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Version 2.5 is ready!

Version 2.5 is online! A lot's been changed in this version.

FOR PLAYERS UPDATING
Due to fundamental changes to much of the system and gameplay rules, 2.5 is NOT COMPATIBLE with previous versions. In fact, it plays much like a different game (maybe I should've called it 3.0).

Change Log 2.5
- Story completely rewritten. Uh, just ignore everything you knew about the Dungeon or Asmodan from the previous versions. They are now no longer true (...or are they?).
- All floors completely revamped, new floors added, some removed.
- Random dialogue feature turned off for now.
- Battle party members increased from 4 to 5.
- New party and recruiting system implemented.
- Off party heroes automatically heal over time. Or can pay healers for instant heal.
- Streamlined opening sequence with starting equipment and items.
- Cancelled No-Save in Hard mode.
- Battle balancing.
- Minor fixes.

So a big change for this update is the party system. Originally the player got a new actor every time an old actor died until he exhausted all the actors on the roster. Now it's changed so the player gets new actors every few floors. Also, actors who are not in the party now heal over time. This is to encourage the player to rotate out members for resting. If necessary, the player can also pay to heal everyone immediately, although this option gets progressively expensive.