 15% Range DMG to Defender - Enemy.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
MEDIA
++++++++++++++++++++++++++++++++++++++++++++++++++++++

Crafting System
+ Added New Crafting System for Elmsphere crafting. As mentioned in Elmsphere
section, there will be 361 Elmspheres that can be bought or found by combining
these orbs. You won't lose your elmspheres when you have a wrong combination
during the synthesis proccess.
+ Added elmsphere that gives player specific COMMAND. Getting nspired by
FFVII Remake's Yellow Materia.
+ Added YEP Item Synthesis plugin for Items, Weapons and Armor crafting.

Gameplay & Battle Mechanics
+ Added a phone feature called RAM BOOST, to activate or deactivate
"Barrier Buff" Animation. By using this feature, you can enter the battle
commands more quickly when the battle starts.
+ Corrected status ailment and elemental icons on Mantra description.
+ Fixed the Offering System, now it only needs one type of Elemantra Essences.
+ Added Mantra Effects that have correlation with Strategy & Enemy's Row.
For example, Plasma Gun mantra will deal another 15% Range DMG to Defender - Enemy.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
MEDIA
++++++++++++++++++++++++++++++++++++++++++++++++++++++
Announcement
LIVENEL - Chapter 1 Major Update~
March 2021 | Chapter 1 | Major Update
Hello! I am a little behind on sharing what I've been up to lately. So to square things up, I'll just tell you about them now.
Some changes I've been made (v0.32) :
Story & Missions
+ Corrected some dialogues & interactions.
+ Corrected Items, Mantra & Components description.
+ Fixed cursor speed when accessing TEC Phone, Database, Missions Menu.
+ Added new area - Teirra Haven Tower 4F
+ Added Eidart - Boss Fight in Teirra Haven Tower.
+ Added new safe area in Dyna Base (to use Hyperion Termina).
+ Added North Gerrand - map test at the end of the game demo.
+ Added new E-Caster Mods (accessories).
+ Added new NPCs, new scenes during the first mission.
+ The Oracle Knight from Gerrand is now named Cain Silvarion.
+ The rebel's top fighters are now called Apostles.
Gameplay & Battle Mechanics
+ Added Active Time Battle System / ATB System. Battle commands such attack, mantra chanting, core mantra chanting have reversed ATB bar.
+ Added Offering System, now each installed mantra costs specific items.
+ Added Modded Barrier System, where player could initiate additional barrier with various buffs at the beginning of a battle.
+ Core Mantra now cost AP & EP. All actions in game will use Action Points.
+ Fixed AP cost for Flame Saber and Flame Axis (Eidart's Core Mantra).
+ Fixed action sequences. Battle HUD will be hidden during the action.
+ Faster animations during battle.
+ Added new gameplay & battle tutorials.
+ Added random Access Point to be hacked.
+ Added Free Training on Virtual Trainer and Eisenclad Base (Vargrad).
Game UI & HUD
+ Added ATB Bar (Different colors for each battle action).
+ Added Turn Order Display with Character & Enemy Faces.
+ Added New Message Window. It's more stylish and blends quite well with the background.
Visual
+ Improved parallax mapping : Teirra Haven's Elevator, Dyna Base, and more.
+ Added animated sun rays (weather effect) in Cloud Haven Forest.
+ Added new battlebacks : Vargrad, Dyna Base, Cloud Haven Dorm and Realms Duel Arena.
+ Added lighting effect on several maps : Vargrad, Dyna Base, Blue Wyvern, and more.
+ Added map details & shadow corrections : Vargrad, Dyna Base, Teirra Haven.
+ Added particle effect for treasures on map (Elmspheres & Essences).
+ Added new graphics for core mantra & mantra animation.
+ Fixed some low-res / jagged tilesets.
+ Fixed low-res World Map.
+ Fixed dropped item list and monster name in Enemy Data.
Bugs & Glitches
+ Fixed an issue where the background images for Missions & Enemy Data keeps appearing upon exiting Hyperion Termina.
+ Fixed an issue where player could die starving in the first and second day. Even with full Hungry Meter. Fixed the same issue in Cloud Haven Dorm.
+ Fixed an issue where the objectives could get stuck on the sixth day.
