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If the battles are lagging for you, there is a Speedup Patch in the Downloads section. It's recommended to only get this if the battles lag/if you have a slower computer.

INTRO
This is the first game that I've completed fully. I felt that it was good enough to finally put up here for others to play. I hope you all like it!

The main draw for this game lies not in it's story, but in the battles, strategy, and customization.
I've been told by a friend that this game reminds them -somewhat- of Etrian Odyssey, though I have not played that game much myself.


THE GAME
Three friends embark on their way to explore the island of 'Terrarium'.

For they heard the island contains many secrets, and are hopeful one of those secrets may be the key to saving the main character's long lost sister.

However, on their way through the island they may find the secrets further in it's depths are far more then anyone could have imagined.


FEATURES
- Playtime is estimated around 6 - 9 Hours, more or less depending on your playstyle and difficulty mode.
An extra 2-4 Hours if you choose to go through the Post Game content!

- 8 unique Classes to choose from! Be a Warrior, Hunter, Guardian,
Arcanist, Shaman, Healer, Captain, or Beast Tamer!

- Choose a Main Class and a Subclass for each of your three characters!
Do you want to be a Warrior with Guardian skills to enhance your survivability?
Or perhaps an Arcanist with Healer skills to fall back and heal when needed?
Mold your characters to your playstyle!

- Accrue Class Points in your main class and spend them to learn various unique
skills and passives to build up your characters and make them your own!

- Find magical Summoning Crystals dropped by mighty beasts along your way.
Use these crystals to summon powerful pets to your side that fight
alongside you in battle! They can attack your foes, heal your party,
or cast buffs!

- Learn powerful Overdrives and build up DRIVE to unleash them in battles!
They may just turn the tide in your favor...

- A mysterious forest that gives you access to more and more features the further
you go in the game! Perhaps you'd like to change the battle music? Buy items
that have already left the shops inventory at an earlier period? Or buy special
scrolls that cannot be found anywhere else...?

- Four difficulty modes you can change at anytime in the main menu, ranging from
Easy to Extreme. If the game is too easy or too hard, you can adjust
accordingly!

- Craft powerful armor and weapons by using the remains of vicious beasts!

- Custom battle animations for about 90% of attacks and skills!

Latest Blog

Final Version Out

So unless there's any game-breaking bugs left (which the game is completable from begining to end including side quests, so hopefully that's unlikely), this will be the final version. O:

(V1.2, If your game folder doesn't have the V1.2 on it, there's a patch in the 'downloads' section, or you can just redownload the whole thing and carry over your save file, up to you!)

I'll still be taking feedback and ideas and anything else you'd like to let me know/tell me. :3 It'll be super helpful for later games and just to have the conversation about it.

Thank you for playing my game! I'm overjoyed it's received such a nice reception. I'm glad it's brought enjoyment to so many people. xD

Now just to iron out my next game in the works that's hopefully going to keep going at a good pace. Til next time! :3

Posts

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Nice! Glad to see this here. Congrats on getting the page up
Thank you. :3

Download is finally up. xD Fingers crossed I didn't miss anything major but there's always one or two little things that can slip away. D;
Looks good, I will have to play it soon once my schedule clears up.
List of features sounds fun. I want to play it sometime.
author=Tom_Bombadil_
Looks good, I will have to play it soon once my schedule clears up.


Thank you. :3 I hope your schedule goes well and that you enjoy it whenever you get to it!

author=Caladium
List of features sounds fun. I want to play it sometime.

Sounds good. :D Feel free to let me know what you think. Hope you end up enjoying it!
This looks good,very good work here it seems.
Gonna(must :) ) try this.
author=kenlan
This looks good,very good work here it seems.
Gonna(must :) ) try this.


Thank you very much. I tried my best to make it as unique/fun as I could.
I hope you enjoy it! x3
The skill learning system is incredibly addictive. I can't remember the last time I had this much fun with an rpg maker game. The battlers various art styles clash, but it doesn't particularly ruin the experience for me. There's something to be said for the simple joy of building a custom character while punching monsters in the face.
author=WheelmanZero
The skill learning system is incredibly addictive. I can't remember the last time I had this much fun with an rpg maker game. The battlers various art styles clash, but it doesn't particularly ruin the experience for me. There's something to be said for the simple joy of building a custom character while punching monsters in the face.


Glad to hear you're having fun with it! :3
And yeah I sort of figured, but it was also sort of interesting to me to see various monsters from different rpg maker versions together, in a way. xD

But definitely. That's one of the main draws of the game, haha. ^^
Hello.
I just want so say thanks for a great game.I`m only in the beginning but i`m hooked in the game already.
The classes and skill learning system are so fun to play around with,just like WheelmanZero said it`s really addictive.
It`s alot of really good work behind this game.
I play as Beast tamer/Healer .Shaman/Arcanist and Warrior/Hunter right now and has been able to gain
seedburst ,bloodsucker(great skill)and supersonic wave so far.
i really love being able to gain skills from the enemy and stealing things from the enemy.This game maybe gonna be the first one i try to review.
the Hex variant of battles is really a challenge.
The warp and teleport functions is a great thing.
I really hope that alot of people tries this game because it`s so good/fun (and beautiful locking).
EDIT:But why are they loosing their weapons sometimes?So you must equip them again?(EDIT3 i got it,change of classes ofcourse).
The warp and teleport functions is a great thing.
I really hope that alot of people tries this game because it`s so good/fun (and beautiful locking).
EDIT 2: Script line error "unable to find" line 87 name error occurred uninitalized constant audio UTFSEXT This came up when i said no to a second battle (i think)
Liam in first town says that Easy mode reduces enemy stats by 75%. This would mean they have only 25% of their normal stats. I'm pretty sure this isn't what you mean.

