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P6 Blog #4 Almost ready for a demo!

  • J-Man
  • 12/28/2016 10:32 AM
  • 2515 views
HEEEEEEEEEEEEEEEEEY! Wattup folks. Hope ya'll enjoyed your Christmas and got some good deals on Boxing Day. I did... for the most part.

Anyway, thanks to Jakoo56's assistance with those script errors, things are now going down a positive direction! To the point where a demo is more or less ready to be deployed ready to be played by ya'll. Seriously, you're the man! XD

There is really only one tiny little bug that I have noticed that occurs in the game, it's when you use Overlimit and another attack animation is being played, if you use it while another attack is being used by someone else, it'll crash the game. I'm trying to see if that can get addressed, but otherwise, things are looking pretty good.

I'll probably release and make an update to the demo once the thing is fixed, cause it rarely happens as the speed of all the heroes are different form each other for the most part. And even then I am sure most players don't simply rush and button mash when they progress through battles... right? Riiiiight? :D

Well, as what I'm currently doing on the game, I'm just fixing/modifying a few of the attack animations when you attack an enemy that can't be movable, like a sandworm that's burrowed in the ground, or a really REALLY big enemy. And attacks that can move them, well, they won't, and sometimes they have different effects like you won't be able to do as much damage to a immovable enemy, but more to a regular movable enemy and vice versa.

Also trying to add a few nic-nacs to the game as well. After going through the entire game, I miscalculated and realized the game may take 10-12 hours to complete the demo. Yikes. And we're only 1/3 done the game. XD

Well, that's all for now. I'm slugging away at the small details to the game, I'll have the game released in one or two days. It'll be out before the new year. That much is certain. As for the full game? Haha...ahahah hahaahahahahaha..... ... .. who know. :p

Fran's ready, are you? :D

Note: A new page has opened up called History of Gaia, go check it out to see the timeline of series and other games that happened to have fit in too. Just watch at your own risk. :P

Posts

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10-12 hours to complete the demo? Wow, that's a pretty lengthy demo haha.

I'll give it a go when it comes out and maybe even upload a video of it :)
Ha ha, well, I hope it will appeal to you. I just don't know if it's video worthy, I'm so afraid... T_T;;;
Coolness. I won't mind if the final product winds up being a 30-40 hour epic.

Some food for thought; Have you ever considered dropping the 6? People generally prefer entering a series from the beginning and such a daunting number might discourage a few prospective players.
Actually now that you mention that, the thought has been crossing my mind over the past few months. I would be tempted to remove the numeral to this game and make it its own thing, sorta simalar to how the Legend of Heroes Trails series does there thing, so I could take a page from their books and do something like that.

Phantasia: Return of the Gods I'd call it.

I think I will definitely put the idea there and think on it some more though. Cause if I wanted to try and sell this, I'd definitely want to remove the numerals.

I think by the end of this, it'd just might be a 30-40 hour game upon realization... O___O;;;;
'Return of the Gods' is awfully cliche.
I'd go with something more personalized to this particular entry in the series. It could include a person's name, a place, or a prominent theme. Mirian Phantasia. Aeon Phantasia. The Girl from Phantasia.
Oops, no, don't do that last one.

Alternatively, you could add a generic word to differentiate this new entry (plus future entries?) from the original series. Legend of Heroes Trails. Contra : Hard Corps. Der Langrisser. Tales of Phantasia.
Oops, no, don't do that last one.
I actually like seeing the 6, since it showcases your past efforts. Moreover, when I get to a number that large it starts becoming like Final Fantasy. That is, my default I assume the past doesn't matter.

However, I would agree that a commercial version shouldn't have the numeral.

"Phantasia: Return of the Gods" isn't really that bad a title, since it gives some description and a bit of suspense (as you don't know immediately if the Gods are good or bad, whether they've already returned, or whether someone is trying to make them return). It's a lot better than say "Phantasia: Legend of the Immortals" or "Phantasia: Attack of the Gods" or "Phantasia: Immortal War." Actually, I kind of like that last one, despite it being meaningless.

Point being, you could have a better title, but you could also do worse. So I wouldn't worry too much. Maybe that's just me, though.
@Dyhalto - Well, cliche has always been the Phantasia tradition ha ha. So I think it'd suit well, plus the title does have meaning if you read the description, plus if you read the new History of Gaia, that shows the timeline of when all the games took place. Then you'll see the reason I may have the title "Return of the Gods". :P

Though the idea of Mirian Phantasia wouldn't be a bad idea though. Definitely something to add to the pot of ideas for a title for sure. Speaking of I realize that I need a title screen. XD

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