“It is truly strange to no longer inhabit the earth”
- First Duino elegy,
R.M. Rilke
The project takes this quote from Rilke to speak about how extraneous, odd, even weird can be the outer space. The feeling of not being home anymore, treading unknown ground.
The genre
Adventure, space horror.
A mixture of the NES Metal Gear with influences from movies like The Thing (1982), Alien (1979) or Pandorum (2009)
The situation
ARIADNA, a space station that orbits the Arhat Moon. Eight crewmembers of the company Virgin-Nagata established within its walls, waiting for its subsequent opening to the outside. But now that ARIADNA has sent a distress call, there‘s no doubt that something has gone wrong.
The characters
Jake and Henry, two workers of the company, were at that time performing maintenance on the facilities in Arhat. They have been sent to ARIADNA in order to investigate.
The environment
A big, dark, and (apparently) empty orbital station. Jake and Henry soon are going to realise that something went wrong with the station power. But that’s not the worth…
Explore!
Find your way in Ariadna without a map, and even without light.
Investigate!
There has been no response from the crewmembers in the first radio contact. The Company demands you to find what the heck happened.
Think!
Use your brain to solve this terrific puzzle of silence, darkness, and flesh. When that’s not enough, rely on you character.
Communicate!
Your companion stays in the spaceship. Ask for help or support anytime. But he is not the only individual you will be able to communicate with. Find the survivors, make them understand you are an ally. Save them.
Survive!
Be careful what stays in the dark. Do not waste your bullets. Try to avoid enclosed spaces, since it is faster than you. And watch your back!
And finally, put and end to this dangerous space oddity!
Learn about this thing. Find a way to hunt it. Then ask the Company for a reward.
Easy, huh?
NO. IT’S NOT GONNA BE EASY.
You won’t be able to save when you want. Each step can lead you to salvation, or to own death. You have to make decisions you do not like, perhaps endure sacrifices to test your sanity. But you must do it. You cannot allow the thing that inhabits ARIADNA gets to escape to the outside world….to mankind.
First demo is in development soon, but quite advanced. Thank you all for your support, feedback, and patience.
Vic White
- First Duino elegy,
R.M. Rilke
The project takes this quote from Rilke to speak about how extraneous, odd, even weird can be the outer space. The feeling of not being home anymore, treading unknown ground.

The genre
Adventure, space horror.
A mixture of the NES Metal Gear with influences from movies like The Thing (1982), Alien (1979) or Pandorum (2009)
The situation
ARIADNA, a space station that orbits the Arhat Moon. Eight crewmembers of the company Virgin-Nagata established within its walls, waiting for its subsequent opening to the outside. But now that ARIADNA has sent a distress call, there‘s no doubt that something has gone wrong.
The characters
Jake and Henry, two workers of the company, were at that time performing maintenance on the facilities in Arhat. They have been sent to ARIADNA in order to investigate.
The environment
A big, dark, and (apparently) empty orbital station. Jake and Henry soon are going to realise that something went wrong with the station power. But that’s not the worth…

Explore!
Find your way in Ariadna without a map, and even without light.
Investigate!
There has been no response from the crewmembers in the first radio contact. The Company demands you to find what the heck happened.
Think!
Use your brain to solve this terrific puzzle of silence, darkness, and flesh. When that’s not enough, rely on you character.
Communicate!
Your companion stays in the spaceship. Ask for help or support anytime. But he is not the only individual you will be able to communicate with. Find the survivors, make them understand you are an ally. Save them.

Survive!
Be careful what stays in the dark. Do not waste your bullets. Try to avoid enclosed spaces, since it is faster than you. And watch your back!
And finally, put and end to this dangerous space oddity!
Learn about this thing. Find a way to hunt it. Then ask the Company for a reward.
Easy, huh?
NO. IT’S NOT GONNA BE EASY.
You won’t be able to save when you want. Each step can lead you to salvation, or to own death. You have to make decisions you do not like, perhaps endure sacrifices to test your sanity. But you must do it. You cannot allow the thing that inhabits ARIADNA gets to escape to the outside world….to mankind.
First demo is in development soon, but quite advanced. Thank you all for your support, feedback, and patience.
Vic White
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