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You wake up in a foggy haze with one hell of a headache. The way ahead is dark and foreboding. You remember who you are, but not a lick of how you got there. And to top it off, you’ve got an persistent little bitch of a doppelgänger out for your blood at all times.

Welcome to your coma - enjoy your stay!

SHE DREAMS ELSEWHERE is a surreal adventure JRPG about dreams and the extent to which they mirror reality. You play as Thalia Sullivan, a high strung, anxiety-ridden, comatose woman on a journey to defeat the nightmares preventing her from awakening, while also finding out how exactly this mess happened in the first place.

But some nightmares are harder to confront than others…

  • A deeply personal narrative with a thematic focus on emotions, mental illness and self-identity
  • A surreal, visually-striking world brimming with mystery that begs you to explore its every detail
  • An easy to learn, yet difficult to master turn-based battle system that pits you against a variety of nightmarish beings
  • Customize your characters with the "Charm" system, allowing for a wealth of different playstyles and battle strategies
  • Status ailments that can be used and abused with every enemy, bosses included - but be warned; if you're not careful, they can devastate you just as easily...
  • Connect and bond with a diverse cast of characters with their own intimate narratives via the "Dream Link" system
  • Optional "New Game Plus" and "Developer Commentary" modes, plus various accessibility features
  • A original, ethereal soundtrack composed by Mimi Page, supplemented with tracks by up-and-coming indie artists

Hello everyone! I've been working on this game for a fairly long time and I'm so excited that it's finally nearing completion. This is also the first time I've posted on this site for awhile, so I can't wait to get back into the community.

Please let me know your thoughts on the game thus far, I'm very interested in hearing them! And if you can, follow the game on social media and spread the word! It'd mean the world to me. Thank you!

I am a feedback whore, after all. <3

Latest Blog

My GDC 2019 Experience

Hey guys! My GDC 2019 postmortem is now up, so feel free to check it out over at my dev blog. I would repost the whole thing on here, but imma be real with y'all... I realllllly don't feel like reformatting the entire thing. My bad. :P

Lemme know what you think, I'd love to hear your thoughts. Overall, it went really well and was easily one of the most rewarding events I've been to.

While I was there, the game also got featured over on Rock Paper Shotgun and Windows Central! Thanks to all of you for your support, y'all are the best. More updates to come <3

  • Production
  • Commercial
  • Lorenze
  • RPG Maker MV
  • Adventure RPG
  • 10/04/2016 03:03 AM
  • 04/20/2019 07:28 PM
  • N/A
  • 33766
  • 55
  • 62


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I lost my arms in a tragic chibi accident
This sounds and look really cool and I'm really looking forward to it! Good luck!
the world ends in whatever my makerscore currently is
Love the enemy art and battle backdrops in fact I like the art in general :)

Best of luck with your commercial endeavor!
Impressive looking game. Very stylish. Best of luck with your project :)
Just a random RMNer once again.
needs more attention from people tbh. looks sexy af.
New blog post is up! Check it out here.

And if you missed it, I did a post-mortem about my experience exhbiting at a local gaming expo awhile back; you can check that out here, too.

Love y'all <3
This game looks outstanding. I'll be following and supporting it for a long time to come. Not sure why this doesn't get more traffic, but keep going, I'm excited to play this one.
I droll over your screenshots. This game has it. The only thing I dislike is use of yanfly/luna, but that's not a flaw. That's my personal taste. I think battles could look cleaner without turn order and circles.
Keep it up. I'm looking forward to the release!
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