Login
Login
Register
Recover Password
Remember to add overlays.
GAMES
Full Games List
Featured Games
New Games
Reviews
Media
Images
Blogs
Game Updates
DEVELOPMENT
Development Spotlights
Images Feedback Summary
Game Design Highlights
Tutorials
Articles
Scripts
Utilities / Plugins
Resources
Engines
Engine Bulletins
What is Makerscore?
EVENTS
Past Events
Achievements
Misaos
COMMUNITY
Forums
Post History
Chat
New to RMN?
STORE
Full Store List
RMN Music Pack (free)
Important
MISAO RESULTS 2023
Spy DNA
Download Now
28 downloads
0 reviews
Add Review
Subscribe
Nominate
Submit Media
RSS
Summary
Blog
Images
Downloads
Grenade explosion
How turns work in Spy DNA
Gunsight-cam shows what your character is likely to hit. You can also adjust aim time to improve accuracy
Anatomically-correct damage brings more realism to the battle
Equipment screen, where you can drag items from your backpack onto your character to equip
Inventory screen, where you can see details of the items you have with you
An example of a wound damage to a character
Bullet tracers and path indicators show where the shots go and which route the character will take on the map
At the end of the mission, you're shown a summary with your team stats
Bullet cam shows where your bullets hit the enemy -- only shown for hits, not for misses
Game paused while the character is shooting, shows where his previous shots went, and a neat muzzle flash
When a target is obscured by objects, their silhouette is shown in grey
Stats for weapons include graphs for damage and accuracy over distance
Character shooting at an enemy from partial cover. Cover is based on actual line of sight.
this character is dead :( Grenades aren't good for your health, it turns out
If he survives, this character will not be walking off the battlefield for sure
Spy DNA generates procedural maps for each mission
All weapons in Spy DNA are custom-designed, like this sniper rifle
Spy DNA title image
This is an annotated view of our Spy DNA game screen
Spy DNA is set in the future, and has gauss guns