+ Fixed an issue that prevented player from collecting Elemantra Particles.
+ Fixed an issue where Eidart's blocking player movement during auto-run events.
+ Fixed an issue where the player can see another Eidart while doing story events.
+ Fixed an issue where the "upper layer" tilesets cover character's head while sitting on a chair.
+ Fixed a game-breaking glitch where pressing ESC button or selecting SHUT DOWN in Hyperion Termina Menu couldn't take player back to map.
Stability
+ Memory usage improvements within the game : maps, navigation, battle system, particle effects, TEC device, menu screens, RPG Maker MV engine-related, and more.
+ Framerate fixes : animations, game loading, characters, maps, and more.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BATTLE TEST
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
LIVENEL - Chapter 1 Demo v0.32 is now available~
Hello! I am a little behind on sharing what I've been up to lately. So to square things up, I'll just tell you about them now.
Some changes I've been made (v0.32) :
Story & Missions
+ Corrected some dialogues & interactions.
+ Corrected Items, Mantra & Components description.
+ Fixed cursor speed when accessing TEC Phone, Database, Missions Menu.
+ Added new area - Teirra Haven Tower 4F
+ Added Eidart - Boss Fight in Teirra Haven Tower.
+ Added new safe area in Dyna Base (to use Hyperion Termina).
+ Added North Gerrand - map test at the end of the game demo.
+ Added new E-Caster Mods (accessories).
+ Added new NPCs, new scenes during the first mission.
+ The Oracle Knight from Gerrand is now named Cain Silvarion.
+ The rebel's top fighters are now called Apostles.
Gameplay & Battle Mechanics
+ Added Active Time Battle System / ATB System. Battle commands such attack, mantra chanting, core mantra chanting have reversed ATB bar.
+ Added Offering System, now each installed mantra costs specific items.
+ Added Modded Barrier System, where player could initiate additional barrier with various buffs at the beginning of a battle.
+ Core Mantra now cost AP & EP. All actions in game will use Action Points.
+ Fixed AP cost for Flame Saber and Flame Axis (Eidart's Core Mantra).
+ Fixed action sequences. Battle HUD will be hidden during the action.
+ Faster animations during battle.
+ Added new gameplay & battle tutorials.
+ Added random Access Point to be hacked.
+ Added Free Training on Virtual Trainer and Eisenclad Base (Vargrad).
Game UI & HUD
+ Added ATB Bar (Different colors for each battle action).
+ Added Turn Order Display with Character & Enemy Faces.
+ Added New Message Window. It's more stylish and blends quite well with the background.
Visual
+ Improved parallax mapping : Teirra Haven's Elevator, Dyna Base, and more.
+ Added animated sun rays (weather effect) in Cloud Haven Forest.
+ Added new battlebacks : Vargrad, Dyna Base, Cloud Haven Dorm and Realms Duel Arena.
+ Added lighting effect on several maps : Vargrad, Dyna Base, Blue Wyvern, and more.
+ Added map details & shadow corrections : Vargrad, Dyna Base, Teirra Haven.
+ Added particle effect for treasures on map (Elmspheres & Essences).
+ Added new graphics for core mantra & mantra animation.
+ Fixed some low-res / jagged tilesets.
+ Fixed low-res World Map.
+ Fixed dropped item list and monster name in Enemy Data.
Bugs & Glitches
+ Fixed an issue where the background images for Missions & Enemy Data keeps appearing upon exiting Hyperion Termina.
+ Fixed an issue where player could die starving in the first and second day. Even with full Hungry Meter. Fixed the same issue in Cloud Haven Dorm.
+ Fixed an issue where the objectives could get stuck on the sixth day.
+ Fixed an issue that prevented player from collecting Elemantra Particles.
+ Fixed an issue where Eidart's blocking player movement during auto-run events.
+ Fixed an issue where the player can see another Eidart while doing story events.
+ Fixed an issue where the "upper layer" tilesets cover character's head while sitting on a chair.
+ Fixed a game-breaking glitch where pressing ESC button or selecting SHUT DOWN in Hyperion Termina Menu couldn't take player back to map.
Stability
+ Memory usage improvements within the game : maps, navigation, battle system, particle effects, TEC device, menu screens, RPG Maker MV engine-related, and more.
