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The final barrier. :)
What's a final dungeon without a few daemons?
A casual jaunt through a place composed of negative thoughts.
A little cosmic horror for the final dungeon. Why not? :)
Be careful how you approach these creatures.
Some monsters from the final dungeon.
One of the unique bosses in the final dungeon.
There are two of these with opposite quirks to them. :)
A couple dinosaur monsters near the end of the game.
These monsters are particularly deadly.
A few more of the fun monsters for the sixth part of the game's second half.
One of the lower floors of the tower.
Another mini boss with a very special companion.
An array of what's inside the tower.
A mini boss with minions.
A lower floor of the tower.
Another optional boss.
An old joke became an optional boss.
Thematic meta humour.
A mini boss in the sky archipelago.
Real world influences make good monsters.
Monsters in the floating archipelago.
A crevasse between floating islands.
Crossing a floating land bridge.
Enter the empyrean city Athos.
New secrets and unexpected conversations unfold.
Walking through a magic paradise in the sky.
A floating continent among the clouds.
Giant bugs in a quiet valley.
The third Ubermensch.
A special optional boss with important rewards.
A cave with several pathways to new areas.
Robots in a space ship buried underground.
One of many fun and wonderful optional bosses. :)
Exploring the Garden Of Souls. :)
The introduction to the second major dungeon.
Confrontation with the first antagonist.
A room inside the castle where the first of the Ubermensch lives.
Ascending the cliffs to a castle abandoned for 10,000 years...
A Nordic village en route to the first antagonist. :)
One side of the Nordic village.
The other side of the Nordic village.
The first Ubermensch arrives.
The villains brood for a moment.
An array of elemental monsters.
Some tough magical enemies in a sealed cavern.
This conversation takes place in the middle of the game.
An optional boss deep in the forest.
I wrote a sad fairy tale and turned it into an optional boss.
Some of the character emblems in battle.
The mountain valley home of the 7th character.
The home of the 7th character.
One of the upper decks of a space ship buried underground.
Getting close to a creature sealed away for 10,000 years.
Deep in the lair of a creature sealed away for 10,000 years.
A crowded room in a space ship buried underground for 10,000 years.
Walking around the home of the 7th character.
A sneak peak of the fourth character's skills.
A look at the fifth character's skills.
Some of the sixth character's skills.
Spiders lurk the remains of an ancient space ship.
A few of Kris' skills.
Some of Amy's skills.
Part of a conversation between the two main characters.
A boss around the time the fifth and sixth characters join the group.
This is an optional boss at the beginning of the game.
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