What would you do if you awoke in a nightmarish version of your own house?
Cara is a short narrative-driven horror adventure which tells the tale of a young girl who awakes in a twisted parody of her house with her memories stolen. With the help(?) of her teddybear, Cara makes her way through through the mysterious labyrinth using her wits and skills to solve puzzles and stay alive whilst trying to discover the truth about the events that unfolded in her house
Hidden throughout the game is a cleverly concealed storyline which is both thought provoking and surprisingly interesting for a game of it's length. Inspired by classical horror games and the work of rough sketch, Cara provides some short entertainment with simple puzzles as well as something to theorise over if you are into that sort of thing. reading between the lines is essential in order to find the story woven into the house.
Cara was made over the course of 10 days for the Halloween horror 2016 event. A full version of Cara will become available in the future if enough interest is shown by the community!
If you find any bugs are glitches or have any criticism please notify me so I can attempt to fix the issue as soon as possible :')
NOTE: There is a glitch in the final room which is being patched, please refer to the blog.
Cara is a short narrative-driven horror adventure which tells the tale of a young girl who awakes in a twisted parody of her house with her memories stolen. With the help(?) of her teddybear, Cara makes her way through through the mysterious labyrinth using her wits and skills to solve puzzles and stay alive whilst trying to discover the truth about the events that unfolded in her house
Hidden throughout the game is a cleverly concealed storyline which is both thought provoking and surprisingly interesting for a game of it's length. Inspired by classical horror games and the work of rough sketch, Cara provides some short entertainment with simple puzzles as well as something to theorise over if you are into that sort of thing. reading between the lines is essential in order to find the story woven into the house.
Cara was made over the course of 10 days for the Halloween horror 2016 event. A full version of Cara will become available in the future if enough interest is shown by the community!
If you find any bugs are glitches or have any criticism please notify me so I can attempt to fix the issue as soon as possible :')
NOTE: There is a glitch in the final room which is being patched, please refer to the blog.
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