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Note: Game is complete, but uses mostly default tilesets. These may be replaced with original maps in the future.

Premise:
During nights at her boarding school, Angela is experiencing a recurring dream of a dark balcony... The problem is that she always wakes up before she gets very far, leaving her desperate to know what is at the end.

With logic, effort, and the help of hints left by a mysterious unseen individual, she is finally able to progress into her own subconscious, where she begins to question certain things. For example, is this dream really hers, or is she a mere spectator to someone else's thoughts? And if so, who is the owner of the eponymous farm that appears inside the deepest levels?


Genre/gameplay features: Puzzle-exploration with surreal influences and slight horror elements. Features colourful themed puzzles and an implied-but-never-told plot that can be gradually pieced together. There are chase sequences but no battles. (Walkthrough provided.)

Play this game if you like:
- Ib
- Linear gameplay
- Weird plots with non-linear and symbolic storytelling

Game status: version 1.0.2 completed and tested. No known issues. Game is about 1hr long.

Content warnings: Religious imagery, some blood/death, implied violence/abuse. Mild language.

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  • Completed
  • clovejar
  • RPG Maker VX Ace
  • Adventure Puzzle
  • 03/29/2016 01:50 PM
  • 10/17/2018 09:49 AM
  • 03/29/2016
  • 26564
  • 16
  • 1049

Posts

Pages: 1
Frogge
"nothing can beat the power of gay"?
11122
This looks pretty interesting. I'll definitely be giving it a try when the download is added :3
The art for the characters is nice, and everything is as the introductory part of this page says. (That means I'm really slow, but it does catch attention, because it's full of hints and symbols that'll make you think of a lot of questions - and when people get curious, it usually leads them to want to know.) It's a good story, even though I don't entirely understand it.
author=Frogge
This looks pretty interesting. I'll definitely be giving it a try when the download is added :3

Thanks, I hope it will be interesting to you =). (Or if not, thanks for giving me a chance anyway!)

author=wintia_blue08
The art for the characters is nice, and everything is as the introductory part of this page says. (That means I'm really slow, but it does catch attention, because it's full of hints and symbols that'll make you think of a lot of questions - and when people get curious, it usually leads them to want to know.) It's a good story, even though I don't entirely understand it.

Haha yeah, I get that a lot about the story. Thank you about the art though, and for playing =)
shayoko
We do not condone harassing other members by PM.
515
Random thoughts spoilers

right into the game! :D

i like saving in this! you just check the book and save! none of that Do you wish to say Y/N nonsense!
of course we do! that's why we are doing this!

angela must be on the track team with that running speed :D

1000 words for a essay? i would just take a picture.

O.O we just leave the secret door open :O
someones gonna be pissed!

a religious painting represented by a feather. i wonder if this is symbolism

dental floss has no description!?

those furrys should be asking themselves whats wrong with them the way they were acting
dam hypocrites :/

do...we have to actually research chemicals? bad move. puzzle info should always be in game.
google search didn't help me had to do trial and error.

i don't get how you even die. its a dream right?

when you use Aqua regia it stays in your inventory

not sure how a person wrote a note after being killed. for her to know what would happen which is being killed.
and then writing about it o.o

that's not a knife that's a saw! :O

surprised how slow the wolf is. he isn't dangerous at all o.o

i never understood the point of adding the word up to eat you.
not only does it not make sense it sounds bad.

:O Bo Peep made the sheep weep!
which would be fine if the wolf wasn't there when bringing the sheep back.
then again its a dream so that can slide

if the waiter never got farther then the pool how did he get past me???
and why haven't i seen him before? or even a possibility of someone else.

the whole base of 2 thing doesn't make sense to me. at all. multiplying the next number by 2 twice get those but whats the point?

i see rather then a cutscene ending it was various details around the school. interesting.
tho i'm sad we didn't get dialog from angela to know how she feels after this experience.
-
Q
and i'm curious how the secret room even exists.

what was the purpose of it being constructed?
what happened to joes real body when he disappeared?
from the information in the cafeteria its safe to assume when you're in the cage in the dream world that your real body is in a coma. so why did joe disappear?

and why did someone have to take his place?
what is the purpose of it?

would the new person just teleport in?

