4 distinct areas, each short, sweet, but with its own little personality. All complete! And Nessy's currently creating lighting effects on her tablet. Rhyme's making the database, Marimo's making the portraits, plugins are being selected...needless to say, this game's coming along after only being in production for like 24 hours!
3 days to go...will we make it? I have a good feeling!
Hopefully we'll have all the visuals hammered out tomorrow, giving us the weekend to implement cutscenes and the battle system/database.
Stay tuned for more updates and other cool things!
It's all being done simultaneously, actually. Rhyme's been doing the database concurrently.
Edit: also, something we're working on that we haven't really done in an area before: a pseudo-side scrolling area with fadeout effects.
Awkward shadows near the bottom of the cliffs are being fixed with edits :3
Much of the game takes place underground; this is a "river Styx"-type area. Lighting effects etc forthcoming, but it sort of shows how we're approaching the area.