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The Remaster is out!

Finally got around to completing the Remastered version of Terrarium!
You WILL need to start a new game, as old saves won't work!

There is a full list of changes in the Readme, but I'll go over just a few here;

- All new title screen

- 2 New optional dungeons

- 2 All-New classes to choose from with their own set of skills:
Dark Knight and Drive Master

- You can now skip text in-game with CTRL, and speed up battles by holding the
confirm key

- New Hp bars for enemies and bosses, and enemies are now semi-animated with
showing recoil effects from taking damage

- Various battle changes for better balance, including powering up some summons

And much more! Get out there and explore the new and improved Terrarium!

Posts

Pages: first 12 next last
author=WheelmanZero
YEEEEEEEEEESSSS! *does a backflip*


-clapclapclap-
O: I'm glad you're hyped haha. xD Hope you enjoy it when you can get around to playing it. x3
author=lianderson
Murda.


That means he's happy...or angry...or in the mood to kill. I can never tell, my Murdese is a little rusty.
author=WheelmanZero
author=lianderson
Murda.
That means he's happy...or angry...or in the mood to kill. I can never tell, my Murdese is a little rusty.


Lmao. Orrr it could be all three. O: You never knowww~
And a Murda to you too, good sir. xD
Found a bug:
I'm doing the Lucian sidequest right now but can't get to the Red Mage due to a tree blocking the way after the last Danger Hex.

Another glich:
The ghost Furore changes to Din when fighting him again. (I think I mentioned it before...)
Great job releasing!
author=Firefly84
Found a bug:
I'm doing the Lucian sidequest right now but can't get to the Red Mage due to a tree blocking the way after the last Danger Hex.

Another glich:
The ghost Furore changes to Din when fighting him again. (I think I mentioned it before...)


/headdesk
this is what I get for testing it, and THEN changing the passability of that particular tree to make the forest with the torches look better since the torches were going thru the trees when they were passable underneath.
I'll get that fixed right away and no I don't believe I knew about the Din thing before, I'll fix that. Sorry! ^^' You should just be able to go back after I get the download up.
I need to hire you as a tester for my games I feel like. xD

Thanks, zDS! ^^
author=Knightowl
author=Firefly84
Found a bug:
I'm doing the Lucian sidequest right now but can't get to the Red Mage due to a tree blocking the way after the last Danger Hex.

Another glich:
The ghost Furore changes to Din when fighting him again. (I think I mentioned it before...)
/headdesk
this is what I get for testing it, and THEN changing the passability of that particular tree to make the forest with the torches look better since the torches were going thru the trees when they were passable underneath.
I'll get that fixed right away and no I don't believe I knew about the Din thing before, I'll fix that. Sorry! ^^' You should just be able to go back after I get the download up.
I need to hire you as a tester for my games I feel like. xD

Thanks, zDS! ^^


Why not?
I'm playtesting many games. (And than for full!)
author=Firefly84
Why not?
I'm playtesting many games. (And than for full!)


Haha I'll keep you in mind when my next game nears completion and send you a beta copy if you don't mind next time.
author=Knightowl
author=Firefly84
Why not?
I'm playtesting many games. (And than for full!)
Haha I'll keep you in mind when my next game nears completion and send you a beta copy if you don't mind next time.


Some more gliches (but wait with an update until I'm done or find another serious bug):
  • Before fighting the Spider Queen you are not healed.

  • The Devil foe at the village is undefeatable when refighting the Danger Hex on the upper left.

  • Some Beast Tamer Spells have no "*" and some habe a star but cannot be learned from the foes (mostly bosses after the ancient highway)
author=Firefly84
Some more gliches (but wait with an update until I'm done or find another serious bug):
  • Before fighting the Spider Queen you are not healed.
  • The Devil foe at the village is undefeatable when refighting the Danger Hex on the upper left.
  • Some Beast Tamer Spells have no "*" and some habe a star but cannot be learned from the foes (mostly bosses after the ancient highway)

Oh well yeah I was just updating it previously because it was a major one, a sidequest couldnt be completed so figured I'd get that one out.
and because I thought I had gotten all of them after that OTL
You must like this game to be finding all this. xD

Thank you though I'll get to fixing those up O:
Oh, and the bosses one is on purpose, you can't learn beast tamer skills from bosses (also explained by Lucian) as same as you dont need to steal anything unique from them. It's to prevent having to feel like you'll miss something. You can learn what they use at a later time though, through scrolls or stronger monsters.
You should control the special scrolls for each class:
Captain/Healer work fine, but the Shaman one is wrong. Now my characters have learned Curse of Wind with these scrolls, but it should be something else.
(I can even learn this spell again on the normal way)

I haven't controlled the others yet.

