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Announcement

Shadow Star 'Official' Demo Released!

The wait is finally over...your portal to the world of Shadow Star has now appeared!

It is with absolute joy, I present to you the 'Official' Shadow Star demo!!!

This demo is featuring entirely new custom graphics and animations that I think you'll really like. In addition, there have been new side-quests added and "hidden" treasure mechanics. Exploration, is at the very core of Shadow Star.

So, venture forth and be sure to let me know how you liked your journey in the world of Shadow Star!

Announcement

Major Overhaul Almost Complete!

So I've taken the download link down for the game, since it's almost a different game than where the game currently is in production. So after many months of making dramatic improvements to the game in all areas to include: Graphics, combat mechanics, many new abilities, class combos, menu system, battle UI, the list goes on and on. Anyway, I'm almost done with these changes and I can't wait to share them with all of you! If you want some additional info, head on over to Shadow Star's Facebook page at:

https://www.facebook.com/ShadowStarGhaleon/

I estimate that I'm about 1-2 weeks away from re-releasing the game on here. Once I get closer to the release date, I'll be updating all of the screenshots and main page features that reference this new version. See you all again then! =)

Game Design

Version 0.51 Update

After receiving some valuable player feedback, the following fixes or additions to the game have been made:

-Fixed accuracy issues with character attacks
-Lowered encounter rate in some of the dungeons
-Gave Bailey a few initial "Blue Magic" abilities
-Created a Field Market/Inn on the World Map to rest & buy/sell items
-Additional monster abilities

There are many more updates and changes still planned!
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