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Progress Report (July 2019)

  • Arcmagik
  • 07/15/2019 04:49 PM
  • 384 views
Well... It hasn't quite been a month since my last post, but game development has been moving forward inch by inch... I spent 8 hours yesterday working on a battler... despite no real progress being made that fact that I was able to sit and work on the game related stuff for longer than a hour or two got me excited.

For the last month I have been slowly moving things from the old Master Project to a new fresh Project for testing purposes as I slowly rebuild the plugins and events as I need them. This has kept the project from tanking on me again like the last Master project which had all the battles just locked up for some reason completely unknown to me.

Made some slight edits to the title screen for the new resolution (Standard MV Resolution), selected a game font, etc etc. Now I am at the point where the Battle of Seimu begins which is why I am focused on getting the battle system set-up correctly this time which required me to make the battle for Durane.

That being said I sent a long email to the creator of Time Fantasy this morning for some additional commission work for the game. Everything together makes it one of the most productive months since my hurried and excited announcement over being able to take the game commercial.