I was thinking of writing a review but I'd rather just dump my thoughts here.
Adorable art, I love how you did so much with only like 4 colours. But, as Dragnfly was saying there really needs to be a run button. Like seriously, you don't have many maps just untick disable dashing there is literally no reason I can think of that you'd keep us at such a slow pace in a game that's 90% backtracking.
Also you might want to encrypt your archive. I eventually got stuck, and because it wasn't encrypted I decided to poke around in the game's file to find out how to finish it (it's because I didn't think of who to give that damn lollipop to). And through that I found a problem, unintuitive gameplay.
Since your game is comprised of fetch quests to progress, having them be more intuitive would be good. I mean, I see a cat outside, and some milk in a fridge. Yet that's not the way I'm supposed to get the cat? And when the cashier said that I needed to find something to help her, I thought that meant help her stay awake. Then I'm shocked when I can't take that protein stuff and make her an energy drink! When I finally looked in the game's files and saw she needed a pillow, (and of course avoiding the spooky house because I hadn't gotten there yet) I started raging over how absolutely none of the beds had events on the pillows. There are so many beds with so many pillows, how is that NOT the logical conclusion?
Granted most of the fetch quests had logical progression, but regardless. Just getting into the gameplay took forever.
But okay enough of the bad stuff I really wanna point out that you had some hilarious bits, like the mother and the trash. Like, of COURSE we're going to be looking in the trash cans of an RPG, it's a great way to make the player the punchline.
Also, the names of the grocery products as you made your way down the aisle. Since we're of course just going to be checking each space consecutively in one direction, I like that you made use of that to make it funny. Normally I give up half way through a row of something, but since I could tell it was going somewhere humorous with it, I kept on down the line. Really good jokes ten outta ten
Btw that ending was... confusing and came out of no where, but I like the direction you took.