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The world of Spiral awakens. The seas rise and the earth trembles. Monsters walk the land, weapons from a lost age returning from the hidden places.

In the Realm of Troia, the great general Zemus has rebelled against the authority of the Eight Sages. A strange light begins to shine from the sealed Temple of Earth, a forgotten power emerging that will reshape the world irrevocably.

The War of the Crystals begins...


Final Fantasy: Immortal is a retro fangame, and...hey, wait, where are you going!? It's going to be good, I promise!

Utilizing retro graphics and cutting edge Gam Mak technology, FF:I draws inspiration from numerous games in the series while forging its own direction and keeping the player engaged through a variety of features.

Including...

Equipment Learning Hey why not!?
On-Screen Encounters- No more random battles, because I care about you and want you to thrive as a person.
Beautiful Retro Maps- I claim that they're 8-bit, but what's a few extra bits between friends?
Authentic FF Damage Formulas Easy to implement now.
Chocobo Breeding- In some form or another, I swear I will make this into a feature.
Unique Story Connected to Existing Canon- But not shackled to it, the story is personal as much as something determined by a franchise. It explores unique themes and takes a critical look at elements of the canon, including that of the early series. Where I have disliked or disagreed with a detail of the existing FF universe, I have thrown it out or made it better.

Latest Blog

World Tour

Right now the world map is perhaps 65-70% finished, still thinking of ways to make it more distinctive but right now it's a perfectly serviceable map for an FF fangame. I remember being unhappy at one point with the limit on map size, now I find myself struggling to think of things to fill in all the empty space with.

  • Production
  • nemojbatkastle
  • RPG Maker MZ
  • RPG
  • 09/27/2016 07:08 PM
  • 01/29/2022 05:43 AM
  • 12/31/2040
  • 94982
  • 35
  • 0

Posts

Pages: 1
Thanks, Suz!

Also, oh, crap, they approved it! Expect a blog post soon.
Didn’t you just start working on this and you already have a game page?
What do you mean it has been 3 years since I last came to RMN…?
But seriously looking good, anything looking like a NES game has my instant attention.
I suppose that depends on your definition of 'just started'. Glad you exist, I've always been curious what you were working on back then. Those castles were noice!
I am really enjoying the look of this! I love the look of nes games. Even though they look so limited, they really aren't. Subscribed.
If you do need any help with Pixel Art, I could definitively help. I have a few NES graphics that I made and some I ripped from that FF7 NES remake. Use if you like =)

https://www.dropbox.com/s/eq9ra0sad77ki9w/Tiles.zip?dl=0
Dawg, you just made me morning! Literally can't even!

Gonna see what I can blend in, but yes, these are definitely useful. Thank you. One less point of anxiety on the road to actually doing this thing!
This looks very cool! I'll definitely keep an eye on this one.
This looks cool. I sorta like FF1, I'm interested in seeing where this goes.
Finally a fan game with a realistic target completion date.
Looking forward to playing this in around 18 years :)
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