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Over two hundred years ago, the five heroes defeated the god of darkness; Ragnarok, in a climactic struggle for the fate of the world. Banished back to the realm of darkness known as the Abyss, the threat of the evil god had finally been put to rest once and for all...or so they thought.

Umbral Soul follows the story of Ragnarok’s loyal servant, Pandora, who joins her master in a quest to conquer the world and reclaim his lost power. In order to shroud the world in eternal darkness, they will have to find and recruit new allies, build an army of powerful monsters, and raise a force strong enough to crush anyone who dares to oppose them. Heroes, generals and rival overlords all stand against them. Do you have the power to make the world yours?

A powerful dark sorceress with the ability to call forth monsters from the Abyss and enslave them to her will. Her burning hatred for the world and its people leads her to follow Ragnarok with unwavering loyalty.

The god of darkness, who seeks dominion over the human realm. Once an extremely powerful being in the form of a monstrous demon, he has now been reduced to a mere soul. He wishes to plunge the entirety of the human realm into darkness, in part out of spite for his counterpart; the goddess of light, Lumielle.

Beautiful, deadly, and self absorbed to a tee, Lanith is a succubus with a never ending hunger for the lifeforce of men. Having served under Pandora since she was only a child, she has a knack for getting under her skin, and does so whenever the opportunity arises.

A deeply twisted and sadistic young man, Damien loves nothing more than manipulating others and watching them squirm. While he has kept his true nature a secret, Ragnarok’s uprising marks the perfect opportunity for him to cut loose and have some fun...by killing as many enemies as possible.

The lord of all demons, who is fiercely loyal to Ragnarok and possesses an extreme, seething hatred for humanity. After failing to aid his master in conquering the world the first time, he has no intention of repeating the same mistakes again.

•A character driven storyline filled with unlockable side-stories

•Moving battle backgrounds for more organic battles

•Over 100 custom attack animations

•Custom sound effects

•More than 10 recruitable monsters and demons

•Engaging, story-driven sidequests

•Enhance your monsters with Darkness Points, evolving them into new and terrible forms

•Teleport to and from your lair at will

•Cutscenes and character interactions change depending on who is in your party

Katakura Hibiki Dark Hero Character Pack
Katakura Hibiki Fantasy Hero Character Pack
Katakura Hibiki Lords of Darkness Pack
Division Heaven

And many more! Full credits list will be included in the game upon completion.
A big shout out to all the resource creators both free and paid out there. Your hard work inspires us all to get out there and create something special!

The time is now. Forget about saving the world, reach out and conquer it.

Latest Blog

I'm back, baby!

Hey everybody, hope you've been doing well. I'm pleased to say I was just recently discharged from rehab, so at long last after over a month I'm home. They ran a whole lot of tests on me and I had several surgeries, so I am finally no longer in danger of croaking. That means I'm finally free to double down on game development, when I'm not stuck sitting in some doctor's office that is. Thank you all for your well wishes, they went a long way towards improving my mental health through that strenuous time. Welp, that's enough chatter. I've got some game making to do.


9 5-star reviews. Wow! I'm gonna have to play and review this and see how it holds up.

*curls into a ball* Be gentle.
I'm a dog pirate
So I played it for about an hour. It's pretty good, but I think it could be better. I think you could develop Luke and Pandora's relationship a bit more, perhaps with some gameplay elements, and you'd have a much more effective "fall". It feels rushed as it is, mainly because it's part of an abridged prologue. Exploration could be encouraged/rewarded a bit more, mapping could be improved significantly, the music selection is inconsistent both in tone and quality, there are no shops or healing items in the first area, and there are some spelling/punctuation errors.

With that said, the game has a ton of positives. Pandora is quite interesting. I can feel your enthusiasm in the writing, down the very last NPC in the towns. I love the open-ended world map. Combat is overall pretty good, but the balancing seems a bit off at points. I'll finish it and write a detailed review when I get a chance.

My first impression is 3.5 stars, but it's very intriguing and I'm gonna keep playing: I hear it gets better.
Thanks Deckiller, you've made a great day better. It's funny, when I first posted the demo for this game people told me the prologue was too long. I liked it the way it was, so I just ended up cutting a few lines I thought were a bit too repetitive. I...I just don't know what to believe anymore.

