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Time to resize all the animation.

I've said it before, but FML. Don't be like me, kids, if you're transferring resources between Ace and MV, check the resolution size BEFORE you start putting the spell animations in the database.

Posts

Pages: 1
author=KyleLascar
Well, they say that transferring resources between Ace and MV is easy, but they never said it would be easy the first time when you "don't know what you're doing".

Numina, another RPG Maker JRPG in the making, was even transferred from XP to MV, and as a result, the developer and the testers struggle(d) with bugs on every map. Hopefully, you'll be spared from similar issues.


I was dumb, I should have paid closer attention when I was animating the 200+ spells & weapons animations I've implemented. No one's fault but my own. But resizing/reformatting the animation sheets is really the last thing I have to do before the real gam mak begins, so I'm excited...

Stay tuned. :D
Well, they say that transferring resources between Ace and MV is easy, but they never said it would be easy the first time when you "don't know what you're doing".

Numina, another RPG Maker JRPG in the making, was even transferred from XP to MV, and as a result, the developer and the testers struggle(d) with bugs on every map. Hopefully, you'll be spared from similar issues.
Pages: 1