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This game discusses a lot about emotions and feelings ….
  • orbit93
  • Added: 08/16/2016 09:18 AM
  • Last updated: 03/26/2019 12:12 PM
  • 1171 views

Posts

Pages: 1
Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1730
You have some trees with the tops cut off on the left. Also, while not an error it's completely hilarious that there's a giant gaping hole in the ground with traffic cones right beside it but not even blocking it off. LOL memories of the city I used to live in where they'd do that kind of stuff.

Also, I've gotta ask. This is a straight-up screenshot, right? 15 (and a bit) tiles high and 28 (and a bit) tiles wide? The most I can get is 26 (and a bit) wide (1280) before MV decides to up and spew unholy hellfire at me.
author=Dragnfly
You have some trees with the tops cut off on the left. Also, while not an error it's completely hilarious that there's a giant gaping hole in the ground with traffic cones right beside it but not even blocking it off. LOL memories of the city I used to live in where they'd do that kind of stuff.

Also, I've gotta ask. This is a straight-up screenshot, right? 15 (and a bit) tiles high and 28 (and a bit) tiles wide? The most I can get is 26 (and a bit) wide (1280) before MV decides to up and spew unholy hellfire at me.

Thank you for pointing out the mistake with "Trees". I hope that once you get to play the game and learn more about the story, You will probably be able to ignore the mistakes. (That is if you find any, I hope the final version will not include such stupid mistakes).

Yes, this screenshot was taken in real-time. This game runs fine on my PC. I have uploaded a testing demo. You should check it out and see if MV unleashes hellfire for you. :)
Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1730
Aye, I will. Probably early Saturday.

Don't count on me ignoring mistakes. That's not my way. If I see them I'll mention them. But the better the quality of everything else, the more mistakes can be forgiven or offset. I've played some fairly buggy games that just had stories/characters/gameplay so enjoyable I could easily overlook the problems. If you ever get the chance to try Shadow of the Colossus, it's a great example of this. One of my favourite games of all time, still wonky and unpolished as all hell.

I settled on 720 for my game just because I asked around and the data from that told me that was the most common resolution people were running. Mind you that was when MV was brand new and on another RM site. I haven't tested higher resolutions since. I should get to doing that.
author=Dragnfly
Aye, I will. Probably early Saturday.

Don't count on me ignoring mistakes. That's not my way. If I see them I'll mention them. But the better the quality of everything else, the more mistakes can be forgiven or offset. I've played some fairly buggy games that just had stories/characters/gameplay so enjoyable I could easily overlook the problems. If you ever get the chance to try Shadow of the Colossus, it's a great example of this. One of my favourite games of all time, still wonky and unpolished as all hell.

I settled on 720 for my game just because I asked around and the data from that told me that was the most common resolution people were running. Mind you that was when MV was brand new and on another RM site. I haven't tested higher resolutions since. I should get to doing that.

"Shadow of the Colossus" is one of the best games on PS2 [feeling nostalgic].

I'm trying to find a way to include an option for changing resolutions.
Pages: 1