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Animation is completed!

Here it is, the last major blog post I will be making on Flatwoods before its released. Yes, all the animation for the cut scenes (and with only 10 shots left needing lighting passes in After Effects) is now complete, and god damn does it feel good. I estimated these cut scenes would take me around 2 months max to complete, little did I know that due to a crazy work schedule it would end up taking over 5. That’s 3 months longer than the actual Flatwoods game portion took to make!

Its hard to share shots from these final cut scenes without spoiling the ending (endings) so this is all you will be seeing until the day the game comes out (unless I end up using some of the shots in the release trailer).

Since I will be working on things like bug fixes and spelling errors from now until the games release on October 31st any future posts should contain some actual animated gifs of the game in action, of course first I have to quickly relearn how RPG Maker works after being away from it doing these cut scenes for so long, ha ha.

For my next project I will be handling things a little differently, but that’s a story for another time.











Maps Designed: 22/22

Maps Built: 22/22

Maps Programmed (Ending A): 21/21

Maps Programmed (Ending B): 21/21

Character Sprites: 8/9

Character Portaits: 7/7

Music: 4/4

Cut Scenes Animatic: 4/4

Cut Scenes Rough Animation:4/4

Cut Scenes Clean Animation: 4/4

Cut Scenes Post FX: 3.5/4

As always, thank you for your support, and feel free to ask any questions at all about the project. I never expected this game to get as much traction as it has and I still find it hard to believe sometimes. Thank you all.

Posts

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These cutscenes make me jump for joy. Splendid work!
author=SgtMettool
These cutscenes make me jump for joy. Splendid work!


Thank you very much ^^

I hope these cutscenes don't make the rest of the game seem boring.
Pages: 1