Looks like a good game so far. I like the class system, reminds me of Final Fantasy.
Hello.
It`s a really great game .14 -15 hours at least for me,and level 99.:) .I take my time and all the classes and so was so great fun to play around with.
I wonder
you should return the sunstone,what that means?I went back to the village and he gave me a special skill but the stone reamains in the inventory.What have i missed?

The battle balance was good and so all the skills i think.My beast tamer had 24 skills.This is better than many commercial games i think.The whiskers could be stronger and so with some skills maybe but its good the it are now
The Arcane nov
a and Triple thrust one hit killed the most of the enemy and makes it alot faster in battles.
Maybe i was little overlevled but i could`nt avoid it.What level do you had in mind for the players when they came to the end?
Thanks again for letting us play this for free.I could easily spend some money on it.
Yes,i get the true ending and another.It was nice.
author=kenlan
EDIT 2: Script line error "unable to find" line 87 name error occurred uninitalized constant audio UTFSEXT This came up when i said no to a second battle (i think)

I'm super sorry about that! D: Could you let me know which battle this happened on? O: I'll try to find out what battle it was by going off of what beast tamer skills you have so far and see if I can find it now, though.

I'm glad you enjoyed the game! :3 Thank you. I tried my best to make it as fun as possible. I hope alot of people try my game and enjoy it as well! x3
It's always fun to hear what class combinations people are using too. xD

author=EdgeOfChaos
Liam in first town says that Easy mode reduces enemy stats by 75%. This would mean they have only 25% of their normal stats. I'm pretty sure this isn't what you mean.

Looks like a good game so far. I like the class system, reminds me of Final Fantasy.

Ah! Thanks for that. ^^; I'll fix it straight away! :3

Thank you very much. :3 Hope you enjoy it!

author=kenlan
Hello.
It`s a really great game .14 -15 hours at least for me,and level 99.:) .I take my time and all the classes and so was so great fun to play around with.
I wonder
you should return the sunstone,what that means?I went back to the village and he gave me a special skill but the stone reamains in the inventory.What have i missed?

The battle balance was good and so all the skills i think.My beast tamer had 24 skills.This is better than many commercial games i think.The whiskers could be stronger and so with some skills maybe but its good the it are now
The Arcane nov
a and Triple thrust one hit killed the most of the enemy and makes it alot faster in battles.
Maybe i was little overlevled but i could`nt avoid it.What level do you had in mind for the players when they came to the end?
Thanks again for letting us play this for free.I could easily spend some money on it.
Yes,i get the true ending and another.It was nice.

Thank you. :3 And nice, glad to hear it lasted a decent length.
And ah! I'll fix that straight away, I"m sorry, I must have ordered the events wrong, there.
For the end of the game, meaning the final boss, I was thinking level 60-70, and for the final optional boss, lvl 95+ Of course these levels vary greatly depending on difficulty, if the game ever seemed too easy, that was there to help. x3
But thanks! :3 I'm glad my game was of some nice quality. I'm not too great at stories or endings but I did the best I could there.

And congrats on getting the true ending! :D
Three of the hexes in the first area give you the same battle when replaying (though they work correctly the first time). They are the ones on the main path, all past the first one.

In the shadow land, first hex to the right causes a game error when replayed.
author=EdgeOfChaos
Three of the hexes in the first area give you the same battle when replaying (though they work correctly the first time). They are the ones on the main path, all past the first one.

In the shadow land, first hex to the right causes a game error when replayed.

Alrighty, thank you very much. x3 I'll see if I can fix that really quick, then redo the download and add another blog post. xD You've been very helpful. :3
I got another bugged hex on the floating islands when replaying.
It's the far south-east one. The bug happens when getting the reward. (this line 87 error)
I wanted to train a bit to defeat the boss there on extreme mode.
For now those two are killing me a bit too early.

And the earth summon monster only attacks 2x when summoned - so it's useless. It should remain like the fairy and attack/buffs randomly. And it's now invisible, too.
For now I use the TP for the limit.

Is it normal that revived characters are invisible until the next turn and why are they killed right after reviving (most of the time)?
I did something in battle, and now this little guy is hanging out permanently in the middle of my screen:



A similar bug was with the second summon in the first version. haha
author=Firefly84
I got another bugged hex on the floating islands when replaying.
It's the far south-east one. The bug happens when getting the reward. (this line 87 error)
I wanted to train a bit to defeat the boss there on extreme mode.
For now those two are killing me a bit too early.

And the earth summon monster only attacks 2x when summoned - so it's useless. It should remain like the fairy and attack/buffs randomly. And it's now invisible, too.
For now I use the TP for the limit.

Is it normal that revived characters are invisible until the next turn and why are they killed right after reviving (most of the time)?

Alrighty I'll fix that really quick. Sorry! D:

And I believe the earth summon might have only attacked twice due to Kestral possibly dying? The summons stop attacking when their summoner is dead. Was that the case?

And yes, that's the best way I could set up the character graphics for the battle. ^^; It serves it's purpose well enough, I thought, for being a system that's mostly unique in that aspect.

And second summon in the first version? Well I didn't change any summoning things so I'll still check it out. :3 Thanks~!

author=EdgeOfChaos
I did something in battle, and now this little guy is hanging out permanently in the middle of my screen:


Well that's definitely weird... At least he's keeping you company! XD I think it should fix itself thankfully the next time you enter into a battle, but by chance do you know where that happened? o:

==

EDIT: Okay! I believe I fixed both the Windsol Valley bottom right hex and the pets sticking around after battle. I should have known better then to say its 99.99% error free. XD But thank you for your patience and letting me know about these things! :3

And no worries on the download, I made it easier on you, you can just download the patch fix really quick! ^^
Hmm.. Something seems off about these stairs :D
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