+ Framerate fixes : animations, game loading, characters, maps, and more.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BATTLE TEST
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
LIVENEL - Chapter 1 Demo v0.32 is now available~
Game Design
LIVENEL - Teirra Haven Map Design
December | Map Design | Teirra Haven
Teirra Haven was one of the top two Eisenrealms that Diaclou Sky Kingdom
was propped up by, as well as the one considered the strongest mercenary guild
in the entire Althandar. Commonly, these Eisenrealms have a close association
with crystalys nation's military and not all eisenrealm members are adept in
mantra practice (magic).
Teirra Haven has a seven floors-tower as its main building. Each floor consists of
large area with different floor height. You'll find three guild halls and various
different facilities.
Ground & 1st Floor
This floor has 3 Warp Points to fast travel around the world,
and 4 Trade Points where you can buy any kind of items/weapons/
vt cards/elmspheres. Mainly, it's where the entrance to the tower
is located.
2nd Floor
This floor was specially created for Dustelion rank field-officer
(Equals to Ensign military rank). There's an "iron bunker-themed"
guild hall with mission panels for Scavenger & Collector Missions,
mostly bronze fang level threat.
3rd Floor
This floor was specially created for Castelion rank field-officer
(Equals to Lieutenant military rank) & Bastelion rank field-officer
(Equals to Commander military rank). There's a "garden-themed"
guild hall with mission panels for Hunter, Scavenger & Collector
Missions, mostly silver fang level threat.
4th Floor
The major part of the tower facility is located on this floor.
You'll find a Training Center, Realms Duel Arena (weekly ranked
tournament), Research Center (To modify or enhance the elmspheres),
Cafetaria, Library, etc
5th Floor
This floor was specially created for Avelion rank field-officer
(Equals to General military rank) & Teirra Haven's termina-officers.
There's a "vintage-themed" guild hall with mission panels for Chaser,
Hunter, Scavenger & Collector Missions, mostly gold fang level threat.
6th Floor
This floor has a huge hangar facility for the airships.
7th Floor
The top floor. It's the Guildmaster Office. Alma Teirra lives here.
+++
More famous Eisenrealms like Helvar Valoz & Elmerdio Shanai will be
updated soon.
Teirra Haven was one of the top two Eisenrealms that Diaclou Sky Kingdom
was propped up by, as well as the one considered the strongest mercenary guild
in the entire Althandar. Commonly, these Eisenrealms have a close association
with crystalys nation's military and not all eisenrealm members are adept in
mantra practice (magic).
Teirra Haven has a seven floors-tower as its main building. Each floor consists of
large area with different floor height. You'll find three guild halls and various
different facilities.

Ground & 1st Floor
This floor has 3 Warp Points to fast travel around the world,
and 4 Trade Points where you can buy any kind of items/weapons/
vt cards/elmspheres. Mainly, it's where the entrance to the tower
is located.
2nd Floor
This floor was specially created for Dustelion rank field-officer
(Equals to Ensign military rank). There's an "iron bunker-themed"
guild hall with mission panels for Scavenger & Collector Missions,
mostly bronze fang level threat.
3rd Floor
This floor was specially created for Castelion rank field-officer
(Equals to Lieutenant military rank) & Bastelion rank field-officer
(Equals to Commander military rank). There's a "garden-themed"
guild hall with mission panels for Hunter, Scavenger & Collector
Missions, mostly silver fang level threat.
4th Floor
The major part of the tower facility is located on this floor.
You'll find a Training Center, Realms Duel Arena (weekly ranked
tournament), Research Center (To modify or enhance the elmspheres),
Cafetaria, Library, etc
5th Floor
This floor was specially created for Avelion rank field-officer
(Equals to General military rank) & Teirra Haven's termina-officers.
There's a "vintage-themed" guild hall with mission panels for Chaser,
Hunter, Scavenger & Collector Missions, mostly gold fang level threat.
6th Floor
This floor has a huge hangar facility for the airships.
7th Floor
The top floor. It's the Guildmaster Office. Alma Teirra lives here.
+++
More famous Eisenrealms like Helvar Valoz & Elmerdio Shanai will be
updated soon.