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Three adventurers -- a dancer, warrior and magician -- travel to an island off the coast of a prominent city to investigate the reports of a warlock trying to invoke evil powers in a grand ritual. A simple story, but that's the way it goes in many a fantasy world. Take control of Tawny, Zeke and Carol on their big break as adventurers, and try not to get them killed the first day on the job, savvy?

Features:

* Progress from first to fifth level, with a skill learned every odd level
* Challenging gameplay where decisive action and MP/item management will win the day
* Learn of the game world from a narration-based series of dialogue as you play through the isle
* Simple equipment system, where accessories make up much of the stat boosts
* Swing through swift-running battles using Yanfly's battle engine

Resources:
* Pandamaru's battler edits
* Yanfly's scripts
* Makapri's character sprites and face portraits
* Kaduki's icons

Latest Blog

Game Uploaded!

Hey folks! Got the game uploaded. Hoping that it doesn't suck as bad for a first completed project as I might fear, heh. If any help or advice is needed on it, or if any bug fixes or suggestions for improvements come to mind, feel free to let me know.

Posts

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I shall give this game a go soon, as it reminds of where I came from haha.
Heyy this is your game. I didn't realize it at first. It was pretty good for a short game, I liked the treasure chest text and the battles were a good level of challenge. :3
Mixing random encounters with visible encounters is a big no-no.
Pages: 1