So even though the game is complete, Steam forces you to have the page up for 2 weeks before putting a download.
The plan is to use that time to implement player feedback and attempt to add Steam Achievements. The achievements will be done in such a way that if you've already completed the game, you can copy your save file over to Steam and unlock everything.
Expect a major update, featuring new items, more furniture, and balance changes.
Come ask questions about solving puzzles and beating battles. Or if you've already beaten the game, come join and help other players out.
New Game - My Infamous Dungeon Technically it's a prototype of a new game. The game's a tactical, card-based dungeon builder. It started as a recreation of the King's Gauntlet minigame from NFP, then as I was iterating, it kinda turned into a card game. Give it a shot and tell me what you think. The game's still at an early stage, with a lot of room for change, but the basic idea is there.
Check out the game page.
What's next for Notes From Province? A lot of good player feedback has been piling up. I've been busy getting the new game prototype out, but hoping to switch back here and add that feedback into the game. Expect an update, though at this point, I may end up pairing it with a Steam release.
Fixed two places where players commonly got stuck.
The Grand Thief's sun and moon clues When working to discover the meaning of the clues, the game forces players to go do something else to trigger the next scene. This caused players who did everything else in the game to get stuck.
There are now 3 ways to progress the story.
Complete 5 points of "progress" by doing other things, then chat with the party 3 times on the topic
Complete 10 points of "progress" by doing other things, and ignore the party chat
Find the sun and moon on your own, then talk to the harpy to trigger a bonus scene
After completing any of these, Cyl will be outside Kyme's house with drugs.
The magic show Watching the magic show takes players to a magical forest, which you can't leave without beating a boss. Players who were unable to beat the boss ended up stuck in the forest.
After losing to the boss, there is now extra dialog guiding players back to the healing spring within the forest. Additionally, the spring now fully heals the party (HP/MP/revive) instead of just HP.
When retrying the battle, there is now an option to let Emith give an inspirational speech which crushes enemy morale and drops their HP in half. It also adds +75 defense buff to the party and -75 damage buff to enemies.