The contest release for the Non-RPG Maker event is now available and it's, well... not quite finished. Like, not even remotely.
(This is what happens when you wait until a week before the deadline before getting started.)
At the present point, I believe that the game is just simply not that fun. You may note that the gamepage description refers to several level hazards that don't appear in the current version of the game itself -- unfortunately, implementing new mechanics was something I didn't have time for, and there was only a limited amount of level design I could come up with using only the existing mechanics. As such, I believe that the next release will focus on implementing these.