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Let's Play: Forsaken Isle - Parts 01 & 02



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AtiyaTheSeeker
In all fairness, bird shrapnel isn't as deadly as wood shrapnel
5424
:o Holy cow, thank you so much for the Let's Play! Will provide some responses to points given.

* Yeahhh, I was debating the use of Poultice Herbs and Berry Jellies in-game. Indeed, maybe I should've either a) not included 'em or b) at least lowered their price? I can safely say I should've dummied out the two hats the shopkeep sells, IMO.

* As for both random encounters and on-screen encounters, I originally wanted to only use the latter. That said, I think in future games I'mma just go with random encounters, outside of scripted boss fights.

* Also, yeahhh. Maybe I should've given Zeke some form of physical attack advantage over the girls? I basically made all three characters' weapons do the same amount of damage per tier, and wanted to have HP/MP and abilities differentiate between them. ^^;

I'm sure there's more, but will be jotting down notes when I rewatch this. Overall, thanks again; I appreciate your effort and commentary. <3

EDIT: Rewatched this, and dang. Well, I intend to do better next time. ^^; Got at least seven points I want to improve on, including the ones I mentioned already.
Sorry for the slow response, but I've been trying to concentrate on getting all my planned episodes up the last few days. Unfortunately, I've still fallen a bit behind schedule, but I'm sure I'll catch up eventually.

Holy cow, thank you so much for the Let's Play!


Your welcome.

Yeahhh, I was debating the use of Poultice Herbs and Berry Jellies in-game.


Well, they could work, but you need to make it to where the other healing items can only be used in battle. That way the player has an incentive to actually pick up a few poultice herbs or berry jellies for usage in between battles.

Otherwise, I have no real reason to use them when I can get the same amount of recovery for even less with a tonic or spirit brew. At least if you take into consideration the cost in comparison to the amount of health or mp you recover per a coin.

Though, while talking about items. I'm kind of curious why you didn't include an item for curing confusion considering how much the succubus in this game loves to spam it.
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