Leveling up will heal you, and there's a bed in the moldy shack that can be used to recover, so I thought that would be sufficient to get you through the first area.

Thanks to a whole lot of helpful players, plenty of spelling errors have been brought to my attention and corrected, so the next version will be more polished in that regard.

Thanks for trying the game and sharing your thoughts so far, I hope you have a good time with it.
I'm a dog pirate
No problem. I'm enjoying it quite a bit overall, mostly for the story and not the gameplay.
Heh, hey as long as you're having fun I'm happy.
Hi, I am brand new to the site. Out of curiosity, I decided to try out this game. I have played through a total of ten hours through the game, and I am already thoroughly impressed. Most free games are a half-hearted attempt at best, but this game is special. It's awesome to play as a group of believeable anti-hero misfits who are understandably frustrated and bitter about their lot in life, and it's interesting to see the "light side" from an angle that really is sickening due to hypocrisy.

The music is really good, the combat feels just challenging enough that while your party does feel appropriately overpowered, you definitely will have to use some strategy to win (it's not all about grinding levels, which I HATE with a passion and is a big pitfall of many RPGs). And the characters and dialogue! Brilliant. Just brilliant. Their banter is endlessly entertaining, and it's interesting to see how they develop as characters.

My one big criticism (and it's relatively minor) are the huge amount of typos and misspelled words. You definitely need to either personally proofread the dialogue, or have someone else do it, because the typos are the biggest flaw the game has.

But that aside, I found your game so impressive I just made an account here so I could leave a comment to say, "Excellent work!"

Edit: Ah, I see that others have already brought to your attention the spelling errors. So, yeah, pointless observation on my part ^_^
Thanks Serge, and allow me to formally welcome you to the wonderful world of rmn. Yes, those typos have been bothering me too. They haunt my dreams and embody my nightmares. Every time I see the word "their" spelled correctly, I feel as if I am being mocked. Blasted writers and their proper spelling. You aren't better than me! Do you hear me?! YOU AREN'T BETTER!

*ahem* So, being that this game is still flawed, I intend to release yet another version with various bug and dialogue fixes, as well as additional content. I won't be able to walk away from this game with a clear conscience until I have successfully terminated every last "thier."

Your observation is far from pointless my friend. I may have already known about the spelling issues, but your comment demonstrated that you took enough interest in the game to go out of your way to tell me how to improve it, and that is very much appreciated. Very much indeed.

So thank you for your kind words and welcome once again to rmn. If you happen to see a gentleman by the name of lianderson skulking about, try not to stare at his beard. Also, try to avoid direct eye contact with Kentona, he doesn't like that.

For thousands of years, I laid dormant. Who has disturbed my slumber?
Yes, those typos have been bothering me too. They haunt my dreams and embody my nightmares. Every time I see the word "their" spelled correctly, I feel as if I am being mocked. Blasted writers and their proper spelling. You aren't better than me! Do you hear me?! YOU AREN'T BETTER!

I know how you feel. I made the same mistake with "received" in my first game, and now every open treasure chest looks like it's mocking me with open mouthed laughter.
Well at least yours makes sense. I mean you can always pretend the chest is a Mimic. They don't usually try to mock you so much as bite your head off, but the word "their" never tried to hurt anyone.
This is easily the best game made on RPG Maker I've played.

Thank you for such an awesome game, sir!
If you happen to see a gentleman by the name of lianderson skulking about, try not to stare at his beard. Also, try to avoid direct eye contact with Kentona, he doesn't like that.

Gosh, now that you've told me not to stare, it's going to be real hard not to stare.

<.< But I'll try!
I was fightning Damien, and then my game crashed, it said something about Game_Interpreter, i tried again and again but it still crashes, PLS HELP
Whoops, I can fix that! Next time, just go after Damien himself. I've fixed that bug for the next version, but until I release it, I'm kind of stuck with it. Sorry about that!
I'm really looking forward to the Reverse campaign.
No...pressure. Where are my blood pressure pills? Where's my lisinopril?! Oh, and you're welcome BlackStar. Let me know if you have any more trouble.
This is by far the best game i've played, so good. i hope for new content in this game. i give you all my support