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Announcement

Game Completed: Data collected and a possible tutorial?

So, Curb the Population! is completed and will only really be updated if any problems or errors are found in the game. I would like to take some time and analyze some of that data I have collected when it comes to player choice. The decisions on who should live and who should die can all be compiled and viewed on my website here.

As of right now, I would say that player choice has been pretty predictable with players choosing the intelligent, yet blind, October the most (45 times as of right now) to be one of the survivors. On the opposite end of the spectrum, we have Lorcious the clog-wearing, food critic who has only been chosen 8 times. Still, I find it very intriguing how the other characters have panned out in the decision process and will be interested to see in the future how the data grows.

On another note, I was wondering if anyone would benefit from me creating a tutorial on how I collected data on player decision in the new RPG Maker MV? I would be happy to do a video tutorial if that is something that people would use. Though I can't promise it is the most effective way of collecting player decision data, I do find that it works extremely well.
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