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Sept. 2018: BETATESTERS WANTED









www.deep8.de


In autumn 2015 this game had it's 10th anniversary. No, not of beeing finished, but of me working on it. The basic idea is kinda hard to explain. But what I pretty much have in mind, is creating the ultimate game ... for me. That means, that I try to combine everything I think of as "cool" in it, including Rpgs like of course Final Fantasy, movies like Star Wars, Transformers and even for instance literature like Apollinaires "Les onze mille verges" ... which I just discovered recently, but I was thinking to myself "Yeah, that's pretty much the shit".
Talking of Apollinaire, what I allways thought, was missing in most Rpgs, was the sexual aspects of our world, or my world... so you can expect some of it in here.

In the near future(around april 2019) I'm planning to start a crowdfunding campaign to eventually complete the game in full time work. So save that date!

If you wanna support this project then tell your friends, give me feedback and like the Facebook-Page or one of the videos.

Story


The planets of the DEEP 8 universe are populated by different races like for example the mighty Droons with their green martialness, the furry Dominators, also called Summoners or the normally peace loving Dayigons, which is also the race, our protagonist Ramirez belongs too.

Ramirez might be the shyest individual, that you could ever encounter. So, if you play the game, maybe you should’nt try identifying with him, ’cause it probably wont work in most cases.
What also bothers him, is all these thoughts about women. He cannot help thinking about that but when it happens he allways forces himself to stop, for some reason.
Aside from being a social cripple, he’s a respectable fighter and reliable employee.

His female partner Meling is not a very pleasant companion. She’s barely talking to him and when she does, she usually does it in an insulting or humiliating way, which not really raises his confidence. Meling has long beautiful black hair, soft pale skin and nice boobs. That’s at least what Ramirez is thinking at some moments before prohibiting himself to do so.

Aside form being a real fury, Meling weilds a gigantic axe in battle, which enables her to crush any enemy they encouter.

Ramirez and Meling work for the emperor Vagnus of Antia. That is a big city on planet Lisarya, which is mostly populated by Dayigons.
For some weeks now, the people are very anxious, cause’ they seem to face a really great threat. They even have to fear the extinction of their race.
The Droons, allways known for martial behaviour seem to have set their mind to committing a genocide on the Dayigons. They used a weapon called Pluz-Cannon to vaporize several planets and raided others with ground forces. Now they are planning on destroying Lisarya as well with one big bang, but they ran out of the rare mineral Pluz. As soon as they find a new source for it, they would equip their cannon with it and blow up Lisarya immediately. Millions of Dayigons would be dust within a blink.

Now the Dayigons are a nation of lower techological standards and they are facing a superiority. But how hopeless the situation might be, they can’t give in. They try to think of some kind of defense plan against the Droons. For that purpose the unequal duo Ramirez and Meling is sent to an abandoned base of the Droons, where they are supposed to search for weapons or other useful stuff.

With constant tension between them, many awkard situations and in danger of being extinguished at any time, the story begins.


Battle System

Basicly it’s a pretty classic kind of side view turn based battle system. I tried to arange it very tactical. No element should be useless. For instance, the defense-command not only halfs the damage, but also heals some HP/MP, makes the ATB bar fill quicker for the next turn and even makes the fury-bar(which you need for special attacks) fill up quicker too, if the character gets attacked while defending.
However the core of the BS is the so called Modsystem, which I try to explain here:


Battles are not that easy I guess. But several betatesters advised me against making them easier. So, with a bit of training and using the given abilities , you’ll come through.


Soundtrack

Influences on my composing process were the following:
Chelsea Wolfe, Slipknot, Final Fantasy, Resident Evil, Repulsion(Film), Seven(Film), Hans Zimmer, John Williams, Tomb Raider, Batman and other OSTs.

The titletrack "Cunts" was also written and produced by myself.



Latest Blog

DEEP 8 Crowdfunding Concept

Hey everyone,

my 2k3 game DEEP 8 has been out there for quite a while and I'm currently testing a new demo running on easyrpg.
Guess, I've written it in the games description but I'm gonna try crowdfunding this game to finally be able to complete. This is appoximately gonna start in april 2019 and for quite a while I've been thinking about the concept how to approach this and I published it in a german community a while a go already, but of course I totally rely on you guys here too!

