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Battle System and Soundtrack

  • SPM
  • 11/15/2016 12:01 PM
  • 454 views
Hi to all, i'll introduce you in this blog to the Battle System for the saga.

First of all I'm still playing with the scripts so it is an early preview, there will be more changes in the future. I'm using many of the scripts provided by Yanfly to adapt to what I want which is the classic layout style of games like Final Fantasy: turn-based and with the normal actions such as Fight, Magic, Guard, Item and maybe Summons. As for the aspect it will look something like this:



This would be a boss battle, with the party facing up. In normal battles I will use the typical side view, like this:



I'm also working on animations for the boss like the one in the image so it would appear like it's floating.

In future updates I'll let you know some more details on types of attacks, magics, and more. Just wanted to add that I don't pretend the game to be very heavy in this aspect, there will not be too many battles (there will be some, but what i mean is that it won't be like, for example: take two steps and fight random encounter, take two more steps and another random, and so on, I think that would be pretty tedious).

And to finish the blog I have added in the Media section part of the Soundtrack for this first episode, so you can check them out if you like. I still have to select more tracks, though, so I will be adding more in the next updates. As usual most of them have been obtained from Kevin Macleod's incompetech site and from purple-planet site.

And for this first progress blog that's all, folks. Stay tuned for more soon. See ya!! ;)