This game was made as A Halloween Horror entry. It should be a horror game.
Cerdic wakes up ashore a strange land. In the middle of a storm, he got a single thought. The thought is so essential, that he got a need to say it out loud.
"Where is Sera."
Left Behind follows Cerdic on his journey to find Sera. The first stop on the journey is an abandoned town. Where are all the people? Soon enough, The knight finds her first victim. Cerdic ought to hurry up. More mutilated corpses await us ahead and the sooner Sera is stopped, the better. While following the track of dead bodies, odd people talk to Cerdic about matters of life and death. Some of them just talk. The one thing Cerdic struggles to realize, is how long it has been since he was left behind.
The game is mostly walk and talk with three light puzzles included to entertain you. Dialogues are minimalist and the same can be said about graphics, which are taken from the original Final Fantasy and an all MIDI soundtrack, which contains tunes from Metroid, Big Nose The Caveman, Monster Party and other NES classics. The current version uses RTP sounds.
The game is rather short and it should take something over 10 minutes to finish it.
While making Left Behind, I was inspired by films such as The Seventh Seal and Stalker. Among games Space Funeral, Lone Survivor and Dragon Fantasy were main sources of inspiration. It can be said, that i was trying to make a game, which looks like Dragon Fantasy, feels like Space Funeral and is scary.
AHH version should include the complete story with both endings. Post-release updates are planned and should bring:
-Custom charsets and facesets
-An evented menu
-Dialogue polish
-Original 8-bit sounds
-More caves
-Title screen graphics
-Logo and a new description for the gamepage
Cerdic wakes up ashore a strange land. In the middle of a storm, he got a single thought. The thought is so essential, that he got a need to say it out loud.
"Where is Sera."
Left Behind follows Cerdic on his journey to find Sera. The first stop on the journey is an abandoned town. Where are all the people? Soon enough, The knight finds her first victim. Cerdic ought to hurry up. More mutilated corpses await us ahead and the sooner Sera is stopped, the better. While following the track of dead bodies, odd people talk to Cerdic about matters of life and death. Some of them just talk. The one thing Cerdic struggles to realize, is how long it has been since he was left behind.
The game is mostly walk and talk with three light puzzles included to entertain you. Dialogues are minimalist and the same can be said about graphics, which are taken from the original Final Fantasy and an all MIDI soundtrack, which contains tunes from Metroid, Big Nose The Caveman, Monster Party and other NES classics. The current version uses RTP sounds.
The game is rather short and it should take something over 10 minutes to finish it.
While making Left Behind, I was inspired by films such as The Seventh Seal and Stalker. Among games Space Funeral, Lone Survivor and Dragon Fantasy were main sources of inspiration. It can be said, that i was trying to make a game, which looks like Dragon Fantasy, feels like Space Funeral and is scary.
AHH version should include the complete story with both endings. Post-release updates are planned and should bring:
-Custom charsets and facesets
-An evented menu
-Dialogue polish
-Original 8-bit sounds
-More caves
-Title screen graphics
-Logo and a new description for the gamepage
Latest Blog
- Completed
- Cap_H
- RPG Maker 2000
- Adventure
- 10/29/2016 12:22 AM
- 12/27/2019 10:26 AM
- 10/30/2016
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