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Series is rebooting.


actus me invito factus non est meus actus

An unknown world
An unknown rule
Control the puppeteer
Find your way
To the freedom
which would save
everyone trapped within.

The Concordant Project Begins.


- A support system which allows you to bypass guard and has the first initiative, however you can't control it and if your main party loses, they also lose as well. They will mostly do support for you, from attacking to buffing. This applies both to enemies as well, as some specific situations enemies will be able to do the same to you too.

- Attacks will no longer be easily spammable and defend will be more useful at specific points. Attack now initially costs 10 TP and defend will initially gain you 20 TP.

- New feature called Argument Break where you need to choose the correct retort against the argument given by the opposing force who is against the defendant. Depending on your choices, the defendant's life may be in your very hands.

- Has no random encounters.

- A wide range of a variety of support characters, mostly non-human based.

- A goblin as a main character. (if that counts as any as a feature)

RPG Maker MV - Enterbrain
Music Maker - Soundtrack
BerryB - Art
Aekashics - SwiftIllusion - Other Arts and Characters in-game.
Kadokawa Edits

Latest Blog

2020 and still nothing. Am I going to give up on this?

Just to let you know that this game isn't dead and I ain't planning on stopping. Just... don't expect me to make any new strides on this game until 2020 or more right now. Because I'm struggling to find a good chokehold for the plot of this game.

That's the quote I've given since 2018. A lot has happened during this time. And honestly, I've been putting Concordant at the absolute bottom of my priority list since I have been making other games. Many of which aren't here and more so in itch.

Still nothing on this game? I would say yes. I haven't exactly started on focusing on the reboot at all. However, if I say I'll give up on it entirely. That's not the truth either.

That being said, there have been a massive tease and spoiler development for what sort of angle I'm going for this game now. So the foundations have been laid out.

Link to 0athkeeper 0

The story beat's somewhat massive twist can be found in this game 0athkeeper 0, where some characters of the final rebooted version of Concordant might have their spot. So if you want to know what sort of angle I will be going in a way, that game has the answers. Though you might be spoiled as a result, I left enough vagueness that it should leave you pondering on the whos and whys.

I can't promise anything after this point. For all we know, I might not be able to make this game to fruition at all.

So until anything new I can afford to share on this game, I ought to leave it be for now. Since this is my first and long-running game that never got any conclusive update on this site, I figure I might as well leave this update off.

Just letting you know that it's not dead at least but it's more on life support until further notice.
  • Hiatus
  • BerryRMN
  • RPG Maker MV
  • RPG
  • 11/27/2015 12:52 AM
  • 12/14/2020 02:13 PM
  • N/A
  • 32128
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Heh must be pretty ambitious, I assume ya might have tons of notes or flowcharts for the story! I wish ya some fortunate things for this project! *thumbs up*
Project looks pretty damn polished, may not be done but it's got some charm! I'd say you do have talent heh!

Haha... that’s certainly something. Let’s just hope I don’t flop in terms of how this is going to be written. Because this is the thing that might make it or break it for me.
Project looks pretty damn polished, may not be done but it's got some charm! I'd say you do have talent heh!
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