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Flare Let's Play, Annice (1 Video) - Demo Completed.

Demo



Welcome to Annice, an rpg maker horror fantasy style game made by AliceMisaki in RPG Maker VX Ace.

This is the beta demo of the game, also it looks like the developers first game so if there is anything that looks out of place, give feedback on their game's page and have a nice day! ^o^

Nothing ground breaking so far, but it is a game in development as of February 2017, so there is a lot of room for expansion in terms of the progression of the game with its story. My own little feedback with what can be done to tweak things are as followed:

1. The lighting can change sometimes when saving the game, is this part of the games mechanic or was this unintentional?

2. When saving, the top bar is not in English, not 100% sure but it is definitely in an European language.

3. Grammar throughout the game needs to be proof-read before publishing, ask help from someone who's native to the English language or has good grounding on how to structure sentencing that can proof-read the game.

4. When pressing escape to either Save, look at items or quit, the character is unable to move henceforth freezes the game.

Posts

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Thanks so much for your feedback!
We had fix some bugs you had talk about yesterday!
We will be glad if you try the new download we uploaded on 19/02 ^-^
Thanks again!
author=AliceMisaki
Thanks so much for your feedback!
We had fix some bugs you had talk about yesterday!
We will be glad if you try the new download we uploaded on 19/02 ^-^
Thanks again!


Part of the purpose of my let's plays is for the developer(s) to see a 3rd person perspective (sometimes a fresh pair of eyes can spot things that one may otherwise miss out on). ^o^

I'll be glad to give your recent update a run through and give you a comments in regards to anything outstanding. :)
This post has been hidden by the game developer. Click here to show the post anyway.
This post has been hidden by the game developer. Click here to show the post anyway.
This post has been hidden by the game developer. Click here to show the post anyway.
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author=NTC3
author=AliceMisaki
Maybe for FlareBlitzed my game isnt boring :)
And just in case you forget.. immortal is completed game and red thread isnt a demo is an episode game so isnt "nice" compare one Demo to one completed and one game in ep :) Isnt nice come behind my game and talk about others game lol
The line between a "demo" and an "episode" is very thin on this website: more the case of whichever name developer prefers then anything else, really, and has no real relation to either length or quality. Watch FlareBlitzed video of Memoirs "Episode 1" for some conclusive proof. :) It is about as large as your demo. Meanwhile, Red Thread "episode 1" is slightly larger then "One Fate" demo (though it's thankfully a lot better.) Then there are obviously games with multiple-hour demos here too, though I can't name any horror ones right now, so I suppose they don't count.

Still, point taken. Let's end this discussion for now. We can talk more about your game, on its own, and relative to others, once my review of it is approved. :)


Please do not include other games as well in this media post, comparing other games are not going to solve of what you is to be the problem. This is about Annice and Annice alone.

Would prefer as well for the developers benefit that you would not be so cold as to what you are saying to them, they've worked hard on their game (not just going for AliceMisaki but any game developer). If you find holes within the game which can be improved, state the good points about it and from there point out suggestions and ideas for which AliceMisaki can take and make improvements.

For example, I quite enjoyed the fantasy style of the artwork and scenario that has gone into the game (so far) along with the infrequent jumpscares at the start. Possible areas in which can be improved (from the video) are the grammar of the game needs a little tweaking, check that every bit of wording has been translated from Italian to English, and lastly when you go into the last area that there is a bug that a. prevents you from moving, b. prevents you from accessing the menu.

In my criticism, I've neither played the "other games" nor the card that demotes the game as it is as that is not my style. Lastly don't speak for me as that is incredibly unfair, I don't want to provide a bad image for myself when I doing let's plays, I'm not doing another let's play of Annice until another download comes out with more content. Providing AliceMisaki with confirmation in regards to the updated demo whether or not the implementations have worked. Regardless at which stage the game is at, I love performing let's plays for three main reasons, 1. To make the game itself aware on my channel and other social media platforms, 2. To provide a walkthrough on the game itself in case anyone is stuck in the game itself when they are playing them, 3. To give the developer(s) another perspective of the game itself in case if they have missed anything out when it came to testing the current build before release.

