Searching a new map layout for Chibi Dungeon: try 1
- Chaos17
- 10/02/2016 06:36 PM
- 1449 views
Hello,
How are you guys ?
Today a little WIP, I'm tryng to find a new mapping layout for Chibi Dungeon.
At the moment is kinda raw since I'm gathering ideas.
I still want to keep small room.
But I can't keep the rooms "hidden" like in the alpha demo because Mr Trivel told me that once you reveal a region with a switch, it will work for all the maps!
So I'm going to keep the limited sight of view and instead will try to add another effect of when you discover a room.
I already tried it and it works but the rooms are still boring if I keep the normal RTP layout so instead I'm trying to give some kind of depth.
Problem n°1, I will have to make presets for different of rooms in Photoshop so the maps won't be flexible if I need to correct some mapping errors.
Problems n°2, the effect I want to add may not work well with parallax (+big maps) and only woks with "characters" and everybody knows that putting too much events on map can make it lags.
Problem n°1 is what bother me the most yet I know the result will worth it but parallax is time consuming and not flexible. Chibi Dungeon is not supposed to consume my time, lol
So I'm still brain storming, I like the idea I found today, though.
See you soon :)
Edit: try 1.5 ver
Yeah the limited line of sight (dark surrounding hero) is missing since it's just a test.