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Devlog #2: new friends!

Hello!
During the last two months of development we have consolidated our team, saying goodbye to some occasional helpers and welcoming two paid freelancers that will be capable of giving more time and energy to the project. They are both incredible artists and have been working wonders! Let me introduce them to you.

ART
Lucy Kyriakidou (http://www.lucydoesart.co.uk/) is the artist now in charge of our character sprites. She somehow managed to translate our ramblings about elegance and Art Nouveau into this:


First sketches for the sprites.


She can also make people move. Pure wizardry, I tell you.


Strut like a merchant.


Since her sprites are more wiry than our temporary assets, we decided to slightly enlarge all our backgrounds to avoid shrinking her art.
Combining everything together, we got this - and we’re all damn happy with the result.


We hope you’ll like it as well.
Let us know!


MUSIC
We knew we needed a composer well-accustomed to strangeness for this game, and a name immediately sprang to mind: Devin Dilbert, composer of award-winning indie game Glitchhikers. We believe he’s very good, but judge by yourself: you can listen to his tracks - and buy them - on his Bandcamp page.


Glitchhikers is a game about driving during the night whilst trying to stay awake.
It’s good, it’s free and you can play it on Itch.


You’ll be able to hear one of Devin’s new tracks in the trailer we’re putting together, and that we'll (hopefully) show you this month!
Until then, may the Sun shine on your Path.