So I thought I'd show what I got for now.

Facts

- the goal is gonna be around 30000 €
- for the most part this is gonna enable me to live for ~2 time of developing
- but I'm also looking for a coworker, I feel the project is too massive to complete it all on my own, also in the indiegogo tips is stated that campaigns with at least to teammembers are more likely successful
- also I need to pay someone to translate, unless I'd find an english native team member, then maybe we could handle this :D
- perks, betatesters etc.

Possible Perks

Of course there are a lot of "standard" perks that I will most likely have like credit entry, NPC, sidequest design etc., but that's fair enough.

Poster (which is pretty standard too but at least something I can show ^^):
I recently started doing my artworks for the game in blender. And I also created this poster for the crowdfunding:



In the campaign of Rise of the third power I've seen that they offer different qualities of paper, which I guess is a smart idea.


Melings Underwear
As a real j-rpg an japan-fan you would of course be chasing after a hot characters underwear!


Okay, this is obviously more like a joke, but tell me what you think.

Novel

Next thing would be the novel in digital or physical form, but unfortunately it is currently only in german. I was thinking about making the translation a stretch goal. But I couldn't offer it to you guys right now. :/ How do you feel about that?

Meling plaster cast

This is a big thing I'm working on right now. It was actually the main reason I got into blender: to create a 3D-printable model!
This is how it looks digital:




This I had printed once, but printing is too expensive to do all copies.
That's why I created a silicon form, that looks like this.


And it enables me to create as many of them as I want to. However right now I aspire to do 20. Every single one takes at least 2 hours to produce, and then they still have to be painted. ^^
This is the first one I took out of the form:


Soon I'm gonna start painting the first bunch. They're currently standing around here like this:



Right now I wanna paint them more or less realistically. But I'm open for your suggestions here. Was thinking of making like monochrom versions, too.


Well now it is time for you to let me know, what you think. Any suggestions or critique are welcome. :)






Posts

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This post has been hidden by the game developer. Click here to show the post anyway.
here's a new track sketch for the soundtrack:
https://soundcloud.com/independentart/tectum-de-musca-2

expect some bigger update soon. ;)
How does this have zero user comments? It's one of the best-looking 2k3 games floating around on RMN right now.

I'll add the current demo to my list of games to try out this week. ^-^
Thanks a lot! Hyped to read your feedback.
Seems really ambitious for rm2k3! I'll definitely give this game a shot. Anything that has had so much effort put into it, deserves a chance! If you want my honest opinion, the 10 year development cycle does show a bit. The resources seem to come from throughout the years. But then again that's kinda part of the charm, so don't worry too much about that.
author=orange-
Seems really ambitious for rm2k3! I'll definitely give this game a shot. Anything that has had so much effort put into it, deserves a chance! If you want my honest opinion, the 10 year development cycle does show a bit. The resources seem to come from throughout the years. But then again that's kinda part of the charm, so don't worry too much about that.


Thanks for the feedback.
Yes, the 10 years show. But I feel unable to totally get rid of that fact. ^^ So thanks for encouraging me on it. However the trailer does show some old resources, too. I have to make a new one soon.
You up for beta testing too? :)
author=IndependentArt
author=orange-
Seems really ambitious for rm2k3! I'll definitely give this game a shot. Anything that has had so much effort put into it, deserves a chance! If you want my honest opinion, the 10 year development cycle does show a bit. The resources seem to come from throughout the years. But then again that's kinda part of the charm, so don't worry too much about that.
Thanks for the feedback.
Yes, the 10 years show. But I feel unable to totally get rid of that fact. ^^ So thanks for encouraging me on it. However the trailer does show some old resources, too. I have to make a new one soon.
You up for beta testing too? :)
Yeah the resources are no biggie. That's something you can always fix later on if necessary. I'm afraid I'm at a pretty critical phase with my own projects atm to be a proper tester, so no. But I'll be back for sure once I get some more spare time :D This game has me interested to say the least.

I forgot to say that as someone who is very familiar with rm2k3 - the effects you've pulled off with the engine seem very impressive.
I could offer mutual testing, too, in case yours is this far already :)

author=orange-
the effects you've pulled off


I try to make an effort to. :) Although I use some plugins. Originally from DynRpg, but now "migrated" into the esayrpg player.
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