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Part of the RPG Maker Classics Archive: an initiative to upload classic RM games so they are not forgotten.

Developed by: Kamau
Date of Release: 2002

Legion Saga II is a fantasy game set in a medieval world on the brink of war. It is regarded as one of the classic games of the early 2k era, like it's prequel, Legion Saga. It follows the story of Nastra, a man on the run from bounty hunters. He flees into the neighbouring country, where he soon gets mixed up in the politics of the land. With a large cast of characters, the game was quite well-received by most people, and considered the best of the three-game series by some.

Legion Saga II was made in RM2K and focuses on creating an experience similar to the Suikoden series of games, where collecting an army of people together in order to wage war against a corrupt country is a staple. Much like its prequel, it also caught some flak for being too like the first game of the Suikoden series, but many people still enjoyed the fresh twist it gave to typical jRPG stories.

The graphics are a mix of RTP, custom and rips, and the clash of graphics can be quite a bit disconcerning sometimes. This is a symptom of the time in which it was made, though, as most attention was focussed on the story and systems of the game instead of looks. The game boasts three types of battle systems - normal jRPG battles, one-on-one duels and larger-scale war battles. It also has a save carry feature with the first and third games of the series, allowing unlockable secrets when you copy your save file from Legion Saga to it, or from it to Legion Saga III.

If you can get past the clash of graphics and some of the out-dated design sensibilities you may find yourself enjoying the story quite a bit.

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This game was really great. It's still very solid to me.
If you want to break the game, here's how:

Unequip the high level orbs from the characters you play as in the beginning (their equipment isn't locked)

Buy a bunch of the incredibly cheap Small Hammers to upgrade everyone's attack stat to 99

Just kidding. Play the game as intended. :P

I have many fond memories with this game. This is one of the first RPG Maker 2000 games I ever downloaded and one of the first I completed as well. It still influences me to this day. I love it.
Aremen
Then the LORD Aremen said unto Zack, "Behold, I will rain gams from Heaven for you; and the people shall go out and play a certain rate every day, that I may prove them, whether they will walk in My maps, or no." - 3TileRule 4:16, Holy Help File
5291
Walkthrough and Recruitment pages have been added.
I'll probably be doing a screenshot LP of this at some point in the future so I'll make sure to add a walkthrough of where the characters are when I do so.

That said, there's one here: http://www.devmakers.org/uploads/up_portal/LS2Walk.txt
Does a walkthrough for this game exist where all recruitable NPCs are listed?
I missed some even though I searched each place multiple times.
I missed one Metride part, too.
Well, it's actually pretty different to the Suikoden games, story-wise. There's some similarities, but the details are quite different. The overall idea of going against a corrupt power and building an army is the same.

It's also my favourite of the Legion Saga series, though III is a close second. (And I really appreciate one for some reason, despite some of the design faults. The story was actually quite decent and it's got this whole 'classic' vibe going for it. I don't even hate the slow walk speed too much. XD )


@Corf

Uh, Suiko-rant within. XD

You should play the Suikoden series. If you liked this series (and Exit Fate) you're sure to enjoy them! (And you can get them on PSN store now, if availability is an issue... though roms...) I'd recommend 1, 2, 3 and 5 (4 is... very generic and has a horrible travel system that was a cool idea done badly, It took a lot of the great things about the series and cut them out. Has some great minigames, though!)

2 and 5 are the clear best of the series, but 3 has a really interesting way of telling the story and 1 has a lot of overlap with 2 and 5, making the world building and characters a lot more interesting (basically, the games are set in the same world and reference characters, plot points and information from each other. So a character from 1's child turns up in 3, or a place mentioned in 1, 2 and 3 becomes the main setting in 5.)

1, 2 and 3 are chronologically together on the timeline, and the countries they cover are close to each other so you see some overlap of characters and story (and you can bring over save files to unlock some stuff in each).

1's gameplay is very dated and can be a bit burdensome. I'd recommend watching an LP of the game instead of playing it unless you don't mind a bit of menu-juggling and stilted systems. Also, slow walking speed (which was done away with in 2).

2 is really good and considered by most fans to be the best of the series. It fixed issues that 1 had when it comes to gameplay but didn't push the parcel too much so it feels like an upgraded 1 with a great story as well. It does have some issues - the translation was horribly done, but it says a lot about the quality of the game that despite that it's considered the best of the five games still.
...it has an iron chef minigame... :DDD

3 is quite good and has an interesting way of telling the story, giving you three different point of views by following three main characters. The main problem is that there's a lot of back-tracking which is a pity, but it had some great ideas and the story is quite well presented. (There's also a bonus chapter ending which is really cool~)

4 is... it's... it's definitely the weakest of the bunch. It has some cool characters but is set very apart from the first three due to gameplay decisions and where it was placed in the timeline making it a bit divorced from the series. It did tie into the Tactics game of the series (yes, there's a tactics game. It's pretty decent) which is good because at least it had something to make it decent.

5 is great but it takes quite a while for the story to get rolling. The thing is, it needs that time in order to set up certain aspects of the story for big pay-off and it's definitely a return to what made the series great. It does have some issues, though - there are characters that are missable if you're not always checking and exploring and interacting at every chance (though I never had an issue getting people because I'm always double-checking stuff anyway) and the camera angles are stuck. It also suffers from loading screens... a lot of them, which slows the pacing quite a bit. That said, it's still one of the strongest contenders of the series, especially when it comes to characters and story.

Seriously, though, I recommend playing them if you can, but watching an LP of them if you can't. Suggested order: 1, 2, 3, 5... 4 if you must. The timeline is set like so:
4/Tactics - 5 - 1 - 2 - 3
5, 1 and 2 happen pretty closely on the timeline (8 years between 5 and 1, five years between 1 and 2. 2 and 3 have 15 years between them but there's still quite a bit of overlap despite that.
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
This game was awesome. Then again, I've never played Suikoden so I'm not sure how accurate the claims are that Kamau ripped off of it.

It could be word-for-word plagiarism and I'd still think this game was pretty cool.
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