I hope I got my point across NTC3, don't tell me to "Don't Bother" on something which I've put my time in for peoples benefit, have a nice day!
author=FlareBlitzed
author=NTC3
author=AliceMisaki
Maybe for FlareBlitzed my game isnt boring :)
And just in case you forget.. immortal is completed game and red thread isnt a demo is an episode game so isnt "nice" compare one Demo to one completed and one game in ep :) Isnt nice come behind my game and talk about others game lol
The line between a "demo" and an "episode" is very thin on this website: more the case of whichever name developer prefers then anything else, really, and has no real relation to either length or quality. Watch FlareBlitzed video of Memoirs "Episode 1" for some conclusive proof. :) It is about as large as your demo. Meanwhile, Red Thread "episode 1" is slightly larger then "One Fate" demo (though it's thankfully a lot better.) Then there are obviously games with multiple-hour demos here too, though I can't name any horror ones right now, so I suppose they don't count.

Still, point taken. Let's end this discussion for now. We can talk more about your game, on its own, and relative to others, once my review of it is approved. :)
Please do not include other games as well in this media post, comparing other games are not going to solve of what you is to be the problem. This is about Annice and Annice alone.

Would prefer as well for the developers benefit that you would not be so cold as to what you are saying to them, they've worked hard on their game (not just going for AliceMisaki but any game developer). If you find holes within the game which can be improved, state the good points about it and from there point out suggestions and ideas for which AliceMisaki can take and make improvements.

For example, I quite enjoyed the fantasy style of the artwork and scenario that has gone into the game (so far) along with the infrequent jumpscares at the start. Possible areas in which can be improved (from the video) are the grammar of the game needs a little tweaking, check that every bit of wording has been translated from Italian to English, and lastly when you go into the last area that there is a bug that a. prevents you from moving, b. prevents you from accessing the menu.

In my criticism, I've neither played the "other games" nor the card that demotes the game as it is as that is not my style. Lastly don't speak for me as that is incredibly unfair, I don't want to provide a bad image for myself when I doing let's plays, I'm not doing another let's play of Annice until another download comes out with more content. Providing AliceMisaki with confirmation in regards to the updated demo whether or not the implementations have worked. Regardless at which stage the game is at, I love performing let's plays for three main reasons, 1. To make the game itself aware on my channel and other social media platforms, 2. To provide a walkthrough on the game itself in case anyone is stuck in the game itself when they are playing them, 3. To give the developer(s) another perspective of the game itself in case if they have missed anything out when it came to testing the current build before release.

I hope I got my point across NTC3, don't tell me to "Don't Bother" on something which I've put my time in for peoples benefit, have a nice day!


Point taken, FlareBlitzed. Don't get me wrong, I most certainly appreciate the work you're doing for our community. In fact, I was mainly concerned that if you would replay the latest download online, and produce a video 95% similar to the previous one, it would ultimately give a worse impression of the game to the viewers down the line, which is what prompted my original post. Looking back at it, I see it was uncharacteristically blunt, and I should've had phrased it differently. "Don't bother" was about that download in particular, not the game as a whole, and I certainly never intended to discourage you from doing playthroughs once the game gets substantially more content.

Ultimately, we both want to make the RM community stronger, and open to a wider audience, even if our methods and approaches vary. I suppose I have a more comparative approach and focus more on the wider community, rather then individual games/developers, which is why I didn't think it was such a bad thing to recommend two games which I think might also deserve a look here. You obviously disagree on this, and assess the quality of a game through different metrics, which is fine, and something I'll keep in mind for the future.

Hope this cleared up any misunderstandings. Have a nice a day as well!
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