Welcome back, child. Are you ready to begin your journey anew?
First, you must determine who you are. Each identity is unique, but is only a starting point. Your choices will determine who you become.
Keep those options in mind, as they will soon become your only allies in this forgotten realm. Of course, they too will be shaped by your actions.
Finally, the world is yours, so to speak. Explore, discover, and learn its secrets. But always remember... Life is a path, and death, a destination.
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Life is a Path is a turn-based RPG inspired by games like Dark Souls and Final Fantasy. You will choose your party out of several character classes that will then evolve as you see fit.
My current plan is to develop content for this game in two branches: combat system and mechanics, and world and story. Each branch feeds into the other in various ways. Public demos will feature a dungeon-crawling experience containing all game mechanics in a simplified, easy to pick up experience. Mix and match classes however you want, equip them with whatever you happen to find, and see how far you can get.
The storyline, open world layout, and other surprises will not be in public demos. They will be tested, of course, but the intent is for players to discover and experience that aspect of the game as a finished product rather than an incomplete mess that grows over time.
I'll be looking to have completely custom maps, art, sound, animation, and some scripting for this game by final release. If you are interested in assisting development of this project, please contact me via PM.
Note: Information regarding exactly how things work is intentionally vague. Keep this in mind if you have questions to ask, as they may or may not be answered. That said, if you think something is broken and needs fixing, please feel free to bring it up.
First, you must determine who you are. Each identity is unique, but is only a starting point. Your choices will determine who you become.
Keep those options in mind, as they will soon become your only allies in this forgotten realm. Of course, they too will be shaped by your actions.
Finally, the world is yours, so to speak. Explore, discover, and learn its secrets. But always remember... Life is a path, and death, a destination.
-----
Life is a Path is a turn-based RPG inspired by games like Dark Souls and Final Fantasy. You will choose your party out of several character classes that will then evolve as you see fit.
My current plan is to develop content for this game in two branches: combat system and mechanics, and world and story. Each branch feeds into the other in various ways. Public demos will feature a dungeon-crawling experience containing all game mechanics in a simplified, easy to pick up experience. Mix and match classes however you want, equip them with whatever you happen to find, and see how far you can get.
The storyline, open world layout, and other surprises will not be in public demos. They will be tested, of course, but the intent is for players to discover and experience that aspect of the game as a finished product rather than an incomplete mess that grows over time.
I'll be looking to have completely custom maps, art, sound, animation, and some scripting for this game by final release. If you are interested in assisting development of this project, please contact me via PM.
Note: Information regarding exactly how things work is intentionally vague. Keep this in mind if you have questions to ask, as they may or may not be answered. That said, if you think something is broken and needs fixing, please feel free to bring it up.
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