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To beat Leo and Cat, use the Noodle Shop. It gives huge stat buffs!
  • sjmorgan
  • Added: 05/12/2016 08:43 AM
  • Last updated: 04/18/2024 11:44 PM
  • 2586 views

Posts

Pages: 1
sjmorgan
Threatening someone over a 30 day ban.
1545
The Noodle Shop exists from the first half of Leo and Cats development, a Game I finished for Swap in the Middle.

For a mere 20 Gold, you can enjoy + 10 atk which = 40 extra damage.
+ 10 Def which = - 20 damage taken.

It has come to my attention that no one that played the game knew the guard in the second half says "How did I get so strong? I eat noodles." or the losing the main fight sequence saying "I should have eaten more noodles." No one that played the game bothered to talk to the Noodle Clerk or the NPC next to him to learn that SuperSonicSoda had this game breaking noodle station waiting to dish out OP Attack, Defense and Magic resist on the cheap.

It exists. It is the reason why the game feels so unbalanced. I had to account for the fact that the player could simply walk up to a counter and ask to be godly by the end of the game. The player can even beast the easier first half with a trip to the noodle vendor.

If you cannot beat the witch, walk your ass back to town, and buy some noodles. If you want to be a real cheating beast, here's a pro tip. Sell your weapons at the general store, and use the huge gold gains to buy unbelievable stack after stack of noodles to the point you are beyond god status.
Ratty524
The 524 is for 524 Stone Crabs
12986
I never noticed this store.

Then again, I gave up right around the point where I reached the first town.
Marrend
Guardian of the Description Thread
21781
How hard is it to find this place, anyway? I haven't played this, so I can only go by what I'm seeing Liberty say on the event-page (ie: she couldn't find the place). Though, I also got the impression from the event-page that these noodles are going to be toned down at some point. Such as making them simple health restoration items rather than the 'Drive' permanent stat increases?
sjmorgan
Threatening someone over a 30 day ban.
1545
The shop is a building right in the only town in the game, where an NPC explains in detail how they work. I found it during a test inspection of town when the project was handed to me, opting to play before I delved into the maker side. It's as simple as walking thru a door and bothering to talk to the NPCs.

Liberty never found it based on the first devs NPCs possibly boring her to the point that she skipped places but insisted she "spoke to every NPC," but Ratty insists I am responsible for it not being accessible in one of his past rubbish posts.

Ratty: "Also, Game Design 101: NEVER assume the player knows the rules of your game. Even if Libby made a mistake by missing some NPCs, it's really not her fault as, by the very design of this game, you gave no real incentive for it." Ratty gave up still in the first half the game shortly after reaching town by his own admission, but has a lot of opinions about the back and forth between "Libby" and myself.

The whole things b/s and bloat. I would have changed the Noodles to + 1 stat bumps, with a limit of 5 noodles total per stat before they stop working and re balanced the game. That was the proposed plan to make it playable without them and smooth, however; Liberty beat a dead horse into glue post disclosure of the plan.

The plan now is to never update the game at all.
...I do have two streams worth of LP of the game, if you'd like to see how visible the shop is or is not and whether or not I talked to all the NPCs (All the ones I could find I did, since that's how I like to play games). If you would like to check it out it's on my youtube profile (I even added handy links that jump to the different games in the videos, for ease of finding).

Also, I did find this place at the time - I remember the layout now that I see it. I didn't remember that it sold noodles, though, and I didn't have enough money to buy them with even if I had, so there's that unfortunately. It just didn't stick out in my mind as a more than just a random restaurant. XD

So, apologies for that - I did find it, I just never got any noodles because cost. (And why would anyone think that noodles were a necessity for beating a game? If I'd remembered them at all I would have just figured they were healing items at most and if I had had money I would have bought weapons/armour over items. (I'm a preventive player - I like to get kitted up before splurging on items since it's better to not take damage than to heal it up after taking it).)


That aside, I think a fair few people learned valuable lessons in game making when it comes to design and balance during that event, including myself (those damn rats hit far too hard ^.^; ). Biggest of all is A4 - Always Assume Audience Apathy. XD


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