Login
Login
Register
Recover Password
Y'know what? You guys are alright sometimes.
GAMES
Full Games List
Featured Games
New Games
Reviews
Media
Images
Blogs
Game Updates
DEVELOPMENT
Development Spotlights
Images Feedback Summary
Game Design Highlights
Tutorials
Articles
Scripts
Utilities / Plugins
Resources
Engines
Engine Bulletins
What is Makerscore?
EVENTS
Past Events
Achievements
Misaos
COMMUNITY
Forums
Post History
Chat
New to RMN?
STORE
Full Store List
RMN Music Pack (free)
Important
MISAO RESULTS 2023
Download Now
549 downloads
0 reviews
Add Review
Subscribe
Nominate
Submit Media
RSS
Summary
Blog
Images
Media
Characters
Terminology
World Map
History of Gaia
Downloads
Play Lists
Finding elements to learn a skill for said character.
J-Man
Added: 12/12/2016 07:41 PM
Last updated: 03/28/2024 08:56 AM
1949 views
Posts
Pages:
1
Dyhalto
7536
Dyhalto
View games
View playlists
Close
12/12/2016 07:44 PM
Will a player ever have a reason to say No? If not, why not remove this prompt and add some kind of nifty absorption animation instead?
Kloe
I lost my arms in a tragic chibi accident
2236
Kloe
View games
View playlists
Close
12/12/2016 07:55 PM
Or keep the prompt, have a witty line for the NO answer, and add the 'kind of nifty absorption animation' when they eventually say yes! :P
J-Man
4684
J-Man
View games
View playlists
Close
12/12/2016 08:12 PM
Well, there is an absorption animation that occurs when you do absorb it. And iono, it just prompts the player, because you never know it may even be a trap. O v O;
Pages:
1