Is there a difference between Flame Burst (18 MP) and Twin Burner (30) except the MP? Both have two fire attacks and do the same damage...

When the correction of the Shaman scroll is not possible to solve with an update I can send you my safefile.
author=Firefly84
You should control the special scrolls for each class:
Captain/Healer work fine, but the Shaman one is wrong. Now my characters have learned Curse of Wind with these scrolls, but it should be something else.
(I can even learn this spell again on the normal way)

I haven't controlled the others yet.

Is there a difference between Flame Burst (18 MP) and Twin Burner (30) except the MP? Both have two fire attacks and do the same damage...

When the correction of the Shaman scroll is not possible to solve with an update I can send you my safefile.

I'm not sure what went wrong with the Shaman scroll. I double checked it and it says Curse of Earth scroll with the tag that says 'learns skill: Curse of Earth'.
I'll have to test it myself and see what's going on.
Edit; Just used four myself. Gave Curse of Earth, reloaded, and tried again. So I'm not sure how that happened. xD I'm sorry it did, though.

Twin Burner was actually not supposed to be learnable. xD I fixed that.
Sorry, my fault.
I must have been too tired.
It is Curse of Earth.

edit:
I finally finished the game.
But I must admit that I could only defeat Celia and the Moon Tower on Easy Mode.

Perhaps a Limited Level Break could be possible after defeating the Ark.
Can Curse and Sacrifice be learned by the Beast Tamer? Both of them have the star but I tamed the ghosts in the postgame dungeon that use Curse and couldn't learn it, while the only enemy I saw that used Sacrifice was Melfice.
I also couldn't learn Diamond Dust from tamed mobs, only from the scroll. I thought it was because the 4 skills that come in scrolls could only be learned this way but I was able to learn Tsunami by taming an enemy so I'm kinda confused about that.
That's what I meant with some spells having a star and one not (well, this one won't be able to learn anymore with the next update).

As Knightowl wrote, no spell can be learnt from bosses (except Tsunami).
The dog at the Moon Tower sells the class' special spells.

The Bright Ghosts in Sun Tower were the first using Curse.
author=Firefly84
Sorry, my fault.
I must have been too tired.
It is Curse of Earth.

edit:
I finally finished the game.
But I must admit that I could only defeat Celia and the Moon Tower on Easy Mode.

Perhaps a Limited Level Break could be possible after defeating the Ark.

Congrats on beating the game! :3 Thanks for playing it again haha~

A limited level break? You mean like surpassing level 99? O: I could possibly look into that. I was thinking it would break the game balance since I have the whole Ethereal Corridor balanced to lvl 99 (theres a video on the media section here showing her being beaten at lvl 99) and I also balanced the moon tower boss to be beaten on extreme at lvl 99 as well but requiring a good setup. (hint; having someone in a dedicated Healer class , since it boasts good speed, for full-party healing every turn til you destroy at least one helper, after that it gets a bit easier.)
I was just thinking that a level break was unnessesary as you could buy status boosting berries to boost your stats, giving a meaning to fighting after hitting lvl 99, to buy berries and whatnot.

And yeah sorry I had some occasional instances where I was planning on some moves being learnable, changed my mind, and took off the star in the name, but forgot to take off the star in the message that's displayed when the skill is used.


Frejo;

Congrats to you too on beating the game it seems. xD
Curse isn't learnable, but sacrifice -should- be learnable. He's the only exception to the whole 'no bosses thing', since I figured why not make another secret reward thing you can get for fighting a secret boss.
And in hindsight, yeah I kinda was probably confusing about the Tsunami/3-elemental skill scroll things. My mind was wanting the three elemental skills to be special scroll-only, where tsunami had a scroll that taught it to you as a reward for leviathan and figured I'd put it up for sale later on since it was there. But eh every game has a few things that don't make sense in them. <_>

Thank you guys for the reports though, it's most helpful! :3
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