Defense now provides slightly more damage mitigation than before.
Hello everybody! I'm pushing another version out today with a few fixes and tweaks. Most notably is the nerf to Boss Minerva's HP and damage output. Players have reported that she is too hard, so I buckled and decided to nerf her. While I was at it, I went ahead and slightly reduced the damage output and HP of the next few bosses after Minerva.
When Trish learns GAIAN TIDE, she is unable to see it in battle or in her skill menu.
Also slightly reduced (Boss Battle) Minerva's MaxHP and damage output.
Fixed a handful of typos that were previously missed.
As always, thank you for your continued support and have fun! :)
PS - If you have no issues with the difficulty thus far, the only real reason to update the game at this point would be to “fix” Trish’s GAIAN TIDE ability. If you’ve already upgraded GAIAN TIDE to it’s next tier, then this bug no longer affects you.