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There's a lot of good in life. You just have to look for it.

Kyme's searching for a fresh start in the city of Province. Will he find it among the eccentric residents and their whimsical adventures? Or will he get lost chasing his personal villain, a grand thief capable of stealing the blue from the sky, the voice of a singer, and even the very memory of what he stole, leaving you with nothing but an empty feeling?

Notes From Province is an Open World RPG focused on exploration and meeting people.

Recipe
Start with a solid RPG, simmer lightly
  • Open world - no dead ends, only new things to see and treasure to find
  • Character driven story - even the battles have a story to tell
  • Crafting, cooking, fishing, dancing, finding a strange rat-loving man living in a hole under your neighbor's house

Mix in 2 cups tactical combat
  • 7 characters - with distinct styles and roles, swap-able mid combat
  • Equipment based customization - abilities and passives come from equipment that can be freely swapped to redefine characters
  • Enemies worth reacting to - each encounter has a plan to crush you unless you spot the weakness and counter

And season with a hint of Animal Crossing
  • Decorate and expand your house - a straight-faced, no nonsense man with rabbit ears will judge your furniture arrangement and award you accordingly
  • NPCs with lives - each villager has their own daily agenda, situational dialog, and a story to tell the more you get to know them


Liked the game? Show support by leaving a comment :)

Loved the game? Donate $5 on itch.io to unlock the Notes from the Developer e-booklet, containing descriptions of cut storylines, behind the scenes trivia, and random ramblings from the Developer.

Need help or want to discuss with other players? Join the Discord server!

Latest Blog

Patch Notes v1.1.5

v1.1.5

  • Black Powder now correctly does 200 damage on critical hits
  • Fixed a crash and other wacky behaviors that happened during tournaments, if you had previously failed the tournament but not yet reloaded the game
  • Rat Man will no longer crash the game when confused and fully charged
  • Obsessive Slither is now less obsessive (won't cause an infinite loop when up against taunt/cover)
  • Zombies now only revive other Zombies in tournament matches
  • The Sanctuary skill is now disabled in Challenge Battles that don't allow Invincible
  • Kyme can no longer walk through the walls of Bree Tree Ruins


v1.1.6
  • Fixed an issue where the rocks in Lamia's Lair can get permanently stuck. Stuck rocks will now reset when leaving the central room
  • Rick has overcome his shyness and will now properly flirt with Rachelle, even after Kyme has already talked to her about the Grand Thief
  • Fixed a crash in the VP and General Store, caused by the first party member having an unused extra accessory slot earned through a passive skill
  • Fixed a crash when unequiping multiple Belt Pouches
  • Fixed an issue where the BGS volume setting didn't affect the sound of rain
  • Sever Artery now properly applies Bleed and extra ticks of Bleed damage when used during Counter


v1.1.7
Patch Notes

v1.1.8
Patch Notes
  • Completed
  • Ramshackin
  • RPG Maker VX Ace
  • RPG
  • 04/27/2016 03:35 AM
  • 01/06/2023 07:23 PM
  • 10/31/2021
  • 164926
  • 51
  • 1501

Tags

Posts

How do I deal with the strange rock? I think the pear I'm looking for is behind it.
author=Frejo
Did a video of it
https://youtu.be/aWHsznHXJgo


Love to see it. Never thought of using the characters like that. Making me think the game's balance must be too easy at the end.

author=blackassassin7
Btw, I cannot find the last prickly pear for the Desert Fox. I managed to find 8. I searched the old western road area up and down but could not find it. Also, how do I reach the green chest near the Inn? There are no suitable jump spots to reach it.


For the green chest near the inn, the path starts in the top right of the map.

For the prickly pears:

- Along the main road in the first map
- One in the northern part of the third map
- In the cave with the dynamite puzzle
- Behind the strange rock near the waterfall
- One in Hector's Mine dungeon
- One in Radiant Hollow dungeon
- Two in Forlorn Keep dungeon


That's only 8, though. Honestly, I don't remember where the 9th is. There's definitely 9 in the game, and I found them during a 100% playtest. I know Frejo found them all too.
author=Ramshackin
Wow I didn't know that was possible. Most I got was 30k. What was your setup?

