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Serenity now, serenity now...
  • Lorenze
  • Added: 10/19/2018 03:34 PM
  • Last updated: 04/19/2024 03:35 AM
  • 1214 views

Posts

Pages: 1
Whoaaa really smooth camera effect! And pretty nice looking area!

The rather small trees bug me a little bit though. I feel like they should be at least 1 tile taller unless it's just supposed to be smaller foliage. But it looks a bit off-scale compared to everything else (especially when you get to the viney(?) wall) It's not really a huge deal breaker since plenty of 2-D RPGs throw scale like that out the window, but for a forest setting larger trees might sell it a bit more especially with a minimalistic style.

Actually with all that in mind the grandness of the water makes the trees feel even smaller with the concept of a "forest surrounded by water". If the cluster of trees to the left of the first bridge were two large trees probably 2 tiles wide and 8 tiles tall (using the regular trees for scale that I'm guessing are 1x2 tiles) that might help with hammering in the forest scale. The smaller trees could still be used as a border but I'd definitely make them 1x3 just to be taller than Thalia.

But that's just my two cents. Considering the worlds are literally dreams (from what I've gathered) there's a decent amount of visual wiggle room with what you can do there. And like I said, it's not deal breaking, it's just odd.
author=DemonClaus
...but for a forest setting larger trees might sell it a bit more especially with a minimalistic style.

Yup, you're definitely right. Since I've posted this I've redone the trees; it'll take a little while to redo the completed areas but it was definitely worth it. Thanks mate!
Pages: 1