Why cant you use pyrokinesis to break the door open?

also he is bruised so after the first time you saw him something entered the cell and harm in yet the door hasn't been opened in 18 years?

who was in the cell before him?

what happens if the person in the cell dies?
who would replace them?

what decides what person has these dreams and why?

did angela get special powers in real life after this?

why did the caged man ask them to get 3 items to get him out if he knew it was useless?


thoughts 1H 40M
Mixed feelings with this experience.
the part i disliked the most was needing knowledge the average person either doesn't know or forgets as its irrelevant to most peoples daily life. so you may need to look up information to solve some puzzles or trial and error.

that said the ideas for the puzzles were interesting and i enjoyed the atmosphere the game had.
the mapping ranged from okay-good and no battles!


The plot left me wondering a good amount of things (see Q sections of random thoughts)
and there was no character development.
The endings left me wanting a bit more

overall
despite my complaints it was a refreshing break from games with battles.
author=shayoko
Random thoughts


Comment replies:

• Lol the secret door being left open XD I never thought about that
• Hmm yeah maybe I should put the info in game. I've seen people do puzzles that need external resources before, but it's not just you that doesn't seem to like them.
• Joseph didn't actually get ~killed~ for leaving his toys out. However he did get mistreated a lot which is part of why he's dying now. =P
• Really I thought the icon was a butcher's knife o.o maybe I looked at it wrong lol.
• it's "eat you up" in an original version of the fairytale. It's like a 'kiddish' way of speaking that people use with kids.

• I guess the waiter could have gone to sleep earlier in the day than you do, and go through the whole thing just ahead of you? But actually what happened (and he tells you this only if you backtrack and interact with the garden ladder) is he found the trapdoor on his own (which is why the tile looks different that time).
• I think with the maths and chemistry in this game I assumed the player had a certain knowledge level, sorry! Sorry if you didn't understand it, I guess I don't take into account people who are completely new to maths.

---
Answers:

• Legit hidden rooms do sometimes exist in old buildings =P (Or if not, big storage cupboards/loft spaces that get turned into rooms.) I figure the school just had a hidden room or a cupboard left over from historical days that got forgotten about and reappropriated by the students.

• Joe would sometimes sleep in the library in the secret room, meaning his body's probably in the secret room.

• The life-for-a-life 'taking my place' thing is a moral I was trying to push with this game, haha. It's the idea that you can't expect to meaningfully 'help' someone while staying safe and protected on the sidelines (in this case, staying safe in a dream). To truly help, you have to make sacrifices without expecting kindness in return.

• The way I imagine the "switching" works: it isn't teleportation, it's more like the dream changes reality. When the dream ends, reality is rewritten to fit what happens, who lives and dies. Which is why you wake up in your bed rather than in the classroom and why joe's already been reported missing by the time you wake up. (It's like in this new reality, he had already died and Angela never met him.) I could have been more consistent with it though - I should have made it so the library burned down ahead of time, too, rather than "last night".

• If you set fire to the door, you'd probably burn the whole school down haha. Besides, I don't think Angela is properly aware of her abilities, just like how she doesn't acknowledge she's a lucid dreamer.

• The cage is a kind of metaphorical cage, it just represents his real-life imprisonment. So he's been ~confined~ for decades, but not literally in that one birdcage with the one door haha.

• Nobody was in the cell before, Joseph was the first (as he mentioned, he resorted to creating a 'world inside my mind'; he created the whole dream to mirror real life). Everything happens because Joseph wanted to escape death by luring someone in to replace him.

• The person Joseph targets is actually Joe, since Joe's a kind-hearted guy with a similar name (basically a good fit for replacement). Angela starts dreaming too because she has latent paranormal abilities (e.g. the latent pyrokinesis, which yes does awaken after this incident). They both would never have progressed without the peppermint incense though.

• The 3 items at the end aren't useless, you need them and ALSO a replacement person to get him out (he says "you just don't have ALL the pieces yet").