Did a video of it
https://youtu.be/aWHsznHXJgo
author=Ramshackin
author=blackassassin7
I managed to beat the opponent in Round 1 but when it moves to Round 2, the enemy battler does not appear and when I try to attack, I get the error above. Looks like a script error or a missing file.
Try the latest patch and see if that fixes the error.

Okay, that seems to have fixed the problem. Btw, I cannot find the last prickly pear for the Desert Fox. I managed to find 8. I searched the old western road area up and down but could not find it. Also, how do I reach the green chest near the Inn? There are no suitable jump spots to reach it.
author=blackassassin7
I managed to beat the opponent in Round 1 but when it moves to Round 2, the enemy battler does not appear and when I try to attack, I get the error above. Looks like a script error or a missing file.


Try the latest patch and see if that fixes the error.

author=Frejo
Also managed to get +100k damage on the Colisseum damage test.


Wow I didn't know that was possible. Most I got was 30k. What was your setup?
author=Ramshackin
author=blackassassin7
Also, the game crashes during the Cerulean Tournament Round 2 due to some missing script.


I'm not able to find the cause for this one. What else was happening before the crash? Did you beat all the enemies in round 2 before the crash?


I managed to beat the opponent in Round 1 but when it moves to Round 2, the enemy battler does not appear and when I try to attack, I get the error above. Looks like a script error or a missing file.
author=Ramshackin
Extra things in the game with no todo/note/reward attached:
  • Find all 7 Miracles Rings, 7 unique end-game armors, and 17 Soul Cards
  • Beat the Wandering Sword with a single party member by selecting the same character twice
  • Cook all the food
  • 100% furniture catalog
  • Got all 7 Miracle Rings and 17 Soul Cards. I assume the 7 armors are Kitsune, Crystalline, Royal, Centurion, Gladiator Spike, and God Slayer Robe and Reaper Cloak? (alternatively Vladio, Lamia or Snake)
  • Funnily enough I did that one like 20 times to farm money (since he gives you 400g each time you defeat him), soloing him with Kyme was just faster/simpler than using 2 party members
  • Yeah, cooked all the food
  • Yep, 100% furniture catalog
Also managed to get +100k damage on the Colisseum damage test.
author=Frejo
Now I only need to complete the Furniture Catalog and I'll be done. Though I'm also somewhat curious if I'm missing any Soul Cards (I've 17 right now, including boss monsters).


Yep, there's 17 Soul Cards, despite the UI having space for 18.

Thanks for doing a completionist run and finding bugs along the way! With a large game like this, there's always a worry that no one will actually discover/play the content you spent time making. I'm glad there's at least one person who has seen it all :)

Extra things in the game with no todo/note/reward attached:
  • Find all 7 Miracles Rings, 7 unique end-game armors, and 17 Soul Cards
  • Beat the Wandering Sword with a single party member by selecting the same character twice
  • Cook all the food
  • 100% furniture catalog


author=blackassassin7
A lot of the game's puzzles require some out-of-the-box thinking appearently.


This game is secretly a hardcore puzzle game D:

author=blackassassin7
Also, the game crashes during the Cerulean Tournament Round 2 due to some missing script.


I'm not able to find the cause for this one. What else was happening before the crash? Did you beat all the enemies in round 2 before the crash?
author=Frejo
To solve the one in the east, you need to take into account that you can block lasers with your player character. For the one in the west, direct one of the lasers to the crystal right next to the chest.


I had no idea I could do that. Thanks a lot. A lot of the game's puzzles require some out-of-the-box thinking appearently. There's one chest in Arana's Web that I can't get because the spider that is supposed to get it for me is not there. Also, the game crashes during the Cerulean Tournament Round 2 due to some missing script.

author=blackassassin7
Have you managed to solve the last 2 puzzles in the Radiant Hollow? The ones that lock 2 green chests? They seem to be impossible to solve.

To solve the one in the east, you need to take into account that you can block lasers with your player character. For the one in the west, direct one of the lasers to the crystal right next to the chest.

author=Frejo
Hmm, I think I finished almost everything, but there's a few loose ends left.
Also nevermind about that, found the chest I was missing, which got me the last Wood. And getting Chuck's Note triggered the Gang of Eight fight. Now I only need to complete the Furniture Catalog and I'll be done. Though I'm also somewhat curious if I'm missing any Soul Cards (I've 17 right now, including boss monsters).
author=Frejo
author=blackassassin7
Ah, nevermind what I said. I can't believe I fell for that. Another thning. How do I get rid of the vines at the eastern end of the town and where is Lamia's Cavern?
Lamia's Cavern is in Mount Verner, one screen right of the entrance (you need to push a rock from the cliff to open the cave). Getting the treasure from Lamia's Cavern will eventually allow you to get someone who will be able to clear the vines.

