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Bestiary

  • Milennin
  • 10/24/2016 11:18 AM
  • 412 views
A quick look at the different monsters and what they do in battle:

GHOST
Ghosts are the basic minions of whoever rules over the lair of the big, bad evil. They are tasked with kidnapping the villagers and spreading chaos throughout the surrounding areas. Despite being the most common of enemies, Ghosts are not to be underestimated, especially at the lower levels, they can hit pretty hard. Once a Ghost falls below 50% HP, they will Enrage, increasing their offences and defences by 50%. They also have the ability to use Charged Attack, a powerful attack that can be quite deadly if not dealt with immediately.

WEREWOLF
Werewolves aren't as strong as Ghosts, but they do possess the ability to Taunt, forcing the Heroes into attacking them first. What they lack in firepower, they make up for in a little more defence.

SNAKE / SPIDER / SCORPION
These three little freaks function fairly similarly to one another. They all have a dangerous bite (or sting, in the Scorpion's case) that has a chance to inflict a random status condition, such as Bleed, Poison or Stun. That said, they're a little easier to kill than other monsters, with low defences.

FAIRY
They look small and innocent, but Fairies are not to be underestimated. Their Fairy Blessing allows them to heal their allies over time, and with Werewolves taking up the front-lines, it's an uphill struggle! Fairies have a quite strong basic attack, but they do lack the ability to use Charge for a stronger attack.

KNIGHT
Knights are big and bulky, but they don't possess any special abilities. If you were able to deal with the Ghosts just fine, the Knights shouldn't be too big of a deal for you.

MAGE
What makes Mages unique is the fact they can hit all Heroes at once, not only with their basic attack, but with their Charged Blast, as well. This makes using Taunt a lot less useful when up against a group of them. Mages are weaker to physical attacks, but have high magical defences.

SUCCUBUS
The Succubus is a mean fighter who enslaves her own allies to do the dirty work in her stead. As long as she has allies fighting at her side, the Succubus will use them as a meat-shield, making her invulnerable until she is all alone. Once she is on her own, she'll immediately Enrage, so be prepared! When the Succubus isn't taking advantage of her own allies, she is taking the opportunity to Charm the Heroes, strongly lowering their offensive capabilities when they fall under her influence.

VAMPIRE
Vampires might just be the most annoying enemies the lair of the big, bad evil has to offer. Every turn, they'll summon a new Bat to fight for them, and can control up to three of them at a time! Bats don't hit hard, but with every bite they take, they restore a little of the Vampire's life. Taking out the Vampire first should be a top priority for any Hero venturing into the realm of evil.