Thanks so much for playing =) I'm glad there were things you liked about it even if you didn't like googling stuff for the chemistry/maths puzzles (I take it those are what you were primarily talking about?) and if you thought the ending was unsatisfying.

I'm sorry there wasn't more dialogue for character development. I think I did a good enough job of characterising them with what little dialogue there was, but I understand if you think it felt 'bare'.

Thanks again for your time. =)





Just finished it. The game itself was actually good for being what it was but besides that it's nothing out of the ordinary.

The ending, regardless of either, was left with almost nothing. Not going to spoil what either ending is but I will say I was expecting more. Other than that, everything else would be nit-picking for nothing.

Hope you continue to make games. I did enjoy it though.
author=Ghos7Soldier
Just finished it. The game itself was actually good for being what it was but besides that it's nothing out of the ordinary.

The ending, regardless of either, was left with almost nothing. Not going to spoil what either ending is but I will say I was expecting more. Other than that, everything else would be nit-picking for nothing.

Hope you continue to make games. I did enjoy it though.



I'm just glad you played and didn't absolutely hate it XD I never meant this game to be extraordinary or anything, but yeah I feel you about the ending, I definitely won't disagree with you it's sparse. I'm messing around with something in renpy now so hopefully anything else I make will be more dialogue-filled ... in the meantime, thanks so much for your fair comments.
author=clovejar
author=Ghos7Soldier
Just finished it. The game itself was actually good for being what it was but besides that it's nothing out of the ordinary.

The ending, regardless of either, was left with almost nothing. Not going to spoil what either ending is but I will say I was expecting more. Other than that, everything else would be nit-picking for nothing.

Hope you continue to make games. I did enjoy it though.
I'm just glad you played and didn't absolutely hate it XD I never meant this game to be extraordinary or anything, but yeah I feel you about the ending, I definitely won't disagree with you it's sparse. I'm messing around with something in renpy now so hopefully anything else I make will be more dialogue-filled ... in the meantime, thanks so much for your fair comments.


I've played a lot of rpgmaker games ranging from witches house to this. I can safely say yours is better than some of the others I played and a lot more fair than most.

Either way, congrats. Other than that, I did make a lets play of it but if you are in disagreement I can take the videos down.
Very cool game. Awesome puzzles and great scenes.

I would like to point out, that the title of the game makes me curious. The showed images did not fit to the name of the game. Nice!

But to be honest, I do not get the story. There are many questions left, especially at the end of the game. Did you make a complete Story with all hints put together?
author=Ghos7Soldier
I've played a lot of rpgmaker games ranging from witches house to this. I can safely say yours is better than some of the others I played and a lot more fair than most.

Either way, congrats. Other than that, I did make a lets play of it but if you are in disagreement I can take the videos down.


By all means keep the videos up! I really enjoyed your voice narrative lol.

author=Mephi666
Very cool game. Awesome puzzles and great scenes.

I would like to point out, that the title of the game makes me curious. The showed images did not fit to the name of the game. Nice!

But to be honest, I do not get the story. There are many questions left, especially at the end of the game. Did you make a complete Story with all hints put together?


Thankyou! I'm really glad you were able to enjoy it. =)

Yeah Joseph did have a complete backstory that could be put together from hints if that's what you mean, it was just quite oblique. You didn't need to all the hints or symbols necessarily, just enough to form an opinion really, and his backstory's not complicated beyond that so if you suspected you knew what it was, you were probably right lol. Or if that's not what you mean, and you meant that the ending seemed really sudden... Yeah, you're not the only one lol. I think the previous poster described it like 'the game jumped off a cliff and didn't come back'. XD There are no secret endings or anything though that you can unlock by getting hints. Maybe I'll make a secret ending if I ever remake the game using better graphics, music etc. but it's just the two outcomes for now.
A very random game, lol. Yeah this is a horror puzzle game but its not what you usually expect, its interesting in how atypical it is. Ending could use an actual cutscene or something, with the way it ended in a whimper and all.
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