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Full version now available!

IMPORTANT UPDATE So apparently I am extremely terrible at catching bugs. It has been brought to my attention that the evolution events for 2 monsters, Slime and Abomination, do not actually add their respective summoning skill to the summon list. Also, there is a late game teleport error that will send you to the wrong location before the last dungeon. Version 1.2 has both bugs solved, so if you downloaded anything before that, please transfer your saves to the new version. If you've already evolved your slime, head to the Ebony Cauldron in version 1.2 to fix the error. As much fun as downloading the same game 6 times and transferring save files is, I expect this to be the last major patch for a while. Thanks so much for your patience and understanding guys.
Ladies and gentlemen, after 2 years in development I am pleased to announce that the full version of Umbral Soul is now finally available. It was a long road to get here, but I feel like the end result is something I can be proud of.

“But Wheelman!” you exclaim, “Why is the file size so huge?” An excellent question! See, there’s a whole lot of imported music, graphics and sound effects in there, and things add up quickly. Hopefully you’ll find the game enjoyable enough to spare the megabytage.

A few things you should know before you dive in; this is largely a character-driven game with a whole lot of story. Don’t worry, you’ll have plenty of chances to vaporize your enemies, but the game’s main focus is on battles and character development. Hey, even if that’s not your cup of tea, give it a shot anyway, you might just enjoy yourself!

I would like to take this time to give a few shoutouts to the people who helped make my dream of making a game a reality. First up, my buddy Luc, who encouraged me to turn this private project into a public release. Next I’d like to thank jstomp and BerryRMN for their constructive criticism, which allowed me to improve the game. Another great big thank you goes out to GreatRedSpirit and karins soulkeeper for helping me with a rather persistent scripting issue. I’d also like to thank Starmage, whose extremely generous review spurred me on to polish the game into something worthy of five stars.

Finally, I’d like to thank all you good folks here at RMN for your kind words and encouragement. Knowing that something I’ve done is causing others to have fun is a feeling beyond words. I thought I was pretty thorough with my testing, but if any nasty bugs show up, please let me know and I will squash them post haste. Thank you, and enjoy the game!

EDIT: I've added a link to an rtp inclusive version of the game, which contains everything you need to play. The main link will take you to the version without the rtp, so if you want the one with the rtp, click the "downloads" tab under the banner and select Umbral Soul v1.2 (rtp included). Thank you, and happy gaming!


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Congratulations for the release of your game. You deserve a well done clap. c:

I hope to enjoy the completed version, and hopefully I can give you my thoughts on it if I can.

Addendum: Thanks for the shoutout. I hope my feedback is really helpful to you. Otherwise, I hope I can see some improvements from some of the things I had gripes with. Maybe it may or may not be addressed. But I'm glad you still called me out on that too.

Thank you for making this game.
Awesome, it's finally heree!
So getting it right away. I'll let you know if I come across any bugs or whatnot. And also let you know hot it went when I finish. :D

Congrats on the release, 2 years is quite a while. x3 Thanks for all the work on it!

The way the downloads are setup , the 'main' download count, also on the gray download button, is only going to count for those who download the rtp from the rpg maker website, Did you want the main download to count for your actual game? Not sure how you can switch that up or if you need to reorder them upon another upload or whatnot but thought you should know. x3

But after reading whats on the download button page, it seemed like that was what you're going for. So. Whatever works for you, really. xD
Whoops! The actual game was meant to be the main download. It should be fixed now, so thanks for the heads up. Thank you both, getting such a warm reception means a lot to me. I only hope I can repay that kindness with the enjoyment you get from the game. After all this time, it's just kinda hard to believe it's actually done!
Got any Dexreth amulets?
Congratulations! Even though I don't think I've posted anything on this gamepage before, I have been subscribed to it for a long time. So it's great to see that you successfully finished your project! I'm putting it on my list of game to play right away, and will give it a try as soon as I can.

Thanks for sharing your work, and give yourself some applause for the achievement of having completed a full game!
Great news, I´ll start downloading it now.
Great news, I´ll start downloading it now.

Enjoy yourself bud, and thanks for your patience! There have been some auditory and graphical changes made to the prologue, so if you already played the demo, you may find it worth playing through again.
The all around prick
AH! IT'S HERE! I can't wait to give it a playthrough!!

Congrats on completing the game! You've put a lot of work into this and it shows. Take a rest for now. You've definitely earned it.
No time to rest dude! The bugs, they're everywhere! I thought I got them all but they just keep crawling out! I'm not going to bed until the bug-free version 1.1 is loaded up.
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