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Quick map process overview

Thought I'd share some basic process pics of my approach to the game's maps. There's some other things like animations that you don't see here quite yet, but overall I'm still trying to get as efficient as I can with this process. I'm starting to like these more recent results more than with the approach I took in the initial screenshots, particularly with the coloring process. But yeah, this is where things are at so far, a couple more "eye candy" posts after this one, and then some stuff on mechanics and story. Ya know, the fun stuff!

Till then!