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Originally conceived for the Winterruption event and never finished, I'm back to working on this, simply because I have a clear outline and foresee the possibility!

Like in the event rules, there will be ten side-quests, however there will also be

-Redo-able Mini-quests, for all of your farming needs!
-Equipment Crafting! You don't learn any skills by leveling up, you have skills based on your equipment! The better your equipment, the higher quantity and more advanced the skills you know!
-Spell "Crafting", separated into White, Black, and Green magic! White for healing, black for damage, and green for status and buffs!

There are three heroes you control, all female for no particular reason. They have unique equipment sets, and all of them can learn all of the three types of magic, but you might not want to grind out the materials for them to learn all of it.

These three heroines, Cara, Elise, and Valera, all share a common problem: Overwhelming debt to a demon lord! They need dough, and quickly, but how can they possibly generate 1,000,000,000 G!? Although, rumor around the guild hall says there's a dragon horde containing vast wealth, and a very temperamental dragon somewhere in a volcano...

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I finished it!

It's up and done!

All thirteen miniquests, 10 Sidequests, and three possible endbosses!

It all managed to get wrapped up neatly, and I'm satisfied with what I've got! It might get a bit grindy for my liking, but that's part of the concept.

Finishing things is satisfying! Now to wait for the inevitable glitches/oversights to show!
  • Completed
  • Seiromem
  • RPG Maker MV
  • RPG
  • 04/06/2017 02:31 AM
  • 09/10/2019 10:39 PM
  • 08/01/2017
  • 12127
  • 5
  • 226

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Pages: 1
NeverSilent
Got any Dexreth amulets?
5314
This is a cool idea for a game's concept! I'm curious to see how this turns out. Subscribed! Best of luck developing this project!
Thank you for your dedication to completing the project. (I finally get to see how MV runs on my computer.)

A few files seem to be missing from the resources. So far, the game has crashed looking for StateUp1.png and Magic4.ogg. I wonder if that's the end of it... Looking in the resources, I see the resource lists go along like Heal1.ogg and then Heal3.ogg, with no Heal2.ogg in sight. Does the game's finalization function (like "Make Game Disk" on RPG Maker 2003) only include what it needs? Or is that the job of the developer?
Seiromem
I would have more makerscore If I did things.
5385
author=Zachary_Braun
Thank you for your dedication to completing the project. (I finally get to see how MV runs on my computer.)

A few files seem to be missing from the resources. So far, the game has crashed looking for StateUp1.png and Magic4.ogg. I wonder if that's the end of it... Looking in the resources, I see the resource lists go along like Heal1.ogg and then Heal3.ogg, with no Heal2.ogg in sight. Does the game's finalization function (like "Make Game Disk" on RPG Maker 2003) only include what it needs? Or is that the job of the developer?


Bah, I had this problem with the demo too, where the power-up animation file was missing, so I had to include it myself.

There is in fact an option when "Deploying" the full game to Exclude unused resources, which is what I suspect is removing "Heal2.ogg", yet why it would remove something I'm in fact using when the option said all "unused resources" is completely baffling.

I'll have to manually add in those files like a did before, thanks for letting me know so soon!
Seiromem
I would have more makerscore If I did things.
5385
Alright, the missing files crash problem should be fixed, and should never happen ever again for eternity and beyond.
Unfortunately, I wasn't able to play for very long, because RPG Maker MV ran very poorly on my computer (which is over 10 years old), but I liked what I was able to play. It felt like it was just what I needed.
Played for around 1 hour so far and really like it! Two things though: when I exit the shrine from the Average Mission I'm not transferred next to it on the world map but rather like 4-5 tiles south of it, not sure if that was intended. Also, once entering the volcano I can't do anything. The party doesn't appear on the screen and I can't seem to exit the volcano. Had to restart the game.

Edit: Found some more stuff.
In the Mine mission with the 3 switches, you can pull the switch in the eastern part of the mine more than once. If you do that the bridge leading to the eastern part disappears and you get stuck. Pulling the switch again doesn't make the bridge reappear. (Other switches might have the same problem, haven't checked.)

In the Hard mission in the tundra where there are several holes blowing up snow. When checking most of them you are drawn into a battle and some holes have items. After finishing the battle or getting the item the snow disappears. One of the holes gives you 3 Fae Wings but the snow blowing out of the hole doesn't disappear so you can check the hole again and get another 3 Fae Wings. You can repeat that for an infinite amount of Fae Wings. Probably wasn't your intention?

Edit #2: You can't finish the the brutal quest Ashlands Cleanse as the quest lady doesn't say anything after you kill the boss besides offering you to quit the quest.
Sometimes the buffs from Green Magic seem to stay on you for the next battle too.
And what's up with that tower in the east? Can't progress there as the path is blocked.
Seiromem
I would have more makerscore If I did things.
5385
Oh, you edited that post with more help, I almost didn't notice!

Thank you for these, I'll play the game again to try and find some errors myself before going to fix them.
The new download doesn't include a fix for the imposing tower. It's impossible to get to the top of the Imposing Tower due to bad mapping on the second floor that makes it impossible to reach the 3rd floor.
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