A small preview:
"Penance" is a RPG where choices matter. Whether good or evil prevails rests entirely on you. An adventure combining humor, epicness, drama and explosions.
It has been centuries since the war against the demons. Humanity was victorious and managed to defeat them with the help of the "Shifters", humans with all shorts of magical powers blessed with longevity. They defeated the demons and helped humanity recover its lands. However, you can't have eternal peace when you're dealing with the humans. There is a civil war between the humans and the shifters that is about to break unless somebody does something to stop it.
An organization called New Dawn has proclaimed war against humanity and their actions have split the world in two.
-A complete story mode
-The "Crystaline" system, where you don't have to fight monsters to become stronger, but gather crystalines instead.
-Multiple battle strategies because of powering up system and classes
-Humor but also epicness and drama
-Side-quests that also affect the story
-The "Normal" route and the "Chaos" route.
-9 possible endings depending on your choices
-Explosions... MANY explosions...
The project was dead for a pretty long time. Playing Undertale motivated me to finish it. So you'll notice some Undertale elements, these being the multiple routes and the fact that choices do matter (and also Papyrus, nyeh heh heh heh)