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The setting of this game is in Shaola, a different world in another galaxy.

Shaola is a world of love and war. It's a world of romance and power struggles between 1 empire, 8 kingdoms, 1 republic, 25 smaller factions and 4 main races.

Main human factions:

I. Zenman Empire, the largest and one of the oldest nations in the land.

II. Martia Kingdom, a nation of war and violence.

III. Ankania Kingdom, an old and weak kingdom that formerly a rival to the Zenman Empire in the past (thousands of year ago). At the present, it's widely considered the most cowardly kingdom in the world.

IV. Amazail Kingdom, deceptively the strongest and most powerful nation.

V. Zuda Kingdom & Kazen Kingdom, together, these two small kingdoms formed the Southern Double Alliance. They feeds of each other and watching each other's back. The northerners called them "The Twin Dragons of the South".

VI. Zokang Kingdom and Green Kingdom (common usage: Greendom) is located on Everland, a beautiful island on the Eastern Sea, southeast of the mainland. They have unique cultures and customs. The islanders dress differently from the mainland people. Therefore, the mainlanders called them "The Weirdoes of the Far East".

VII. Republic of Aquilon, the most civilize and technological advance nation in the world. It's an isolated country that located on the other side of the Great Desert.

In the past, there were some smaller neighboring countries but Aquilon conquered all of them, as swords and arrows have no chance against guns and bullets.

Except for Iron Eagle agents, no one from the other side of the Desert has set foot on Aquilon.

Other races:

I. Elves are well known for their grace and mastery of magic and weapons such as the sword and bow. They are famously long-lived, capable of living much longer than the average human.

Slightly smaller and shorter than the average human, elves tend to be quicker, faster, slender and graceful, this is reflected in a bonus to Agility and a penalty to Physical Defense.

The Elves were divided into two basic groups: the Wood Elf and the High Elf.

Wood Elves are a reclusive race, preferring to the old ways of life in forests and jungles. They are conservatives who preferring old habitats in tropical woods. They are hiding and staying far away from human. Trees are their friends and wild beasts are their main source of food.

The Wood Elves have been produced some of the finest hunters, archers and bowmen. Majority of them have been living in Greendom.

A Wood Elf in Greendom.

The High Elves were once members of the Wood Elves, the original group of elves. They are liberals who decided to go live in the cities with human. Other races commonly encounter them. They're the most open and friendly of their kind. They believe in peaceful coexistences. They travel to everywhere, while Wood Elves stay in the woods.

The decision of the High Elves to leave the woods always has been controversial. Some of them have found success and happiness in serving human, even in the local government or Imperial Court. Some of them having great career as bounty hunters or mercenaries. However, others have been miserable, suffering from depression and having to endure unemployment and hunger. Some have sold themselves to the slave owners. Others have been forced into slavery.

The High Elves have been produced some of the best swordsmen in the land.

Overall, the Elves are the largest minority community in the world.

A High Elf serving a Human kingdom.

II. Dwarves are very short, but are wise and have great strength. They dwell in mountain and in the earth, and are good at smithing and mining. They are the second largest minority community.

Dwarves tend to be miners. They have a natural fascination with minerals (especially iron and gold) and feel more comfortable underground. They are much shorter and stockier than Men, Elves and Orcs. They able to withstand both heat and cold and have a longer average lifespan than the average human.

They are great metalworkers, smiths and stoneworkers. Fierce in battle, their primary weapons are hammers and have produced a lot of great axemen, but they also use many type of weapons including large crossbows, broadswords, falchions, pikes, slingshots and shields. Dwarves live in anywhere that has mountains, mines and minerals.

Dwarves don’t need to sleep as much as human do. They are diligent, hardworking and work in the mines through days and nights. All they need is few hours of resting. Consequently, dwarves are unaffected by sleep-inducing magic and effects.

While Men, Elves and Orcs generally hate each other, the Dwarves have stayed neutral. Their ultimate goal is to find their traditional ally, the Snow Palace on the Snow Mountain, a hidden and mysterious place that no one has discovered. According to ancient books, the Snow Palace are the Dwarves most trustworthy, reliable and closest ally from thousands of year ago.

"The Boss", leader of The Luxia, the world's largest international underground criminal organization. Yes, he is a Dwarf. He is also a leader of the Dwarves community. Everyone called him "The Boss" out of fears and respects. No one seems to remember his real name.

III. Orcs basically are a large group of bully. They are the third largest race of humanoid creatures, behind the Elves and the Dwarves.

They are brutish, aggressive, repulsive and generally malevolent species and generally pressed into the service of some evil powers. They are tall, big and strong who are used as soldiers, slaves and henchmen by the greater villains.

They are miserable beings, hating everyone including themselves and their masters, whom they serve out of fear. They make no positive things, but rather invent cunning devices made to hurt and destroy.

The Orcs led by "Murlock, the Slaughterer", a legendary leader and the Orc's greatest fighter of all time. He has claimed to united all the Orcs and fight for their freedom. He called for fellow Orcs to revolt and kill all their masters. He has even bigger ambitions to unite all minorities (Orcs, Elves, Dwarves, other monsters and demons) and declared war against the human.

Murlock and majority of the Orcs reside in Amazail.

In case you're wondering, this is a different character, not the Orc Princess. The Orc Princess' real identity is one of the biggest secrets and plot twists in the game. So, we don't want to spoil it.