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Double Patch!

Just in time for the new year.

In a surprising twist, both the current and the beta version get updates. While for the most part, they are quality of life improvements and fixes, the current version has a major improvement.

Immortal Sins Version D0.20 Update 6
Been a while to see an update, ey?
This update uses a new renderer that supports full hardware acceleration via DirectX 9. This provides a massive performance boost. Since it supports DX9, it’s no longer necessary to include OpenGL 3.x support, as the library provided limited benefits. There’s also a new menu (accessible by pressing F1) that allows turning on/off V-Sync and changing the controls. I hope that I can add controller support as well. And I’ve backported some of the changes I made in the Beta Builds to Northbridge.

Immortal Sins SE Build 20181229
This build has bugfixes for the prologue, minor tweaks and minor improvements to Northbridge. Not much, to say the least.

The update is rolling out to all mirrors. These will be the last updates of the year (unless there’s a need for a hotfix). I hope you all enjoy these updates and have happy holidays. See you in the next post.