Hmm, I think I finished almost everything, but there's a few loose ends left.
1-Can't get Chuck's Note. I was thinking that maybe I need to Craft everything to get it, but I'm 1 Wood short.
2-Bolinda asked for Moonstone Ore and Palladian, but I'm not sure if that's supposed to lead somewhere, since nothing special seems to happen even after I gave her those items.
3-I'm lacking 1 Story Note (I've got Beginner Gladiator, Gladiator, Marbo, Harps, Morning and Light, Graveyard, Shadow Claw, Chronomancer, Lonely Guard, Rats, Rat Man, Life Tonic, Ferndale, Arana, Bree Tree, lady Luck and Lamia).

Have you managed to solve the last 2 puzzles in the Radiant Hollow? The ones that lock 2 green chests? They seem to be impossible to solve.
author=blackassassin7
Ah, nevermind what I said. I can't believe I fell for that. Another thning. How do I get rid of the vines at the eastern end of the town and where is Lamia's Cavern?

Lamia's Cavern is in Mount Verner, one screen right of the entrance (you need to push a rock from the cliff to open the cave). Getting the treasure from Lamia's Cavern will eventually allow you to get someone who will be able to clear the vines.

Hmm, I think I finished almost everything, but there's a few loose ends left.
1-Can't get Chuck's Note. I was thinking that maybe I need to Craft everything to get it, but I'm 1 Wood short.
2-Bolinda asked for Moonstone Ore and Palladian, but I'm not sure if that's supposed to lead somewhere, since nothing special seems to happen even after I gave her those items.
3-I'm lacking 1 Story Note (I've got Beginner Gladiator, Gladiator, Marbo, Harps, Morning and Light, Graveyard, Shadow Claw, Chronomancer, Lonely Guard, Rats, Rat Man, Life Tonic, Ferndale, Arana, Bree Tree, lady Luck and Lamia).
The fight with the magician guy at the island repeats itself. Am I supposed to lose that fight or is it a bug?

Ah, nevermind what I said. I can't believe I fell for that. Another thning. How do I get rid of the vines at the eastern end of the town and where is Lamia's Cavern?
author=Ramshackin
Did you
enter the Realm of the Dead through Demon Claw Swamp, then leave through the portal in Kyme's house?

Yeah, I think I did that a bit before I triggered that event.
author=Frejo
Hmm, I seem to be stuck on the Great Thief's riddle.


You could potentially get stuck there, as the party has to think through the clues while doing something else. If you've already done everything else in the game, then there's nothing left to move that dialog chain forward. I'll have to think how to handle that.

For now, it looks like you've found something the game considers "progress" and that triggered the next scene.

author=Frejo


Should have a fix for this out soon.

Did you
enter the Realm of the Dead through Demon Claw Swamp, then leave through the portal in Kyme's house?

I want to make sure I understand how you got into the state that caused the crash so it's properly fixed.
Hmm, somehow managed to trigger the event with Cyl by swapping to the Bush Fence garden. But then the game crashed.

Wow, so I was that close to solving the puzzle XD

@Frejo I just did that one today.

You do need to get through the passage in the Harpy Sanctuary, but Kyme only gets the idea after Cyl hands him something that makes him really trippy. I don't really know how I triggered the event though.
Hmm, I seem to be stuck on the Great Thief's riddle.
The two parts seem to suggest the passage in the Harpy's Campment, but I can't get past the guard there. I've already completed most other optional content (still have to defeat the Stranger) and exhausted all Chats but I can't seem to find a way to advance.
author=sushiman345
Has anyone figured out this puzzle? I'm really stuck D:


If I'm remembering correctly, you step on the right ice tile to crack it then the left ice tile and push the boulder to the right and it will fall through the right ice tile, then you jump to the left switch and just jump over to the right switch.
Has anyone figured out this puzzle? I'm really stuck D: