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Searching a new map layout for Chibi Dungeon: try 1

  • Chaos17
  • 10/02/2016 06:36 PM
  • 1449 views
Hello,

How are you guys ?
Today a little WIP, I'm tryng to find a new mapping layout for Chibi Dungeon.
At the moment is kinda raw since I'm gathering ideas.



I still want to keep small room.
But I can't keep the rooms "hidden" like in the alpha demo because Mr Trivel told me that once you reveal a region with a switch, it will work for all the maps!
So I'm going to keep the limited sight of view and instead will try to add another effect of when you discover a room.
I already tried it and it works but the rooms are still boring if I keep the normal RTP layout so instead I'm trying to give some kind of depth.

Problem n°1, I will have to make presets for different of rooms in Photoshop so the maps won't be flexible if I need to correct some mapping errors.
Problems n°2, the effect I want to add may not work well with parallax (+big maps) and only woks with "characters" and everybody knows that putting too much events on map can make it lags.

Problem n°1 is what bother me the most yet I know the result will worth it but parallax is time consuming and not flexible. Chibi Dungeon is not supposed to consume my time, lol

So I'm still brain storming, I like the idea I found today, though.
See you soon :)

Edit: try 1.5 ver


Yeah the limited line of sight (dark surrounding hero) is missing since it's just a test.

Posts

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I like how the trees appear almost pop-up book like in the way they show up.
author=MetaSieg
I like how the trees appear almost pop-up book like in the way they show up.
Yeah, that's the effect I want absolutly to keep but yet not suitable for parallax since these trees are actully events. So if I keep this layout (I mean the ground), it will probably give a lot of troubles for mapping in long term.

I think I will start by mapping in the editor and enchance the maps in Photoshop so the base of the map won't change. So less risk of misplaced events like the trees aboves.

Sorry if I sound confusing.
A little confusing but I think I get the idea. I certainly understand what you mean about having trouble mapping with this setup.
Pages: 1