So taking the extensions into account I pretty much finished the game, but it's still got a long way to go before I'm happy with it as a project.
Due to the ever-dwindling timer, I had to totally rush one of the last sidequests (which was also the ones I was most looking forward to) and the ending. The Sidhe resolution is a total cop-out placeholder thing (though I do think it's pretty funny) and it will be redone in a later version to be more fleshed out (but still take a massive backseat to all the extra stuff). There will also be a twist ending for doing a certain thing!
I made so many things in the database for this that I didn't have time to implement. The Cthulhu fight in particular is one of the first things I'll be adding in the next version, because currently you can do the thing to summon him but there's no event for actually fighting him. I absolutely love the graphic I got for him, too.
What has this event taught me? START YOUR SUBMISSIONS EARLIER. To be fair I started as soon as I knew the event was happening, which was like a day or two before the deadline, and what I've accomplished in the past forty-whatever hours is, in my opinion, pretty rad. But I wish I'd known about it sooner so I could have had a more polished initial product.
Anyway, that's just a bit of a ramble from me. I did an all-nighter on Saturday and ended up being awake for about 42 hours in total, so I'm a bit loopy right now. Hope you enjoy my crap game! :D