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Progress Report

Grimoire Version 0.5 Updates

Quite a few bug fixes as well as some improvements people have suggested:

Ghosts emit light when hurt
One complaint was that the screen became too dark when concentrating the player's light. In order to compensate for this, I added a feature where after a ghost has been hit by the light it will emit a glow for a few seconds. I also added a small radius of visibility around the player whilst the light is concentrated.



Tips on the gameover screen
There was apparently some ambiguity in the player's abilities, which will hopefully be cleared up with this addition. Controls are also explained a little better in-game.



Player can now walk up stairs
Pretty self-explanatory. Player can now back-track to previous floors. Serves no specific purpose besides maintaining immersion.

Screen doesn't get so dark when taking damage
Originally the screen tended towards black as your health decreased, but now it only tends towards about 50% blackness until you're dead.

Expected release date was also pushed back by a month, but I think it might be finished sooner.
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